A few thoughts on how to improve supports and vision .
Vision is for me , one of the biggest meh of the s6 . I was realy hyped for
,
and 
I was like : Riot nerfed vision but they brought new mechanics with new sighstones , wich could improve the support role and make their work impactfull .
Big meh : they are just stats with gold passive of the support items :)
eye of the** watchers **: Leaves a icy eye that reveals the location where the ward died .
Its basicly like {{summoner:2}} but smaller . I think its a good idea to make clairvoyance live trhough the support itemization since its a troll pick as summoner spelll And you know eyes , watchers . Wasnt hard to find something cool that fits well .
eye of the oasis : Leaves a mini azir tower wich disable traps and kill wards in a small radius ( at the location where the ward died )
I think its fits well with the item theme , and its cool :)
eye of the equinox : Wards last longer , and it takes more hit to be disabled .
its built by tanks , so the wards should be more tanky :^)
Ruby sighstone : the old classic sighstone allows you to have 5 wards and you can put 4 max wards at once instead of 3 .
I forgot this item existed lol . it can be improved if it could BUFF allied towers . Towers feel weaks atm and we already have :
and
for siege . so why not a defensive one?
Also i feel like auras are underrated , i would like to see a new aura item in the futur ( offensive one because we already have
and i think that
and
dont fit with supports )
I really like the concept of the item , but i think that we should have 2 zekes .
One made for your ap carry and the other for your adc only . Because the 20% ap is only effective in late game and the crit buff is wasted .
The other solution is to be able to bind more than 1 champion .
?