New runes dont feel like they change game play styles.
Like half of the new runes are just flat DAMAGE like pta conq aery comet fleet footwork blaze stuff like that. It doesn't really change your play style because its just damage.
Like half of the new runes are just flat DAMAGE like pta conq aery comet fleet footwork blaze stuff like that. It doesn't really change your play style because its just damage.
I'm pretty sure there is a huge difference between a Darius with Grasp of the Undying and a Darius with Conquerer. A distinguished difference in a Jhin with Press The Attack and Arcane Comet. Bigger difference in a Rakan with Aftershock than one with Arrive. Trust me, Runes are doing work.
The hell is "Arrive"?
I typed this on my phone and autocorrect must have changed Aeri to Arrive. If you need me, I'll be in my room, hanging myself.
All does damages in very unique ways.
Conqueror provides continuous True Damage for melee fighters.
Press The Attack gives you that "I'm a generous God" moment by helping your teammates deal more damage to your specific target.
Aery & Comet.....yeah..... those two, despite having small unique ways to proc, are two of the most laziest rune designs I've ever used.
Still hate the new runes. Riot cut off our ability to just pick stats. Don't fix something that wasnt broken. The new system just extremely limits what you can do with all sorts of champions.
Yea. Damage we didn't need.