PD probably needs to be reworked or removed
Automatically winning duels against anyone on relatively equal ground because of a 12% damage reduction shouldn't be a thing All the other zeal items have some cool unique effect with a specialized purpose. PD is just "I bought it so I now autowin duels that were otherwise reasonably close"
Not to mention that the damage reduction lasts for a whopping 10 seconds
At the very least it should be changed to scale with level so that someone like
who rushes it as a first item half the time doesn't walk into lane with it at level 11 and effectively keep a 12% damage reduction on you until your next back.
Maybe something like 5-10 seconds from levels 1-18 would work better if Riot is intent on keeping this iteration of it in the game
costs less than firecanon and gives 15% more AS, a good dueling passive and tons of ms in fight.
dueling won't make you win the game, but winning a fight due to the stats will.
and
and it has always had that damage reduction ever since it was reworked a little while a ago. The item is supposed to be good in 1v1s that's it's niche! if you are being killed 1v1 by someone who has it then guess what? it's doing it's job! maybe you shouldn't just go all in by yourself against someone who has it.
items aren't up to par with it then it's because they have been nerfed MULTIPLE times and is a sign that maybe they are the ones who should be looked at and not an item that no one cared at all up until recently.
on top will get 10% physical damage reduction and 16.6% magic damage reduction to all enemies for 750g. We're talking about this much effectiveness on a single-target basis being OP?
and
dont even get me started on when a certain someone builds all 3 of them
: Mainly for team fighting with consistent dps on multiple enemy champs
? Does it stack additively or multiplicatively? Does he become an unstoppable splitpushing machine with it, and if so, why isn't it more popular?