Simplicity in League & WHY IT MATTERS SO MUCH! (>O.O)7

Suena·9/2/2018, 11:16:04 PM·6 votes·3,181 views

Talon and Katarina weird. I understand that Riot was trying to balance them so that they could feel more "fair" to play against, but I do not think that changing them so much needed to happen for them to be balanced and "fit in". I am in no way, shape or form an old Talon or old Katarina one trick, I just have the feeling that riot will continue to make the game less and less fun by removing the simplicity and freedom of the game. There are many reasons that contribute to why I feel this way. For startes, Talon and Katarina feel very slow and clunky to play compared to their older versions and other assasin champions. Zed, Riven, Yasuo and Rengar for example. Each champion has some sort of mobility/gap-close, they have nice damage (ofc), and they all feel fast and satisfying to play. Now comparing them to the new Talon and Katarina, Talon and Kat really lack the "fast feeling" that came with traditional assasin like Zed or Rengar. Trying to do your combo with them now doesn't feel free. It feels really restricted in the sense that you can't go where you want to, but the game decides where you are able to move. Katarina's Passive and Talons Q feels so lame compared to their old blinking that let them be quick and free. Now it feels predictable and slow. Zed, Rengar, Riven, Yasuo have such a flowing play-style, you have the mobility, you have the skill cap, everything is already there. It's extremely hard to have fun when the champion you're trying to play feels slow and boring. Old talon and katarina were quick, easy to learn, relatively easy to master champions. They made the game fun to play. Now they have been turned into a "Can only have fun if you main them" type of champion. They made Katarina so over the top with the way that she plays and they overall just slowed Talon down with the changes to his W and gap close. Why can't we have the simplicity back? Why is the fast-passed playstyle being removed? Why does everything have to be so complicated now-a-days? The Irelia, Nunu, and Akali reworks are so complicated and TOO fast? When I die I want to understand how and why, I shouldn't have to look at a replay in 1/4th speed lol (not for Nunu but Irelia and Akali are too fast). Nunu's entire snowball throwing circle ability is just confusing too much, I don't even know what is happening lol.

TL;DR: Game needs to be simpler, new reworks are making the game either too fast passed during fights or too slow during one on ones. They're also getting more complicated and less simple with each champion causing you to HAVE to main the champ in-order to do well and have fun. Old talon and old Katarina are an example of fast passed easy simple fun. New Katarina and new Akali are examples of the game being overly complicated and hard to play against because of the complexity. Lastly, Akali and Irelia are examples of the game being too fast. During 1v1's they feels too slow, during teamfights, they feel way too fast.

5 Comments

DaCurtis9/3/2018, 12:36:13 PM2 votes

It's funny you're arguing for simplicity, because the simplified rune system is literally what's killing the game; but I feel like you're talking more about champions.

Onandaga9/3/2018, 7:10:21 AM1 votes

The problem is a lot of people don't respect the gameplay of champions they don't play and complain until their gameplay fantasy gets stolen in favor of something with more counterplayTM. God forbid there be any champion who is actually really fun to play if it comes at the expense of making them even the slightest bit unfun to play against.

Critmaster Garen9/3/2018, 8:05:56 AM1 votes

talon is still very simple. i absolutely dont see an issue with his rework.

RavenMagus9/3/2018, 4:05:01 PM1 votes

Talon still kills me in 0.5 seconds so I don't see what the issue is with him.