You Know What this Game Needs More Of?

Igotlazy··43 votes·3,118 views

Roots. Not Stuns mind you, Roots. Targeted Roots. Something to counter all the crazy spaztic mobility champions. Let them fight back, we aren't heartless bastards, but at least give us a way to anchor them to the floor.

From, A handsome and charismatic Vel'Koz Main

56 Comments

Narasimha15 votes

It's been said, but it needs to be emphasized. While this would be good against mobile champs, it makes it WORSE for non mobile champs. They don't even have the option of trying to run out of range in the first place.

Trundle Bundle1 votes

Yeah, pretty much. Not only can mobile champions potentially escape before the snare goes off, but they'll be more resilient at escaping as long as they don't take lethal damage in those 1-2 seconds, and then...

Well, how many times has everyone seen a champ dash/blink while being CC'ed due to coding issues? Sometimes the dash goes through because it lined up with the start of the snare, sometimes a dash will kick in half way through the CC. I've personally seen Ezreals an Tristanas escape mid Blitz pull more times than I would have liked to.

7ha7guy7771 votes

When mao uses W on fiora right as she ults someone else things get crazy. I want to see what happens when mao Ws fiora while she ults him and no one she can hit besides mao is around

viken1 votes

I'm not 100% sure but isn't Ezreal E supposed to get out of blitz grab? I've seen a lot of guides and pros reference it and Ezreal is a counter to Blitz specifically because it's nigh impossible to grab him.

Aych Pii1 votes

probably in reference to the fact that he can easily blink out of the way, but once he's been hit it's over.

Awoof1 votes

Not exactly, if you time it right and the grab connects during Ezreal's cast time, he will blink with the hand connected but not be pulled.

BestTristMyHaus2 votes

{quoted}

It's been said, but it needs to be emphasized. While this would be good against mobile champs, it makes it WORSE for non mobile champs. They don't even have the option of trying to run out of range in the first place.

Why not add a new ability (or summoners) that is "anti-flash". It doesn't stun, it doesn't slow, it doesn't root, it doesn't silence it ONLY prevents movement spells/abilities for a period of time. So for a short time you can still move attack and use anything EXCEPT your blinks, dashes, flash etc. That'll have the intended effect without hurting immobile champs. And, seems like there's no reason why they SHOULDN'T be able to add an entirely new "ability".

Narasimha2 votes

Because it would be almost impossible to balance it. Some champions are very reliant on their mobility. It's all they have to stay alive and out of trouble. Take LB, for example. As much as everyone like to pick on her escapes, she still needs them. Just take a look at her late game, where even 1 second of cc is enough to destroy her. Or Yasuo. He dashes all over the place not because it's fun (and it is), but because he needs to keep on the move. When his windwall's down, he takes a lot of punishment, and he needs some way of staying out of trouble.

It's very similar to silences, and why they're so rare. Mages are reliant on their spells, and they don't like having that taken away from them.

BestTristMyHaus2 votes

{quoted}

Some champions are very reliant on their mobility.

But mobility is TOO versatile. Like people have said, without mobility, Champs can't get to the squishies that they're SUPPOSED to execute, but that same capability ALSO allows them to escape with impunity. That's the problem with mobility, it is excellent for BOTH offense and defense, very little else is the same way. Heck, have your own QSS to break it if people anti-flash you, or banshee's or whatever. Heck, half the mobility people use hourglass anyway, same thing. And an anti-mobility would be LESS effective than silence OR root because you can still do any (non move) abilities and you can still move. Both of those things are a big deal, but it'd allow tanks to have a chance to deal with the high mobility champs.

Narasimha1 votes

Both of those things are a big deal, but it'd allow tanks to have a chance to deal with the high mobility champs.

The issue isn't 'dealing', the problem is that it cripples an entire class. It has the potential to cripple every single assassin, without exception. It'd have to have very specific criteria to be used, and it's honestly hard to speak of balancing without numbers or designs. To use the same example, it's why silences were cut down, because it completely crippled mages in the right hands.

TotalJerk4 votes

No. What we need is more silences.

Buttigieg 20201 votes

Talon what's Leblanc a Kassadin silence?

TotalJerk2 votes

On things that aren't assassins

ChaosThief1 votes

"So we only need 1-2 seconds to kill you, BETTER MAKE SURE YOU CAN'T USE ANYTHING DURING THAT TIME.

We all know how THAT ends.

ChaosThief4 votes

You know what we need less of? Slows.

NAME ONE RECENT CHAMPION THAT DOESN'T HAVE A SLOW. I DARE YOU.

But seriously, I would be ok with more roots/snares. Whatever you prefer to call them.

Destínum1 votes

RekSai

ChaosThief1 votes

I thought her Burrowed Q was a slow.

I was wrong. You win.

7ha7guy7773 votes

Caitlyn Jinx Karma Leblanc Lissandra Lux Maokai Morgana Nautilus Rengar Ryze Singed Soraka Swain Varus Zyra That should be all of them

Igotlazy9 votes

{quoted}

Caitlyn Jinx Karma Leblanc Lissandra Lux Maokai Morgana Nautilus Rengar Ryze Singed Soraka Swain Varus That should be all of them

Caitlyn Prep Time Jinx Prep Time Karma Prep Time Leblanc Prep Time Lissandra This is Good Lux Skill Shot Maokai This is Good Morgana Skill Shot Nautilus This is Good Rengar Skill Shot Ryze This is Good (In the current state of Ryze however, probably TOO good) Singed Stars need to Align Soraka Prep Time Swain Bird is the Word.... I mean Prep Time Varus Skill Shot

I want something that just goes "YOU STAY THERE NOW, DON'T YOU MOVE".

7ha7guy7771 votes

Forgot zyra. Edited my post

Esdeath Desu1 votes

{quoted}

Forgot zyra. Edited my post

Which is rather ironic considering she's a plant and plants of roots. lol

Summonerrr 11 votes

{quoted}

Caitlyn Prep Time Jinx Prep Time Karma Prep Time Leblanc Prep Time Lissandra This is Good Lux Skill Shot Maokai This is Good Morgana Skill Shot Nautilus This is Good Rengar Skill Shot Ryze This is Good (In the current state of Ryze however, probably TOO good) Singed Stars need to Align Soraka Prep Time Swain Bird is the Word.... I mean Prep Time Varus Skill Shot

I want something that just goes "YOU STAY THERE NOW, DON'T YOU MOVE".

Not trying to split hairs, but he DID say targeted.

As a tangent, even though roots are less effective against ranged champions, they still help with positioning, chase, and initiation.

DarksideEric1 votes

[{quoted}](name=Summonerrr 1,realm=NA,application-id=3ErqAdtq,discussion-id=Qf3o2g5f,comment-id=000100000001,timestamp=2015-06-14T10:22:17.353+0000)

Not trying to split hairs, but he DID say targeted.

As a tangent, even though roots are less effective against ranged champions, they still help with positioning, chase, and initiation.

What's somewhat funny is there's about as many Point and Click (non-auto attack modifier) Stuns are there are Point and Click Snares.

LankPants3 votes

We need Smite's cripple CC. All it does is prevent dashes and blinks.

Irelia Bot2 votes

roots are more effective against melee then ranged.

We need a CC that makes AA projectile speed slow down massively and a champ can not attack again until it hits the target.

AsphodelNext4 votes

Finally, a reason to play ADC Vel'koz...

Meeks0111 votes

I may have done this before...

Also, it can't be blocked by Braum or Yasuo I think.

KoKoboto1 votes

[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=Qf3o2g5f,comment-id=0000,timestamp=2015-06-14T05:16:09.124+0000)

roots are more effective against melee then ranged.

We need a CC that makes projectile speed slow down massively and a champ can not attack again until it hits the target.

You mean like A/S slows? LOL

Irelia Bot1 votes

{quoted}

You mean like A/S slows? LOL

no I mena something that makes projecties of both abilities and auto attacks slowed down.

Would not effect melee auto attacks.

stealthfox942 votes

Am I the only one getting a tad annoyed by the mobility creep hate? That being said I'd be all for another champion with a root.

siilentdeath1 votes

we need every new champion to have 2 slows and 1 stun. not including an ult which all also deal damage and can be buffed. ekkos ability to pretty much slow you with any move is a poor concept. its like reworking caitlyn to have her Q and W both slow and her E be an easy point click stun with a damaging ult that also slows. i wonder how long they test play new champions before they get released for sale?

ULTRAF0RCE1 votes

I assume they have had him at different numbers throughout the different test periods, I think if they had lowered his damage enough he could be actually a really cool mixture of being an assassin to some extent but be more so focused on utility and cc.

excodar1 votes

Ryze

Trídent1 votes

Why should there be more roots......?

Vel'cuz

Igotlazy2 votes

{quoted}

Why should there be more roots......?

Vel'cuz

Puns of Damage

ElJanitorFrank1 votes

Ryze

OshGoshBoGosh1 votes

Ahri Alistar Amumu Anivia Annie Ashe Azir Bard Blitzcrank Brand Braum Caitlyn Cassiopeia Chogath Darius Diana DrMundo Draven Ekko Elise Evelynn Fiddlesticks Galio Gnar Gragas Hecarim Heimerdinger Irelia Janna JarvanIV Jax Jinx Kalista Karma Karthus Kennen Khazix KogMaw Leblanc Leona Lissandra LeeSin Lulu Lux Malphite Malzahar Maokai Morgana Nami Nautilus Nasus Nocturne Nunu Orianna Pantheon Rammus RekSai Renekton Rengar Riven Ryze Sejuani Shen Singed Sion Sivir Skarner Sona

Do I really need to post more champions that can catch/slow/stun/snare mobile champions? Cause there are more champions that can, than that can't. Your post made me LOL.

Vincent Lucius

Some of those don't make much sense, though. Darius is supposed to be extremely kiteable in exchange for his up close dueling potential, Kalista is one of the mobile champions people want to catch and smash, Ori is long ranged with a speed boost, so I suppose she could be debated, Riven is a mobile champ(Jumping over walls, dashing away with a shield, etc.) Not sure why Karthus is there, unless you mean his ult, which would require that they be caught and put to near death health first. Ekko is a mobile champ that people are complaining about, so is LB, Ahri is pretty damn mobile herself.

I get your point, or at least I think I do: "Mobility isn't as much of an issue as people make it out to be.", but some of your examples make no sense.

That said, I do agree that other than a few problem children that are getting worked on (The breaking of Kalista's ankles was a nice touch for a lot of people) it's not that big of an issue. If I misunderstood, please tell me what you meant, I'd be happy to understand it a bit better.

Igotlazy1 votes

{quoted}

Ahri Alistar Amumu Anivia Annie Ashe Azir Bard Blitzcrank Brand Braum Caitlyn Cassiopeia Chogath Darius Diana DrMundo Draven Ekko Elise Evelynn Fiddlesticks Galio Gnar Gragas Hecarim Heimerdinger Irelia Janna JarvanIV Jax Jinx Kalista Karma Karthus Kennen Khazix KogMaw Leblanc Leona Lissandra LeeSin Lulu Lux Malphite Malzahar Maokai Morgana Nami Nautilus Nasus Nocturne Nunu Orianna Pantheon Rammus RekSai Renekton Rengar Riven Ryze Sejuani Shen Singed Sion Sivir Skarner Sona

Do I really need to post more champions that can catch/slow/stun/snare mobile champions? Cause there are more champions that can, than that can't. Your post made me LOL.

                     ->The Point

                     ->  Your Head

What I'm looking for is more guaranteed snares. Skillshots are nice and all, but against champions who can dodge it like it's no ones business (Kalista), it becomes difficult to lock them down. Look back at your list. Cut out all the ones who have their non-slow CC tied to skillshots.

I Main Swain1 votes

more blinds would be beautiful as well

sincerely, the guy whose main you'll never guess

Zydron1 votes

Heimerdinger kappa

Kingsgrave1 votes

Riot heard your plea and gave you this guy Ryze

BLU Medic1 votes

Yeah, sure, why not?

Roots offer more counterplay than stuns since you can still cast spells.

Ayame Isaki1 votes

I don't know why, but I expected to see "cowbell" and perhaps a joke about Alistar .

Krigjer1 votes

You want a Taric E without the stun, just a root.

I am okay with this. As it is, I don't dare pick something like Nami into Kalista.

Sohleks1 votes

I think the OP may be right.

Stuns/knockups far more common and punish everyone hard, and the best defense is to be able to avoid/work around it, eg. mobility.

Laughing Fish1 votes

You know what this game needs more of? More cowbell. https://31.media.tumblr.com/tumblr_m28tdqPOIb1roz6oyo2_500.gif

4nth0l0gy1 votes

As much as I love the relative uniqueness of Maokai's W, I agree. Roots are the bees knees.

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