So is Gunblade going to get a remake?
Make it heal you for 15% of the damage you deal regardless of source sorta like WotA?
Or is Riot worried about it being used to lifesteal off OnHit damage?
Make it heal you for 15% of the damage you deal regardless of source sorta like WotA?
Or is Riot worried about it being used to lifesteal off OnHit damage?
We've been talking about shifting Gunblade to that sort of approach. It's worked pretty well on WotA, cleans up Gunblade's presentation and would let it work with some fun, even if not necessarily effective, stuff like Sunfire Cape and Red Buff.
We're at the point where we want to shift to smaller, balance focused patches though, as we polish for the World's patch, so item updates like that are most likely preseason material at this point.
would caution about it working on true damage, could see that getting out of hand.
Think we should be safe, spell vamp already applies to a lot of true damage abilities since their damage type is 'spell' (Cho ult or Olaf E for example). This would cause Gunblade to heal off true damage procs like Corki's, Vayne's, Garen's, Fiora's etc, can't off the top of the head think of any champs with both true damage procs and a decent Gunblade affinity though (Corki's probably the closest), so not worried there.
Think we should be safe, spell vamp already applies to a lot of true damage abilities since their damage type is 'spell' (Cho ult or Olaf E for example). This would cause Gunblade to heal off true damage procs like Corki's, Vayne's, Garen's, Fiora's etc, can't off the top of the head think of any champs with both true damage procs and a decent Gunblade affinity though (Corki's probably the closest), so not worried there.
is Gunblade going to remain AP or get shifted to AD?
If it functions off of on hits, it makes sense for it to be AD.
be carefull about Aatrox, while I would like to see that, there is a reason his Blood Price doesn't activate lifesteal.
Then again, Gunblade is unique so it might not be that bad and it'd give it some additional flavour.
(personally i think Blood price not using liufesteal is a mistake, Aatrox could use some buff and that might be just it)

It was a thing on her back when BotRK didn't exist.
Though still not sure would warrant use over BotRK just thought worth noting.
That remind me, does lifesteal apply to the magic or true damage component of on hit abilities? So if I got gunblande and nashors, would that bonus damage heal me?
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That remind me, does lifesteal apply to the magic or true damage component of on hit abilities? So if I got gunblande and nashors, would that bonus damage heal me?
The Gunblade we have right now doesn't heal off most OnHit abilities. It does heal off a few OnNextHit abilities, though.
Right now it doesn't heal off, say, Koggy's W or Nashor's passive. With the changes Riot has in mind it would.
It was a thing on her back when BotRK didn't exist.
Though still not sure would warrant use over BotRK just thought worth noting.
If Gunblade where a problem I could see Riot just totally removing her AP ratios so it isn't attractive at all.
Oh!
And one other thing.
Has Riot considered the possibility of making AoE spellvamp heal 100% off the first target hit rather than 33% from everything hit? That would lower the mindless sustain side of things while improving the dueling ability substantially.
I guess the reason i say that is because true damage (and more recently the popularity of adding % Max HP true damage) means that there is no way to counterbuild them. If i build HP to survive their damage then they get more healing because of it, and there is no way for me to mitigate their damage (it being true and all) so their healing can't be reduced through counterbuilding armor or MR. The result could easily transition into a point where the item synergizes with full offensive builds and makes them squishy, yet unkillable. Tanks could be left with no options and just be a liability to their team if any champ gets a reason to build this and has reasonable amounts of true damage in their kit.
Good to hear.
Thanks for the info!