FULL TANK Gnar 33 K Damage Yesterday

Shaabanglyy·1/29/2015, 4:23:43 PM·3 votes·930 views

Does this seem broken to anyone?

This Gnar had Tabi, Randuins, Sunfire Cape, Spirit Visage, Warmogs, and BV. Was LITERALLY un-killable in mini Gnar and MEGA Gnar was a joke. He was doing SO much damage in AOE it was absurd.

He was on my team, and I wont lie, it felt like we were cheating. Is this right?

15 Comments

Shaabanglyy1/29/2015, 4:47:43 PM2 votes

Typically I wouldn't even have noticed if someone on my team was that OP. That sort of stuff generally only jumps out to me when Im on the receiving end. But I happened to be dead when my team engaged a 4v5 and Gnar just went mega, dove in, and proceeded to just shred the entire team via AOE with not a single damage item.

This cant be intended by Riot.

SEKAI1/29/2015, 4:39:34 PM2 votes

Gnar is cancer anyway, doesn't surprise me.

balbraaksel1/29/2015, 4:44:40 PM1 votes

Yes, also no surprise here. I'm actually considering to learn to play him, maybe even main him.

Shaabanglyy1/29/2015, 4:55:22 PM1 votes

Ahhhh I couldn't quite remember the exact figures but I knew I was pretty close. What item did he not build? The BV?

67chrome1/29/2015, 5:42:42 PM1 votes

Does this seem broken to anyone?

Not really.

There's 4 damage rolls in LoL that can all basically tie for the same post-game damage:

  1. Marksman
  2. Mages
  3. Assassins
  4. Bruisers/Tanky DPS

In the case of tanky DPS like Shyvana Warwick Singed Olaf Darius Udyr DrMundo Nasus and more, Riot set such champions up so you build tank items and still deal DPS.

To keep their DPS relevant, Bruisers usually have extremely hybridized damage being split 50/50 between physical/magical, auto-attack/ability damage. Often with %HP, True, or %penetration steroids thrown in the mix to make it a nightmare counter-building them. Which ultimatly means you can't just grab a Zhonya's, Thornmail, Banshee's Veil, or QSS against them as an otherwise glass-cannon champion and become a mega-tank against problematic bruisers. Bruisers and Tanks pretty much have a monopoly on doing that - seeing as most marksman, assassins, and mages are very easy to counter-build.

Anyways - same general deal with Gnar, especially if you can optimally use his transformations to be a tanky Derp every time it matters. You don't need to build damage to deal damage. A solid number of champions have solid bases that can actually allow for solid outputs, and %HP damage automatically scales itself without the need of items.

youngjake931/29/2015, 5:54:06 PM1 votes

I double my ADCs damage fairly often on full tank Mundo while being able to tank the whole team. I always wonder why someone feels it is worth it to build full damage and then be outdamaged by someone building full tank. Then again I play with a lot of really bad ADCs.

Meep Man1/30/2015, 1:18:36 AM1 votes

Well, it matters how much health the enemy had.

Drunk Rummate2/4/2015, 5:01:38 PM1 votes

seems fine to me. gnar is manageable in soloqueue at least. i think he may be a problem in competitive though, since he can just go mega and force objectives like drake so easily.

Shaabanglyy1/29/2015, 4:42:06 PM1 votes

It feels like what I am saying couldn't be true. But I swear, it was absurdity.