WhAt iF We rEmOvEd RuNes, MAsTeRIeS, iTeMs, lEveLiNg, aNd MiNIonS fRoM tHe GaMe?

Pachyderm·4/3/2019, 3:55:12 PM·2 votes·860 views

So I've been asking around in iron and bronze a good bit, and a lot of the players want a true Team Deathmatch mode. And why not? Team Deathmatch is the most played mode in every game that has it. Why not have the new Summoners Rift be a mode with no masteries or runes, no items to buy, no xp to level your character ingame, and no minions to creep block you from your target? Also no respawn timers so that you can hit square/x and be back in the game immediately like Call of Duty? Maybe add a few killstreaks for good measure.

Just a thought. ( ͡° ͜ʖ ͡°)

7 Comments

Cind3rkick4/3/2019, 3:56:48 PM1 votes

And abilities that scale only with bonus stats?

The game would just become a giant statcheck with jax and riven obliterating everyone

Hotarµ4/3/2019, 3:56:48 PM1 votes

This should be in Memes & Games or Concepts & Creations.

Crispy0Snake4/3/2019, 4:12:12 PM1 votes

Champions don't even translate that well into twisted treeline, let alone some game mode like this. Mobile Legends has a battle royale mode sometimes where the map is essentially a big jungle and camps drop random items or components, you all start at max level. Even that is pretty bad because characters that are strong early just get welped. These modes are good in concept, but balancing for a temporary mode like this costs a lot of time and money, and if you don't balance it you just get Garen having a 70% w/r or something. It's just not worth implementing