If you could pick the same Summoner Spell twice...
... how many people do you think would run Double Flash?
... how many people do you think would run Double Flash?
I'd run double smite, so my double smite could be doubled into quadrasmite. Then I'd steal everything from the enemy jungle forever.
0.0
May as well pick up a Poacher's knife at that point, you're clearing the entire map!
Calm down satan
Hey, its better than a Master Yi with 2
.
plus with the extra XP from smiting camps you might actually be even in XP with the rest of the game.
Make that 5
s and play as
.
would work too
Double exhaust IMO~
That would be the most broken shit ever. Can you imagine an all exhaust team?
It's OK, you can counter it with the
team
Double
+
's Wither = Rito pls
Would mean nothing to a DOUBLE GHOST SINGED! /laugh /laugh /laugh /laugh ...
Why doesn't Rito make a weekend out of this. Imagine the insanity in those games :D
The answer is always Karthus
Suicide bomb
is finally Viable because double {{summoner:10}}
Not really, you die twice, and then still have to wait 9 minutes for both
Imagine trying to invade this karthus' base. You will have to kill him 3 times and deal with his passive too. By the time you finally kill him enough times, he has already killed all of your team.
{{summoner:10}} {{summoner:10}}

Da firepower
..........
..........
How about
with
,
,
,
,
, and
? Dear God, those shields...
I would double
. This would allow me to back far more often, and easily out level and out farm my competition.
Can you IMAGINE the sheer terror of an entire team with ![]()
?
Early game: Push waves, ward bot, 4 TP to ward and push bot w/ top splitting. Get tower, get dragon, top TPs down for teamfight after leaving a ward topside. Win teamfight, TP to top ward, everyone pushes top.
Late game: Baron, TP top, inhib race with enemy team, recall, homeguard out and win fight, walk back to fountain for Homeguard bonus, TP to their base again. Win.
You could never get a tower without someone teleporting in to clear your wave.
It's unbeatable.
[{quoted}](name=CC Shepherd,realm=NA,application-id=3ErqAdtq,discussion-id=RitEQ0Fh,comment-id=00090000,timestamp=2015-02-05T20:16:09.432+0000)Can you IMAGINE the sheer terror of an entire team with
?
I want to experience this cheese
I had something like this happen to me once. My friends and I were queuing up for a team builder game, and when we loaded in their entire team was running
. Don't remember their comp 100% but I know they had Ryze, Katarina, and Pantheon. As soon as the game started, they all went top lane and pushed to our inhibitor tower, and then all teleported mid and started pushing there. The rest of the game was filled with "Alright, we aced them, let's push mi- aw fuck they're all teleporting back in" and frantic pink warding and sweeping of our base so they couldn't backdoor (Pantheon would try anyway, and would subsequently be evaporated). We were eventually able to push them to their base and win, as we had a better team for teamfights. Still a really long and stressful game, though.
![]()
OR
![]()
New game mode coming soon (hopefully).
Double revive for eternal feeding :D
Double Revive on
? TIME TO TROLL!
Please make this a featured game mode. That is all.
![]()
All of your buffs are belong to us.
I think doubling up on any summoners are viable except for these:
: I don't think any champion needs that much mana restored so urgently
: Second heal reduced
only reduced when you use both at once, but you could use the secong halfway during the cooldown of the first.
Yeah that's a good point. If I took double heal I can see myself accidentally using both together when I panic while getting ganked or if a spooky Rengar jumps out of a bush.
x2, because we all know it is really the best summoner spell ever.
x2 for insane jungle clear (up to 4 charges? YES PLEASE!)
x2 for anywhere else. If it stacks, they deal almost no damage. If it doesn't then the are exhausted for 5 seconds straight.
{{summoner:2}} + {{summoner:2}} + 
Hue
{{summoner:10}} {{summoner:10}}
![]()
Untouchable....
The jukes...
Double TP Ftw, buy all the items in lane and never miss a single minion wave, or go help the bottom lane and then come back in a breeze.
Or TP to a ward inside the enemy base, then when they recall TP back to your base.
I feel like there's a way for Twisted Fate with that to be extremely annoying...
Double Clairvoyance with Farside upgrade. You can't hide, mothafucka.
id probably still end up with flash+ ignite/barrier/TP in a lot of cases. maybe double flash on ADC though.
The infinite sustain
Double
on AP JUNGLE
of course !
Aatrox with GA and double {{summoner:10}}
is what I always run when I don't jungle. When I am I run
. I just find tele too important for the ability to be anywhere

Because 3 ghosts is better than 2
Huehuehue
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I would never go to top lane if i ever saw a Darius run double ignite...