So Riot, you think Sejuani needs another Nerf?

Grethorian··3 votes·1,344 views

Whats on the PBE: https://pbs.twimg.com/media/B2_yO_8CMAAqtlz.png:large

The Damage shifted from the instand parts to the dot field where it can be avoided. E is now a 1 point skill, who lost damage and slow duration for useless cooldown reduction (you cant use it more than once in a fight with the old and new cooldown)

Shes great in lategame teamfights but almost every popular jungler can kill her early and than all is over whit that ridiculous high mana costs and a stolen blue.

12 Comments

Learn 2 Swim5 votes

is your jungler named lee sin?

oh then youre gettin nerfed

EndlessSorcerer3 votes

Looks like a buff honestly.

Moved the target's max health damage to the initial hit of W, which is more spammable. Changed the W DoT to total health from bonus health, so it scales with base health now.

They reduced the cooldown of E as you level it so that the CD at rank 5 is half the current CD, which is a nice boost even though it loses some damage and slow duration. It can get down to 3.6s with max CDR (which is easy to hit), so it's pretty spammable and the slow has a 40% uptime.

Moved the target's max health damage away from the Q, so you don't need to use it for damage and can save it for mobility and CC. Also has a nice base damage buff.

Hextech Katarina2 votes

Looks more like she's going to hit like a truck in lategame

Cindikle2 votes

Looks more like a power shift between abilities than anything.

Also more reliable. W can be moved out of to avoid the total damage. Having more of this damage on Q makes it more reliable.

E will be available much more often. While it's base duration is lower, this gives it counterplay to some champions, and gives sej more chances to use it. Overall damage is higher as well if used on CD at higher ranks.

ProfDrDeath1 votes

How can't you use the new E not multiple times in a fight with the new CD?

Rustling Bush1 votes

How can't you use the new E not multiple times in a fight with the new CD?

new e? did she get buffed?

EndlessSorcerer1 votes

In the rework posted by OP, her E's cooldown was changed from 11s at all levels to 10/9/8/7/6s and reduced the damage and CC duration. With max CDR and level 5 E, you can use it every 3.6s.

Killer X 121 votes

Besides the slow duration all those changes look pretty good.

Cerbearus1 votes

Overall she will do more damage lol.

Grethorian1 votes

How is that more Damage, Q & W have almost 100% the same even with the new base hp vs old bonus hp, only the 80 damage from e are just gone. You need 100AP and an enemy with 2600hp go get it back with the new 3% for 100AP

Veraska1 votes

lich bane sejuani. neat

Grethorian1 votes

For all of you who think that is a buff: The % enemy hp damage just shifted from q to to w so no change.

W initial hit loost 40 – 120 Damage Q gained 40 – 100
so – 20 Damage overall.

W AoE lost 40 – 80 Damage and gained 12% base Hp and 2% bonus hp so after level 4 you get the 80 damage back and gain 185 Damage (+2% bonus hp) at Level 18

E Lost 80 Damage and 1 Second slow for the cooldown.

So at 18 you have 185 – (20 + 80) = 85 Damage more

85 More damage that can be avoided by simply walking or flashing or kalistaing away VS

  • 100 instant damage at the begin of a fight and 1 second slow to hold people in the AoE

For me its Clearly a nerf.

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