Galio has nearly 70% win rate in ARAM

Ch0c0lateJesus··2 votes·1,345 views

Think the summoner 32 spell might need a bit of retuning? At least maybe a more meaningful cooldown?

Perhaps it was designed to give melee classes a chance in ARAM, but more often than not it just switches the decisive advantage to the team with the most CC tanks. Tanks like Leona Malphite Maokai already have gap closers, they are balanced around the idea that they can close on a squishy target at the cost of a cooldown. With summoner 32 though, they can instantly be on top of a squishy without spending any cooldowns, and stick to him forever, beating him to death with a bunch of defensive stats instead of mechanics.

To anyone thinking of saying "the game isnt balanced around ARAM" or "who cares about aram?"

Simple fact is, Riot created a considerable amount of original content and lore specifically for ARAM, and plenty of people play nothing but ARAM. The fact that the mark spell exists shows an attempt to balance the game mode. Only problem is it just gives other specific champs and builds a significant and unfair advantage instead of balancing the viability of melee classes in general.

10 Comments

Vesarixx2 votes

I don't think anyone really cares too much about the balance of ARAM, it's not really meant to be competitive.

Dessim81 votes

[{quoted}](name=Raith alghul,realm=NA,application-id=3ErqAdtq,discussion-id=RFtbVZcN,comment-id=0001,timestamp=2015-11-11T02:55:59.176+0000)

I don't think anyone really cares too much about the balance of ARAM, it's not really meant to be competitive.

It COULD be with a little effort, maybe a draft/ban system. You might be surprised by what does well in higher ELO.

ARAM is being treated like a joke, like an abused child... I want respect.

Aeolian Melodies1 votes

lol balance in ARAM

what is it with you people who want to balance a mode designed around being unbalanced

Enosetc1 votes

[{quoted}](name=Aeolian Melodies,realm=NA,application-id=3ErqAdtq,discussion-id=RFtbVZcN,comment-id=0000,timestamp=2015-11-11T02:44:03.053+0000)

lol balance in ARAM

what is it with you people who want to balance a mode designed around being unbalanced

yeah op should go complain about sona like the rest of this board

how dare they want something done about a different map mode that isn't as serious

Cynical Rain1 votes

It's not that ARAM doesn't matter. It's that OP is stupid. Mark is awesome, melee champions with gap-closers using mark is fine. Even with mark, and gap-closers, OP either doesn't know or is temporarily oblivious to the fact that they're still disadvantaged.

I also don't see what Galio's 70% winrate has to do with his post. I think the man is high. He's complaining about gapclosing champions getting another gapcloser. How the fuck does Galio enter that discussion?

All the New Wave1 votes

Galio's high win rate is in part because his ultimate synergizes so well with mark/dash. He can mark and dash then ult to taunt the whole team. At the same time, he is a poke champ with his spells, and he has a really good heal when used correctly built into his w. It's the perfect combo for ARAM, and the mark/dash put it over the top. Other than having melee autos, Galio really has the best of both worlds with poke and close range ult.

Aeolian Melodies1 votes

{quoted}

yeah op should go complain about sona like the rest of this board

how dare they want something done about a different map mode that isn't as serious

ARAM isn't meant to be competitive or even serious. The imbalance is actually part of the fun.

Now, if OP wanted to put a stop to ARAM-dedicated accounts by making all champions available to ARAM, he would have a case.

THE RlVER KlNG1 votes

Not that hard to figure out, tbh. Big AoE taunt on a skinny little lane.

Are we all going to start complaining about Sion, or Vel'Koz, or Ziggs? ARAM is just this bs pile of fucking fun that no one takes seriously.

LordGeovanni1 votes

no body ever takes into account the saftey of being ranged in the time it takes melee characters to get to a ranged one they get hit by 2 or more attacks depending on the type of character that could do little or chunk all their life. in addition to that melee characters just recently got 1 item to help them with their movement speed while ranged carries have had movement speed agumentation in their kits forever. also the majority of dashes teleports and movement speed boosts in the game belong to ranged people. and they got buffs some time in the last two years so they dont die even when you catch them. even more so with adcs who have life steal and crit that helps life steal and pretty soon will have mana based lifesteal that also has crit and cdr. most ranged guys have overly decent cc that can compete with melee guys too in addition to large damage

Fusarix1 votes

I agree, Hello Fiddlesticks Darius Skarner Alistar

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