Since I have a 47-48% winrate, and no cc, and no mobility

GigglesO··11 votes·1,303 views

I'm pretty sure you can give me a buff. Mordekaiser

42 Comments

darroll11 votes

Or another bug ! :jk:

Malicious Metal7 votes

I'd rather see him get a rework.

Oxyrotten3 votes

[{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=RUFxLlXx,comment-id=0001,timestamp=2018-02-02T21:03:45.805+0000)

I'd rather see him get a rework.

That frightens me.

Malicious Metal4 votes

Why would it?

AirKingNeo3 votes

Same reasons the Kayle reworks frightens me.

Malicious Metal6 votes

That she might actually stop being an unhealthy champion and be brought up to date with League's current designs standard while finally being able to receive new content?

Truly something terrifying.

AirKingNeo2 votes

She isn't an unhealthy champion. She has clearly cut weaknesses and probably the best-designed heal in the game (moderate, high cooldown, high cost, another effect to play around with in choices). Her only issue is her scaling with items is very tied to Rageblade.

It's terrifying because the last time Riot changed a champion I played, they made him worse and it's called Aatrox.

Malicious Metal4 votes

Ah yes, gotta give it to mains trying to defend their champions, even when Riot deems them outdated enough to put on the VGU list. I'd be bloody happy about it.

You get new toys and the champion remains mostly the same with a few new tricks up their sleeves.

And Aatrox was made better with that little rework, it was bramble vest that followed and made him once again take his place in the gutter.

AirKingNeo3 votes

The only terribly outdated part of Kayle is her passive and arguably her Q. Her passive needs to return in some form unless they make her more magic damage based so she could use Void Staff, otherwise she suffers from the issue of mixed damage having no power to damage tanks.

Aatrox was made worse because he can't splitpush. His passive doesn't refresh on turrets. Also his E lost a ton of damage and his W lost damage. He still has no way to hurt tanks. They nerfed BoRK, Cleaver, and BoRK + Cleaver. Bramble was just killing an already dead man.

Pika Fox3 votes

Her R has always been an issue in the game as well. Telling twitch/kog "congratulations, youre now tryndamere" or just wholly ruining the enemy team's burst engage on a caught out squishy/champ is extremely valuable, and always tends to hold kayle back.

Also her E has always felt terrible. Youre either ranged, or youre virtually useless. Theres no benefit to her meleeing, and it always feels terrible to play her when her ranged wears off.

AirKingNeo1 votes

If her R is an issue, then Taric, Zilean, Vayne, and Kha's ults are issues. Kayle ult doesn't last 6 seconds and you could just make it SELF CAST with some kinda of passive effect so it looks overloaded for the modern day.

Her E is her entire gameplay that people love to play with. She's balanced around that. She used to have a purpose in melee with stacking Fervor early game against tanks, but not anymore.

Pika Fox1 votes

Taric R isnt instant, Vayne R doesnt give invuln, and Zil R has been an issue as well.

AirKingNeo1 votes

Invis is basically invulnerability 80% of the time if you're not stupid.

Pika Fox1 votes

....No? That is literally not true.

AirKingNeo1 votes

How do you auto attack an invisible champion?

Pika Fox1 votes

How do you press QWE or R? Unless you have 0 skillshots or AoE, you can still hit an invisible champ.

Pika Fox1 votes

Her E still feels and plays poorly. Shes a melee champ with a sword..... who doesnt melee? Ok, well shes a ranged champion who builds ranged specific items.... who isnt ranged all the time?

Like, theres a severe disconnect between her visual design, her gameplay, and even her item builds. You arent rewarded for being melee at all, Youre either using E and are ranged, or youre not playing league of legends until E is off CD. Unlike champs like nid and jayce who swap between melee and ranged with clear visual distinguishes between them that makes them look and feel melee or ranged, as well as making their gameplay revolve around them both. Her kit and artstyle are just at odds with each other, and her gameplay suffered from being one of the first champs avail.

AirKingNeo1 votes

by the time she gets her ranged items (Hurricane), she's already ranged 100% of the time in combat. I like the idea of gaining a little something that isn't raw stats in melee mode, but that might be difficult since her design is to become fully ranged.

Her kit and art match. She's a warrior angel. She has angelic magic like healing and invulnerability, but also the fighting flame of a warrior (pun very much intended).

Pika Fox1 votes

It still feels absolutely horrific to play her, and her design vs gameplay need an overhaul. And oh look, shes in line for a VGU this year.

AirKingNeo1 votes

I literally gave an argument about her design and gameplay is consistent. Now, rather than argue, you just said, "No, you are wrong."

It still feels absolutely horrific to play her

Do you play Kayle? I do, but do you have any experience? The only horrible part is her base skin, but her actual gameplay outside her terrible attack animation is fine and you haven't given an argument.

Pika Fox1 votes

Sword + ranged is not consistent in any way, shape or form. I shouldnt even need to rebuke that claim.

Shahamut2 votes

At least you weren't a Skarner main... item 3070 item 3070

Kàyle2 votes

[{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=RUFxLlXx,comment-id=00010000000000000000,timestamp=2018-02-02T23:57:12.824+0000)

That she might actually stop being an unhealthy champion and be brought up to date with League's current designs standard while finally being able to receive new content?

Truly something terrifying.

It's more about being gimped by the R, than her actually being problematic. She's a Marksmen like any else, but with more weaknesses to make up for the fact that she: A, Does Magic damage, and B, has an Invuln ulti.

A few of these weaknesses are: 1.) Gimped range, on a timer 2.) Forced to shove in a wave, with a lack of an ability to actually get it under tower. 3.) Most expensive core in the game 4.) Item + Level reliant 5.) Can be easily counter-built: Randiuns / Frozen Heart / Adaptive helm / Banshees / Armor boots 6.) Lacks meaningful mobility / Terrain Scaling (She struggles at sticking. If she does manage to do so, she lacks a way out.) 7.) Damage Amps up over time, isn't immediate. (5 stack passive, rageblade, stacking on-hits) 8.) Predictable damage, lack of outplay-ability (Although, constant)

Overall, her kit is very good in terms of both counterplay, and from the standpoint of time. All of her abilities sync together coherently like a modern kit, but lack the depth of interaction. The reason why she's on the rework list is because of her Model, and how her kit could use a bit more interaction and a little less reliability. (Read:More micro ability to make outplays, but more chances for her to shine where she is supposed to.) This would let them allow her to be more viable in higher elos, while not gimping her as hard for silvers.

But then again, this is the gameplay boards so we don't have to back up our opinions here by logic. Sometimes It's truely terrifying that people held in such high esteem with such robust egos just throw around slander because it's the popular thing to do.

Oxyrotten2 votes

[{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=RUFxLlXx,comment-id=000100000000,timestamp=2018-02-02T21:24:24.488+0000)

Why would it?

Because I don't approve of some of the other reworks.

And I am old and I fear change.

GigglesO4 votes

That is a year or more away. He needs something in the interm.

Illâoi Evê Siôn6 votes

Bug-fixes would prob do more for him than any buff.

Sohleks4 votes

Slow immobile juggernaut types still sucking in the season of paper machete champions. Shocking. Riot continues to meander randomly. Heimer was the problem.

Why. Not. Add. 4 ar/mr to everyone (and a bit more to juggers)

Ahristocats3 votes

i guess we can buff morde so i get to rank 1 EUW instead of simply achieving challenger

xelaker2 votes

Morde is bad about taking an inch and going a mile with it though.

GigglesO2 votes

Not asking for an inch, asking for a 1/64th inch

Mordepool3 votes

{quoted}

Morde is bad about taking an inch and going a mile with it though.

It still takes Morde alot longer to travel that mile though 😋

Salron2 votes

We literally have a person on these boards who got to challenger on Morde If they can that then the champion needs no buffs

Illâoi Evê Siôn2 votes

People could get to challenger with Crittlesticks, lol.

skysire2 votes

omg crittlesticks im dead XD

Ahristocats1 votes

No they fucking could not, or list me one player that did it

9L9L9L9L9L9L9L2 votes

Yeah he needs VGU

leakinb2 votes

When I am reading the topic, the first champ coming in my mind is Mordekaiser

Mysticman892 votes

Don't the best champ mains still manage pretty spicy winrates on him though? Like lolalytics shows 3ish people with 60%+ winrates, and most of the top players with around 55%, which is on the high end of borderline needing nerfs.

It's sortof like the azir issue where buffs would be irresponsible because of the best case scenarios, but most non-metal mortals can't even come close to those best case scenarios so overall winrates are pretty butt.

Its one of those things where they'd need to juggle power around rather than necessarily buffing/nerfing though, but it's not clear how to go about that without a full on rework.

VICKLIUS1 votes

u need to actually propose something and mention what champ in your post

GigglesO1 votes

Can you not see the champ icon at the end of the sentence?

VICKLIUS1 votes

not when u r looking at from the boards, so didn't know who u were talking about at first till I clicked post to see who u were talking about

GigglesO1 votes

That is the point of clickbait.

More from Gameplay

More by GigglesO