Grasp of Undying feels underpowered compared to other keystones
I know it used to be OP, but the worst thing it was useful literally for every champion but adcs. Since it scales with max hp. How about 15% dmg and healing scale of bonus hp? Better lategame worse laning.
equals just under 4k in my math books. It might be an unconventional build but slap it on a champion like volibear or nautilus and it could be a serious problem.
If the max health damage was lower, like say 10%, it might be better.
