Hecarim

Tyberius11·3/12/2018, 7:37:34 PM·1 votes·514 views

As a Hecarim player, I feel he’s outdated. By that I mean his abilities are rather weak. Allow me to elaborate:

Q only stacks twice. And the second stack isn’t like a Skarner Q, it doesn’t do more damage at all, just lowers the cooldown. If anything it’d be nice if it gave mana back on successful Q second stack proc or more damage. W heals too little with most camps (discount raptors and krugs). With jungles these days having heals from passives or other abilities, they have a percentage of their max health healed. It should be that way for Hecarim in my opinion depending on how long the monsters/minions/champions are in the aoe. E is a cool concept. A knockback cc that is a great tank tool though often gets mislicked on minions (despite the moving through units aspect) and the knockback though it scales with how long you proc it still doesn’t live up to the hype. R is great but has a few things to be said about it. Most junglers’ ultimates have CC that are 2 seconds or more. (Sejuani, J4, etc.) Hecarim’s fear is minimum .75 maximum 1.5. With mercs treads that makes his ult basically weak compared to other jg ult ccs. However if it was minimum 1 second and maximum 2 this would all be a different story.

TLDR: Hecarim is in a weak spot and it’d be great if he had work done on him to make him the epic pony we all think of him to be.

8 Comments

DollaMenunaire3/12/2018, 7:38:43 PM2 votes

I don't disagree but he seems to be like Morde where if he's ever in my game I know I'm about to see some serious shit

InTheory3/12/2018, 7:54:22 PM2 votes

The Q alone may not do that much more damage, but the decreased cooldown heavily increases the damage output you get from trinity force. Q has 2s cooldown at 2 stacks while trinity force has 1.5 seconds, so you get the free damage every 2 seconds without any problems.

What I dislike most about his kit is his W because it may be usefull in his jungle sustain, but it ends up being totally lame in any other scenario and doesn't live up to his thematic fantasy imo.

breakordoom4443/12/2018, 8:27:07 PM2 votes

He's more of a meme at this point.

He can run at the speed of sound and 1 tap ADCs if you get the items and runes right.

Anomander3/13/2018, 6:51:55 PM1 votes

Hecarim to me is in a fine spot.

His q while weak give plenty of jungle clear speed early.

His w cap against minions is a little low but is enough for sustain if your careful(remember for a burst of healing w then smite) also keep in mind it heals agaisnt champions with no cap and it is not just his damage that he heals from.

His e is broken as shit with predator ghost.(you can alternate between the two for a consistent uptime with really hard hitting fast ganks.

R could maybe use some love. Maybe make him unstoppable.

Now while i am a filthy silver one i do play a bit of hecarim and currently am sitting with a 75% win rate on him. The thing to remember is that he starts out as a burst champion for ganks and transistions into a tank disrupter. While you can build him into a sonic pony adc one shotter this make him reliant on flanks and bad positioning by the enemy. Where as if you go tank with a trinity you can still 50-75 a adc while not instantly exploding.

Now while having gone over this i have to ask do you even play hecarim? You have no recent games played on him at all. Which brings up the question of why post on a champion you don't play?