healing is too powerful with too little counterplay
with the release of kindred coming soon i find that the power of that champion is the sustain it has. alone this is alright but add any type of healing, lifesteal/healing support and suddently it is unstoppable.
personally i dont think this comes from a flaw in champion design or imbalance but dof a vacume left from a lack if itemization.
unless you are taking ignite or have enough burst to take down someone below 40% hp there is nothing. furthermore if you an ad jg you also are screwed unless you give up on flash or tp or ghost.
we need an item to counted this healing with the coming of this new champion because when this champion comes out people will see that taking sona nami or soraka on a double adc comp is really powerful.
im saying this from experience on the pbe, we need a viable item for adc to build to counter healing. make it crit based with a little as that it is only viable if the passive is used.
pls riot listen
