Discussion thread about Zed and the direction they are taking him
I think that with the nerf to Zed's attack speed they are experimenting with him being a bit of a AD caster assassin instead of a auto-attack assassin.
If they are heading that direction I think they should completely remove his W passive and add more base damage or scaling to his abilities. His W passive makes him relevant even if he's a bit behind the rest of the game. As a Zed player, I can say that Zed can put himself in safe situations if skill is present, and it's easy to kill any squishy on the enemy team with a quick E Q and 2 - 3 auto attacks. I think he should be a bit more of a skillshot assassin rather than the slow you then aa you till passive proc assassin.
Not only will this make it harder for Zed to make kills, but he will need to build raw AD items and really utilize his shadows in order to stay safe, considering that right now he uses utility AA weapons with lifesteal and slows; as old attack speed zed you could literally duel anyone who lacked burst, by just using autoattacks if he had lifesteal.
Do you guys think that this is the direction they are taking Zed, as a AD caster skillshot assassin instead of the in-your-face auto attack assassin he is right now? And if so, are they doing the correct thing?
(Please don't complain here, I am aware of the QQ Zed recieves because of the mana-nerfs that stopped mages from being able spam before the first mana-regen item)
to still be somewhat autoattack-reliant (he is an AD champion, after all); the issue with him until now was just that his autoattacking power was so good that he could push far too well and depend too little on his spells to kill champions. If Zed had to be nerfed any further, I'd rather cut down on his safety by reducing the speed of his shadows and/or increasing their cooldown, at least in the early game. It would also make his poke easier to dodge in lane, and so would reduce frustration. However, he seems to be doing alright now, so that may not even be necessary.