What about yasuo... watching yasuo mains makes me sick for so long

50Shades0fTrynda··7 votes·606 views

League of Yasuo and Other Needlessly OP Champions

When he is not banned he just unstandable, he is not just too much for every other but also for his own class, fighters when mained ,having a chance to have 100% crit in 15 minutes is disturbing, and i didn't even put his extreme "everything else" into this calculation

but theres a bright side, one thing that yasuo lacks is... 300 range... just that is insane enough

SO PLS RIOT ALONGSIDE HIS EXTREME MOVEMENT ABILITY , THE MOST EXTREME DAMAGE , HAVING NO RESOURCE ON WHICH HE WOULD DEPEND ON, EXTREME SHIELD (always on) , EXTREMELY EASY COMBO ULTY (which also prolongs the cc which started it in the first place) , DEFENDING ABILITY(W) WHICH BLOCKS JUST ALMOST EVERY DAMAGE ...did i mention he's EXTREMELY low cooldown on E and Q abilities and the EXTREME SPEED WHICH THEY ARE APPLIED WITH?

taking atleast one of his extreme features from him should probably molded him by the same logic as every other champion,strong but not too strong... ok mybe not lee sin haha

and the funny part, he isn't really that hard to play aand learn as one would expect to be for such privileges he have, combos on "TEKKEN 3 " are harder XD

P.S yasuo player cant turn on his shield when he needs it... because it is already on ... and once he ults he gets it again, with just no reason at all

So ,Riot , LoL makers, or how should i call you, what drives you to outstand from your own logic and outside of the whole MOBA genre logic in this and few similar cases? is it the rotten food you eat the day before you make such decisions? is it the matter of some cult ? is it stupidity? is it greed?...

19 Comments

Poske2 votes

Try playing yasuo and doing well

50Shades0fTrynda1 votes

sold him 3 times after playing a game or two , boring for me, not my stile... and QQ-ing all time is even boring to play against.... thats only my personal view while logic says a lot more...

having 100% crit with two items while having such powerful tools in your kit doesn't alow you to fall back for longer time than it needs for you to buy infinity and static (or phantom) with him, if a player is even bad enough to fall back with in the early stages of the game

...as i said in main text, he only lacks range as his downside, that is even enough to say against him...

making some of your teammates to pick malphite or some similar champ with a knockup isn't really a "doing well" haha

Poske1 votes

Yasuo is op in silver specially when used by boosters/smurfs

But he is balanced at my elo and i dont give a fk about your elo

The Bad Touch2 votes

Long post. We give zero shits. Yas is overplayed, and unfun to play against. That's enough reason to rework.

Takazaki1 votes

0/10 I've seen better shitposts.

Enlonwhite1 votes

Just make it so his passive cuts any and all lifestealing effects in half and maybe increase a cooldown or two...maybe

I love playing diana, and she is a ALL in champ burst really, yes she has some side stuff on like tanky she can do thats ok, but we are comparing to yaso here Yaso also is a all in dive champ when he chooses to be.

Big difference here, Yaso has passive shield vs diana is active instead (less strength tho technically for diana)

Yaso has aoe and armor pen on ult 50% vs diana ult is single target and only if Q hit target does it refresh.

If Yaso is postioned right, he can DASH out of danger VS Diana if she dives or is caught out she has to WALK out or flash if up or waste ult to flee if lucky. (yaso can also threaten with ult to fully heal with lifesteal to get out)

Yaso can FULLY heal up all damage he took in getting to you or poking you if he knocksup and ults you VS Diana has to fully commit to diving you to kill you if that fails she has no HEALING, no Escapes, (most damage is aoe so spell vamp effects reduced to 33% of use)

I have two more things i could compare but diana really just doesnt have the kit to compare with those things yaso has. RESOURCE management is one of them....yaso has no resources really which is very very good. Overall

Play Yaso, he is overpowered, better then most diving DPS bursts and just can help any team better then other RISKY divers.

Takazaki1 votes

Yaso has passive shield vs diana is active instead (less strength tho technically for diana)

diana gets a doubel shield worth more then yasuo's and cannot be popped prematurely by auto attacks

Yaso has aoe and armor pen on ult 50% vs diana ult is single target and only if Q hit target does it refresh.

Yasuo has ** bonus** armor pen meaning ne needs armor pen to make it worth anything plus it must be a crit for it to apply so its worse in laning while Diana's ult can be set up from Q unconditional skillshot Q while yasuo needs to Q twice and wait for the Q to come off cooldown before he can nado and even while its on cooldown it still counts to his " total hold time"

If Yaso is postioned right, he can DASH out of danger VS Diana if she dives or is caught out she has to WALK out or flash if up or waste ult to flee if lucky. (yaso can also threaten with ult to fully heal with lifesteal to get out)

Keyword, positioned right. if diana is positioned right she wont be ganked at all. you litterally compared yasuo playing the game correctly to diana playing the game at her worst. further more yasuo's mobility is conditional, needing a target, his ult and E only help him go in similar to diana's ult he can just use it more frequently. which is why diana has more base stats then yasuo ( which is more valuable early game )

and the life steal bit applies to any ad mid laner and these meme item 1054 still works wonders so...

RESOURCE management is one of them....yaso has no resources really which is very very good.'

you said it yourself apples to oranges, but Yasuo pays for that with thelowest base stats of anyone comparable / class

Play Yaso, he is overpowered, better then most diving DPS bursts and just can help any team better then other RISKY divers

Yasuo has a sub 50% winrate in top and one of the lowest winrates mid ( fucking 45% )

Any meta top lane diver directly counters yasuo and item 3076 counters literally all his early game strengths for 1k gold

further more any meta diver ( and even the off meta one's ) require no set up to their dives other then made having a cooldown up. yasuo needs to stack his Q then hit a slow moving skill shot or have someone else set up the dive ( and in that case his shield will not proc fast enough to get the double max range shield ).

I'll give you a serious argument because at least you tried to know what you're talking about.

Edit

Yaso also is a all in dive champ

no, he is not, he is a Skirmisher who like small fights and Duels in lane where he can abuse his mobility. He only dives you after the main part of the fight. JarvanIV is a diver as his entire kit is built on jumping on you and keeping you there. Vi is a diver as her kit is jumping on you and keeping you there. Maokai is a diver because...

Enlonwhite2 votes

I like how you countered, some good points. Good point about ULT bonus pen only increase, with runes and one items isnt hard to really get but i understand better thank you. Yes he is a duelist but i see his mobility as a power house for diving and dueling which is why i said diver.

As for needing crits to get it, he basicly auto crits (two items) like 12-18 mins in the game for sure, so not a problem for him. really not a problem. He only needs 2 1/2 items to really shine to fully potential at that point in the game, so a safe playing yaso who farms will not be behind as his mobility keeps him safe. (he snowballs so much harder then a majority of champs)

Two items being 50% crit and one lifesteal with pen runes. He has all he needs to shine. easy to get two full items when playing safe, diana as i have seen needs 3 full items to shine and counter alot of builds people do to protect themselves from bursty champs. Her items also cost more, his less. Just see him easier to play to full potential is all.

As for his shield i do think its better for two reasons, first NO resource cost, Diana has increasing mana cost per LV of it. Second its still strong especially since it does like auto refresh after he ults which due to lifesteal he just heals all damage he had after ULTing, leaving the person ulted unable to fight back really or win. IN turn he is then ready to Duel (or dive duel as i should of mentioned) HIS next victim and weather it be tank or squishy seems all the same he wins due to life gain and damage with pen. Diana really cant take on tanks right after hitting her combo his CDs are lower and give him back all that life per hit (crit damage increases life gained too). (she usually cant just chase a tank and kill it fast like him anyways)

I just see him more reliably hitting a target killing the target, and ready to do it again 1 second after with the MOBILITY to just escape. In the same situations many burst divers/duelist whatever just dont compete, I am sure his win rate is low due to people Focusing him as they need too.

This is just an opinion of course

Either way your reply and statements have let me learn a little more and i appreciate that effort.

Takazaki1 votes

As for needing crits to get it, he basicly auto crits (two items) like 12-18

the 2 most expensive items in the game, and 20 minutes is almost halve the game before he is strong whilst everyone else in this game spikes with the first item ( this includes Diana )

safe playing yaso who farms

Doing this you miss one of the biggest strengths of yasuo being his god like levels 1-3.

will not be behind as his mobility keeps him safe

no it doesnt, again mobility makes him go in and divers destroy him under tower due to ** low base stats ** Even if you dont kill him forcing his flash or just making him miss CS makes him useless for even longer makes the game turn into 4v5 around 15 minutes when team fights amp up. its an auto lose for the yasuo side.

Two items being 50% crit and one lifesteal with pen runes

most Yasuo's run attack speed and AD runes because you get way more mileage out of them early game where runes are the most important.

http://champion.gg/champion/Yasuo/Middle

As for his shield i do think its better for two reasons, first NO resource cost, Diana has increasing mana cost per LV of it.

Yasuo again pays dearly in base stats, also his shield can be rendered useless as it can be forced out, whilst Diana chooses to use it when she goes in meaning the mana cost is negligible assuming you're trading properly ( if you're using it defensively because you're losing then thats more on you and only then is the none resource shield can be more valuable and i put emphasis on can here..

Second its still strong especially since it does like auto refresh after he ults

it refreshes only when proc'd it can be wasted completely by going in fast, which is how yasuo is designed to play.

lifesteal he just heals all damage he had after ULTing

item 3075 johncena.jpeg

leaving the person ulted unable to fight back really or win

item 3140 that aside if you get caught by yasuo alone you've already messed up to a point where you should be dying.

Diana really cant take on tanks

comparing apples to oranges, if yasuo could not fight tanks he would be absolutely useless and sub 30% winrate. if diana could consistently DPS down tanks she would be completely busted.

I just see him more reliably hitting a target killing the target, and ready to do it again 1 second after with the MOBILITY to just escape

Every auto attack based champion can do this, yasuo is just more mobile and less tanky Vayne Draven Camille Graves Khazix Kindred LeeSin Lucian MasterYi Riven

you see him more because he is played more.

This is just an opinion of course

I respect you line of thinking, and you're entitled to it. but for the most part high elo players and knowledgeable players ( even riot themselfs ) know Yasuo is objectively and statistically a bad champion.

Enlonwhite1 votes

Ok so we disagree, and seems to be it. going to put some comments on things i didnt before.

Thormail..(even bramble)..doesnt stop him, really it does not (cuts healing in half about only), and on NON-tanks/bruisers its not worth getting for the most part (if enemy team is all AD maybe get it).

*So crying out thorns is well....not a good point? thorns and their points....? bad joke i know this sentence just for a bad pun while sleepy. Thorns bought early reduces your speed of other items.

Yes diana shouldnt be a tank killer, I agree

Proc'ing yaso shield, SAFELY, is usually a ranged (ability or attack) thing, and in abilities COSTS mana, yaso then wastes nothing. (and good dodging is high elo usually in turn.)

So just saying maybe the pros know the champ well enough to make him bad, but i am sure diamond and below players dont feel the same bad Statics of said champion.

over all glad he is looking at a rework.

Takazaki1 votes

Proc'ing yaso shield, SAFELY, is usually a ranged (ability or attack) thing

meta mid laners are ranged so, again.

I want to stress that we haven’t begun investigation yet as we iterate on some other projects, but we’ll be taking a look at him in the next few weeks. I’d expect that when we’re done Yasuo will look and feel very similar to now

dont count on the rework changing to much.

50Shades0fTrynda1 votes

Yasuo has a sub 50% winrate in top and one of the lowest winrates mid ( fucking 45% )

if you didnt notice , all champions have about 50% winrate which is a total and obvious set-up , just as yasuo.... being slightly below or higher than 50 just depends on how many noobs and amazed kids really really wants to play it because of its popularity...(i said kids because kids are of all, the most easily amazed by anything )

winrate of champions is managed trough riots actions ... it definitely cant be used for champion comparison with high accuracy anymore

-in the cases as League of Legends nowadays - "There are lies, damned lies and statistics"

Takazaki1 votes

Yasuo ( mid) 4% play rate, 45% winrate

Janna ( support ) 12% pick rate 56% winrate

Janna is an inflated winrate and pick rate. yasuo is not. ( all using plat stats which is where riot typically balances for )

fruther more

if you didnt notice , all champions have about 50% winrate which is a total and obvious set-up

yeah because riot try to balance them out to be at a 50% winrate which is considered balanced. if champion wins just as much as they lose on average, then it means all winrates outside that are purely player skill ( which is impossible due to meta shifts, which is why you see shit like janna is now and sej during the cinder hulk meta )

edit: Janna to much of a comparision? how about litterally anyone else meta

like lulu 15% playrate 50~% winrate

50Shades0fTrynda1 votes

doesn't matchmaking system try to make every player nearly 50% no matter how good they are ? it does, so should it be hard to do it also with champions ? They try to balance them but in a wrong way, mostly by setting-up player's loses and wins instead of deleting tools from champion's kits which make them unbearable in many cases, especially from bronze to gold spectrum(where it affects the majority of players in this game)... RIOT SIMPLY WANTS VERY SPECTACULAR CHAMPS AND THEY CANT GET IN BY TAMING THE CHAMPIONS IN THE WAS THEY WANT IT SO THEY HAVE TO TAME PLAYERS VIA LOSING AND WINING RESTRICTIONS. and there we come to the bad matchmaking system, which just make things even worse than overloaded champions do.

yasuo players cant play yasuo as they did before,since he can be banned by anyone and the hate is also big towards him. So theres a logical explanation why yasuo is on 4% and even why he wasn't very high in pick rate while there were only 3 bans allowed

Don't you remember the post which was something about "lets ban yasuo and lee sin every game" after ban per player was presented? it was with the high up-vote

Takazaki1 votes

you actually trying to argue conspiracy here lmao thats just sad.

yasuo players cant play yasuo as they did before,since he can be banned by anyone and the hate is also big towards him

no yasuo players cant play yasuo anymore because riot broke mid lane yasuo legs by nerfing the Q hold time without QoL changing how Q worked. incase you didnt know when Q is on cooldown it still counts to total hold time which give yasuo plays no time to work with the stacks they built

Also repeated nerfs because of the abusive top ( which was legitimately broken and should have been nerfed like it was ).

This si the last post you'll see from me, because you clearly are not able to argue anything with a shred of logic or evidence. but before i go

RIOT SIMPLY WANTS VERY SPECTACULAR CHAMPS

yes, they do. not only have they said this it makes since, why would anyone want a boring champion to play. thats like saying old taric, old sion, old soraka, ( seeing a pattern here ) were good champion design.

no it wasnt. **they all universally were useless and boring with a low player base )

riot went on record ( some hwere id have to google it) to say they perposly make things that are slightly crazy to balance. because it makes for interesting gameplay.

interesting gameplay > competitive balance

you could have the most balanced game possible, but no oen would play it if its not interesting enough

50Shades0fTrynda1 votes

i cant allow myself to discuss with a person who quotes "RIOT SIMPLY WANTS VERY SPECTACULAR CHAMPS" instead of the whole context as "RIOT SIMPLY WANTS VERY SPECTACULAR CHAMPS AND THEY CANT GET IN BY TAMING THE CHAMPIONS IN THE WAS THEY WANT IT SO THEY HAVE TO TAME PLAYERS VIA LOSING AND WINING RESTRICTIONS"

the sentence is about "taming" the players in order to make champion appear(statistically) as if it isn't too much of a deal and the word taming have a negative connotations here , so you just avoided the most important part of it all...that senence of mine was mybe presented with too much of aggression , but if someone doesn't agree nothing to it ..it is just an idea

bye

50Shades0fTrynda1 votes

{quoted}

Just make it so his passive cuts any and all lifestealing effects in half and maybe increase a cooldown or two...maybe

good saying, i totaly agree with you, that would probably be a good buyout for his crit bonus since its in the same category (items) and he also has a great benefit from lifesteal too

Red Wreckage1 votes

is it the rotten food you eat the day before you make such shitposts?

50Shades0fTrynda1 votes

at least don't plagiarize my comment :)

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