The Season 6 Balance Thread!
I figured it may be a good idea to compile all the complaints, compliments etc about Season 6 into one big thread. Note that this will be a WIP and I will add things as I see fit (major complaints etc).
Warlord's Bloodlust: You know what I'm about to say: free lifesteal on Yasuo, Trynd, etc. I won't sugarcoat it, this keystone is way over the top. Thinking maybe replace the lifesteal with another, healthier mechanic. Movespeed?
Marksmen: Okay, I like the updates to the champions a lot. They're all quite well done to the champion identities with Cait's headshot and Quinn's ult. However, the items are a bit overtuned and are enforcing a "ad all the time" meta, to a certain extent. Dominik's Regards is somewhat annoying, Essence Reaver Lucian, as much as I love it, is way too crazy, etc. Nerfs to a few items, those two included, would probably be reasonable (dont gut reaver pls i love lucian)
Minions: I see the complaints on the boards, and I understand why it's a problem, but I feel fine with it. I feel like the goal was to have low leveled teams have minions under tower to get xp from but it wasn't delivered too well. Needs work.
AP and Armor nerfs: Armor nerfs were a bit silly in my opinion, with the rise of items like Dominik's Regards. That's all I have to say on that. On AP items, I feel like AP is undervalued by a lot of players at the moment- high, long range burst is huge for killing squishies (adcs).
Anything you think needs to be added? Leave a comment, I'll see what I can do.