The problem I have is that Dynamic Queue has helped resolve something I myself, as well as so many of you, believed extremely difficult or nigh impossible: actually reduced toxicity. I think the discussion as to "how" that happened is extremely relevant in the midst of all this, because I for one do NOT want to go back to the "mid or feed" days.
I firmly believe that the biggest part of it is that people are generally more focused on their own play and their own improvement when they actually get a role they wanted. Of course, I agree that getting to play with friends has also helped dampen some of the harassment issues within the community, but the problem we have is that Riot introduced two variables into the scientific experiment that was Team Builder: 1) queue with as many friends as you like, and 2) Select your role. The problem here is that we can only speculate which of these is more important to the community at large in terms of reducing toxicity.
Now, I also have to say that the long wait timers is not an issue for me at my rank (incur the "Silvers are Trash" flameboats). However, I agree that higher ranks having to wait longer than 10 minutes for a match is really quite absurd. So to mirror the question within the answer found at the roundtable discussion posted last night, that group (Diamond +) should be given an opportunity to have their voices heard in terms of what they want out of Dynamic Queue: faster queue times with less focus on getting your primary role selection, faster times with reduced team partner options (only up to trios), or more focus on one of these two alternatives while incurring longer queue times.
The fact is, the pool of Bronze to Gold that is pulled when I queue is massive, probably close to if not in excess of 1 million times larger than the pool from which Scarra's queues pull. The numbers simply aren't there, so the available roles are far rarer than in my situation. The reality is that the cost of being among those ranks is having to make this decision between queue times and quality of matches.