Hi, Diamond Sej main here. Best Jungle Sej NA.
This is terrible. Really hope these changes don't stick.
Part of Sej's strength was being able to peel/engage on the enemy frontline with her Q mid-late game. Now you have no weapon against tanks. I like the W change for late game power, but no one will stand there and take the full duration of the damage. Especially now that the Permafrost slow got nerfed.
Sure if you build 40% cooldown reduction and max E first you'll have a slow up every 4 seconds or so, but there are so many champions that will just dash away and make it so that never happens.
(Looking at you
)
Plus the game will probably end before you get a chance to max E due to your extremely weak early game.
The early jungle clear is going to be ROUGH now. Nerfing early W damage is going to make Sejuani unplayable in the jungle, since your clear will be too slow to stay relevant. Let's say I'm running my standard Sej tank build. I'll have ~670 hp. 4% of that is ~27 extra damage. But we're losing 40+ damage with the nerf. It'll even out late game as I stack health in tank mode, but I will most likely never get to late game with these changes as my team will surrender at 20.
I also don't understand the new AP scaling? Sej's AP ratios are terrible. So you don't build AP, you build magic pen. So I don't understand the "3% AP per every 100 AP" on your empowered W auto? Makes zero sense. You're telling me to build items that don't benefit me. This doesn't fit with the new Riot mission statements around clarity and meaningful choices. The only choice is to not play Sej T_T
Happy to help out and provide detailed math/feedback/wordy rants around why these changes should never happen. Let me know Riot!