Ahri Idea

Laustin Space··2 votes·810 views

With the previous changes(nerfs) to Ahri with the idealism of making her a "Kiting Mage" rather then a bursty assassin style mage I had an idea to possibly buff her back slightly while sticking with the idea of a kiting Mage. My Idea is to make her Spirit Rush work like Akali's Shadow Dance. Give it 3 charges and make the cooldown and mana cost for each charge a third of what it is on live. Any thoughts on my idea, I would love to hear some although I ask that you please stick to constructive criticism.

7 Comments

Drunk Rummate2 votes

The problem with that is that Akali's ultimate is restricted by the fact that it is targeted. Since Ahri's can be used freely without a target it would be ridiculous to give her a similar charge system. It's much better to force her to use them all in a 10 second burst.

Laustin Space1 votes

As an Akali main being able to shroud or ward over a wall and jump to minions does not feel restricting at all. :P What about Kassadin? He has even less restriction with about twice the jump distance instantly than my idea.

ToughFluffs1 votes

And he's restricted by mana costs. You can get, at best, 5 or 6 jumps before you run out. That is assuming you are both level 18 AND full build with tear and rod fully charged.

Laustin Space1 votes

Ahri would still also have restrictions with mana and more so the cooldown~ :o

Shìkì2 votes

If they made the cooldown per charge right, that would be the optimal solution. Like, 30-40 seconds cooldown per charge, 3 charges, and unlike akali's, no resets. And recharge them one after another, so after spending 3 charges you need to wait the full 90-110 seconds the ult has on live.

Linna Excel1 votes

I'd like the idea, but riot would whine about "free damage" again and wouldn't do it.

Nugosaurus1 votes

i think she's fine as is (in patch 5.2)

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