Let's talk about Aurelion Sol
Hello, dear summoners!
I'm Winek from the EUW server. I'd like to talk about Aurelion Sol.
I've got ASol a good while ago, but I was mainly playing him trolly AD just for the sake of shit.
But recently, I love playing him AP mid, sometimes even support.
http://puu.sh/tkQDU/33c8daa3e8.jpg
Look at this game! Everything's going well! Do you know why? Because Shaco never ganked me anyway. Let's take another example, okay?
http://puu.sh/tkQGO/5eafb1859b.jpg
This is an average game with Aurelion Sol with me. Enemy team had 2 assassin, which probably killed me 90% of the time (Akali and Diana).
So, didn't I want to talk about Aurelion Sol here? After this short introduction, let's get straight to the point:
Aurelion Sol desperately need a buff.
In this thread, I'll talk about what's wrong with Aurelion and how things could be fixed on him- mainly a few ideas of mine. Additionally, if you take my rank (unranked) to fill your opinion, leave this thread. I want real opinions, not asshole opinions based on my rank. I may not be high elo, I can still see some things are wrong. I simply don't want to play ranked because it's full of toxic fucks from what I've seen in a game of mine, and I want to play this game for fun, not to tryhard. Additionally, meta breakers are not welcome in ranked. Without further ado;
Center of the Universe
What it does - Stars orbit near Aurelion Sol, damaging enemies.
What's wrong with it - First off, this passive can not be turned off, which can be an extreme burden sometimes, considering stars are visible in bushes, or that sometimes you are really weak in the jungle, and your stars decide to poke those little raptors accidentally. My other problem is of course, that because of this passive, you are unable to take anyone by surprise in bushes - and I'll define later on how other abilities wouldn't help at all on it.
What could we do about it - Either remove the ridiculous visibility in bushes, or do something to retract stars. Sometimes you're escaping from them, as your E is on cooldown, you tricked them somehow, you want to go in a bush, but you just remember ASol can't go in bushes anyway. It's disgusting that there are bush here but you can't use them.
Starsurge
What it does - Aurelion Sol creates an expanding disk, which explodes to stun and damage enemies when it moves too far away from him.
What's wrong with it - Predictable, slow. Well, apart from that, it's the fact you can't detonate early that kills my boner. You are unable to defend yourself from an assassin bursting shits right in your face.
What could we do about it - I'd really love to actually be able to defend myself. If you compare other Mage/Fighter like Ryze or Swain, you can see they have defensive options if shat on melee. Aurelion, in melee, won't be able to do shit except for his ult, which again has flaws I'll come on later about. So here's my idea: after throwing the expanding disk, it leaves stardust behind itself for 4 seconds. After 4 seconds, it stop creating itself, and the current stardust that was pooped behind slowly fades away. While in the stardust, Aurelion sol could benefit of 20/25/30/35/40% movement speed and slows enemy by 20%, allowing him not to jerk his Q away as he get shat on melee.
Celestial Expansion
What it does - Well yeah, that's why we call him Mage/Fighter. I'm still deceived tho, Ryze and Swain, from level 6, have very huge burst, whilst Aurelion lacks it unless you spam your stars on the foe.
What's wrong with it - Prepare yourself. I've played a game with my friend, a 1v1, Quinn vs Aurelion, just for fun, and I realized how disgusting it is. Early game, I was winning, because landing my stun was easy, since he was unaware of how to play against Aurelion. After me getting two kills, he understood how easy it was! First, dodge Starsurge and you win. Afterwhat, shut down my Celestial Expansion- for that, nothing easier than Vault. Okay, my stars retracted back! Now I have to wait 4 seconds before reactivating this ability! He kept using Vault on me, which made me more than fricken useless, I was running away, spamming this W button and complaining about this self-silence. It's absurd. As soon as you get a single cc, you get useless for 4 seconds. I got chain cc'd in that game, it was disgusting, I was harmless most of the time, my friend even abused the blind spot in Aurelion Sol, attacking me freely as I tried to move away and just got killed.
What could we do about it - 0.5 seconds cooldown between the toggle on and off. This cooldown is disgusting, if you get any form of CC, you are automatically useless for 4 seconds, and 4 seconds aren't nothing. I know people may spam it to poke, but fuck it, It costs mana every time anyway. Give Aurelion a chance here.
Comet of Legends
What it does - You know about that awesome teamfight engage that works like 1% of the time because your Q is still slow and predictable...
What's wrong with it - For a mobility spell, it's bullshit. You can't use it in fights, and any type of champion damages cancel it. Why can't you fly away from that burstfuck assassin destroying your ass here? Why, Aurelion, why?
What could we do about it - Limit the cancel to only hard cc such as a stun, or maybe a silence, and turret damages, and let it be usable in fights. Sometimes you need to take distance with Akali.
Voice of Light
What it does - Roar on the enemy, push them back to outer limit, slow, etm. Good spell for damages, honestly pretty good.
What's wrong with it - You know, I got ulted by a Diana once. She was just basic attacking the rest of my hp. So then I thought... I should push that hoe back! So I used my ult. But Diana was so close to me I missed, because she moved to my back. Do you know what happened next? I'll let you guess.
What could we do about it - I was thinking - What about adding a shockwave that deals additional damages to foes inside the outer limit of Aurelion, knocking them back off and giving our poor cosmic dragon a shield? Ryze gets a shield, and Swain get a cancerous ult that makes him unkillable, so why not just give Aurelion a chance? Right now, any assassin can abuse Aurelion badly, jumping on him and instantly securing the kill on him, and even in teamfights, if that assassin's not bursted by other teammates, you can go visit Aurelion in his
later. ba dum tss
In review
- 0 mobility in fights.
- Countered by most assassin/fighters who get too close to him.
- No disengage for that.
- Cannot take people by surprise, and is forced to take assassins head-on.
- Disgusting self 4 second cc after taking any other form of cc.
- Predictable Q. It's slow.
What do you think about Aurelion? This upper list here is the TL;DR. If it's just one of them, okay... but all togehter. Aurelion can't take assassin by surprise in bushes, and is forced to engage them properly, giving them the upper hand all the time. His Q is so easy to dodge and can't detonate early, and if you're cc'd of a silence for 0.1 seconds, well nevermind, it's actually 4.1 seconds of cc.
Please give me your thought about this post! If you're against my opinion, I'd be curious to know why, so please let me know!