[Rework] Tryndamere, the Barbarian King
This is Tryndamere, the Barbarian King,
Once the strongest warrior from a forgotten Freljordian tribe, but after his people were ravaged by the ice witch, he began to wander the land in search for revenge, he found something, but what he found may be more than he bargained for...
Welcome to the Tryndamere champion spotlight.
> I tried to modernize Tryndamere's kit to include some skill expression, while tweaking some numbers, I removed some of his free stats in exchange for a more interactive kit, while increasing most of his cooldowns to reward playing around windows of opportunity. I also removed all his AP scalings sorry to whoever played AP trynd. The biggest change in my opinion is removing his free Fury from casting ultimate, and decreasing Fury gain per auto attack by 1, my goal here was to make Tryndamere weaker while in unkillable, but better at dueling.
: "This'll be a slaughter."
ABILITIES
Tryndamere's Passive is Barbarian Fury,
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FURY: Tryndamere gains 4 Fury each time he lands a basic attack, and 10 Fury resource fury on critical strikes and each time he kills an enemy. After not dealing or receiving damage for 8 seconds, Tryndamere loses 5 Fury resource fury per second.
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BATTLE FURY: Tryndamere gains 0% - 35% (based on Fury resource fury) critical chance.
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BARBARIAN KING: Additional bonus attack damage per 1% missing health: 0.10/0.15/0.25/0.30/0.35, at levels 1/3/5/7/9
Tryndamere's Q is Bloodlust,
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Tryndamere consumes all of his Fury to have his attack deal increased damage and heal him. This functions as an auto attack reset.
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Cooldown: 16/15/14/13/12
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ACTIVE: Tryndamere's next attack within 5 seconds deals bonus damage equal to 40/75/110/145/180 (+60%/75%/90%/105%/120% of consumed Fury), it also heals Tryndamere for 30 / 40 / 50 / 60 / 70 (+ 50% / 95% / 140% / 185% / 210% Consumed Fury) [[Max heal is 80 / 135 / 190 / 245 / 300]]
Tryndamere's W is Mocking Shout War Cry,
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Cooldown: 21/19/17/15/13 Effect Radius: 750
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ACTIVE: Tryndamere shouts, emboldening himself, and intimidating enemies around him for 3 seconds. Enemy champions in range with their backs turned are slowed for the duration.
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SLOW: 30 / 37.5 / 45 / 52.5 / 60%
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SELF BUFF: For 0.75 seconds if Tryndamere is auto attacked by a melee champion, he retaliates, stunning the enemy for 1 second.
Tryndamere's E is Spinning Slash,
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Cooldown: 13/12/11/10/9 Target Range: 600 Effect Radius: 250
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ACTIVE: Tryndamere spins to a target location, dealing physical damage to enemies in his path, and gaining 2 Fury per enemy hit. He keeps some of the momentum and gains decaying bonus movement speed.
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80/110/140/170/200 (+ 100% bonus AD)
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Gains 20 movement decaying over 2 seconds.
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Spinning Slash's cooldown is reduced by 0.5 seconds whenever Tryndamere critically strikes.
Tryndamere's R is Undying Rage,
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Cooldown: 100/90/80
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ACTIVE: Tryndamere refuses to die for 5 seconds. Casting Undying Rage resets Bloodlust (Q) cooldown.
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Minimum health 30 / 50 / 70
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Undying Rage can be used even when affected by crowd control.
Let me know what you think, hit smash or trash below :)
[slayer-pantheon-thumbs]