Riot : Hyperlate game carries are supposed to be strong late but bad earlygame
Also Riot :

Also Riot :

Kayle's early game is fucking garbage though. She suffers quite a bit to make it through without constant tower hugging or babysitting from her jungler. Her mana costs are steep on her heal, and any aggressive opponent can tear her up quickly. And that's the melees, ranged opponents ruin her.
Also, in what scenario ever has Vlad been considered a hypercarry?
are midgame carries
arent even hypercarries
literally cannot fight anyone in the game before level 11 without a severe handicap
cant kill you without her 3 hit passive