Season 6 will kill some AP champions...

GG Noob Team··76 votes·14,304 views

Just lemme sum it up.

  1. We lose mastery 5% aa dmg from AA that will make last hitting harder
  2. item 2004 deleted - yea i know, manaregen increase and base mana, but those buffs are meaningless, comparing to 100 mana for 35 gold on some champions, who really needs mana to not lose their lane.
  3. 6 flat ability power and 7 ability power overall losed
  4. no more 5% AP increase mastery Lots of item costs increase:
  5. item 3089 cost increase from 3500 to 3800 gold
  6. item 3285 cost increase from 3000 to 3200 gold
  7. item 3135 cost increase from 2500 to 2650 gold
  8. item 3157 AP decreased from 100 to 80, armor from 50 to 45.
  9. item 3165 cost increased from 2300 to 2550 gold
  10. item 3151 cost increased from 3000 to 3200 gold
  11. item 3174 cost increased from 2700 to 2800 gold
  12. item 3001 cost increased from 2370 to 2450 gold
  13. item 3003 cost increased from 3000 to 3100 gold
  14. item 3060 cost increased from 2750 to 2900 gold
  15. item 3152 cost increased from 2300 to 2500 gold Also some of the mres items are getting a significant buff like:
  16. item 3102 buffed, mres from 60 to 70, health from 450 to 500
  17. item 3026 mres buffed from 50 to 60
  18. item 3156 reworked so it gets extra mres and life steal
  19. item 3065 buffed, Health increased from 400 to 500 and Magic resistance increased from 60 to 70.

Just sum it up together, the total cost of a full build going to be higher by about 600 gold and more. This will cause a nice catastrophe that a lot of AP champions like Kassadin Cassiopeia Anivia Akali Brand Fiddlesticks Galio Karthus Lissandra Orianna Syndra Zyra TwistedFate Malzahar LuxAzir Kennen Morgana Swain Velkoz will be hit too hard, and some of them will not be playable anymore...

Lets get an example of her Anivia. Perfectly balanced, with potential and nice to play champion. According to the http://champion.gg/champion/Anivia site, people are mostly building on her rod, archangel, rabadon, void staff and zhonya when full build. The amount of AP due to the 5% mastery and zhonya AP loss despite rod buff is going to be lower by about 30 - 35 AP, also the total build cost for the innocent bird is going to be 850 gold higher, facing enemies with better mres items and overbuffed ADC's.

Im sad because it is a bad day for the game balance. I know, you are introducing the marksman rework and stuff like this, but you riot dont care about people LIKE ME who dont want to play them, and found myself better playing mages in your game. It is unfair, why people who are enjoying playing balanced champions going to have their enjoyment totally demolished for no fukin reason. Im sorry but i will give up playing this game in season 6, best regards your mages lover player.

http://orig11.deviantart.net/bed3/f/2011/220/6/4/depressed_galio_by_uunimod-d45uxk8.png

92 Comments

7ha7guy77717 votes

Supposedly gold generation/min is going up and kill gold (or was it bounties?) is going up. Mages are also losing expanded mind and meditation in exchange for meditation with a cooldown. We can get 45% cdr at the cost of choosing between 5% cdr or ap/level or mpen (can't remember which and i don't have access to s@20 atm). Deathfire can add 3+ 36% ap scaling to any 4 second DoT or 6+ 20% burn over 3 seconds for instant damage. I don't know if brand's passive counts for that but if it does... There's not really any good way to tell if it's anything beyond a power shift without playing some games as them. It might take a while to get used to the changes and hopefully if mages are struggling they'll receive the help they need.

MudintheWater6 votes

{quoted}

Supposedly gold generation/min is going up and kill gold (or was it bounties?) is going up. Mages are also losing expanded mind and meditation in exchange for meditation with a cooldown. We can get 45% cdr at the cost of choosing between 5% cdr or ap/level or mpen (can't remember which and i don't have access to s@20 atm). Deathfire can add 3+ 36% ap scaling to any 4 second DoT or 6+ 20% burn over 3 seconds for instant damage. I don't know if brand's passive counts for that but if it does... There's not really any good way to tell if it's anything beyond a power shift without playing some games as them. It might take a while to get used to the changes and hopefully if mages are struggling they'll receive the help they need.

Honestly the only change that has me super pissed is the removal of mana pots. I need my mana fix dammit. Their mana regen "buffs" are all .5/s (re: 200s per mana pot....like wtf not equal at all) and half of them come with nerfs to mana/level.

Deadly Quills2 votes

They removed mana pots in order to better calance mana regen. Before they had do the numbers knowing that you could buy mana pots. Now, with no mana pots, they can change mana regen to work in accordance.

MudintheWater9 votes

[{quoted}](name=Cyb3rpunk Panda,realm=NA,application-id=3ErqAdtq,discussion-id=QQ61j4KP,comment-id=000100000000,timestamp=2015-11-02T02:17:23.751+0000)

They removed mana pots in order to better calance mana regen. Before they had do the numbers knowing that you could buy mana pots. Now, with no mana pots, they can change mana regen to work in accordance.

Yes, and the mana regen they are giving is nowhere near as useful as having mana on demand, and at .5mana/s, is hardly a buff.

Maximum Morde4 votes

[{quoted}](name=Cyb3rpunk Panda,realm=NA,application-id=3ErqAdtq,discussion-id=QQ61j4KP,comment-id=000100000000,timestamp=2015-11-02T02:17:23.751+0000)

They removed mana pots in order to better calance mana regen. Before they had do the numbers knowing that you could buy mana pots. Now, with no mana pots, they can change mana regen to work in accordance.

But they wont. You just gonna have to play champs that are ez mode mana like Annie, Malzahar, Zed, Yasuo and Katarina.

Smitemuffin18 votes

"But we're buffing mana regen!"

Mages never even had the best base regen, they're actually mediocre. Wanna guess the champ with highest mana regen at 18?

Jinx

TurquoiseYoshi1 votes

It's funny because mana regen isn't being buffed per champion, with the exception of supports. Base mana is.

Ariel the Cruel4 votes

Lissandra Mana regen? What's that?

Catastrop1 votes

{quoted}

"But we're buffing mana regen!"

Mages never even had the best base regen, they're actually mediocre. Wanna guess the champ with highest mana regen at 18?

Jinx

WHAT!?! Surely there're other's with more than 23/5, that can't be right.

Smitemuffin2 votes

As dumb as it sounds, get on lol wiki and look. Jinx is the highest. Most mages are between 19.1-21.5

Wolfeur1 votes

Didn't you forget the 50 bonus base mana to almost every mage?

MudintheWater2 votes

{quoted}

Didn't you forget the 50 bonus base mana to almost every mage?

That's worth half a pot and on most mages came with a nerf to mana per level.

Wolfeur1 votes

Their mana regen is increased as well. And the mana per level is decreased to compensate for the late game mana pool. You don't buy mana pots late game...

MudintheWater2 votes

{quoted}

Their mana regen is increased as well. And the mana per level is decreased to compensate for the late game mana pool. You don't buy mana pots late game...

It doesn't show any mana regen buffs to the champions that were given mana pool buffs on the pbe. Do you have a source for that?

facemelter7102 votes

new flasks are gonna be super dope chill out

junglerboy162 votes

Meditation is functionally identical with the new masteries, the only difference being that the new mastery gives the same MP5 as a burst every 5 seconds rather than as gradual regen every second.

It's just a change to make it feel impactful (restoring 15 mana in a chunk is much more noticeable than 3 mana per second, but it is the same amount over a 5 second window).

Zorae421 votes

Except when I'm barely OOM and only need 3 mana to cast my spell, I don't want to wait 5secs to be able to :/ That's ages to wait when you need that spell asap.

Ariel the Cruel2 votes

Lissandra You'll get used to it.

Crett13 votes

Ambient Gold is going up

GG Noob Team51 votes

{quoted}

Ambient Gold is going up

by 1.4 gold per 10 sec, that gives 168 gold in 20 minutes, woho...

LongHair Fox15 votes

Or 336 gold in 40 minutes which is around where you will get full build at earliest if you are not fed. Also bounty gold and a few other things are also up. Last but not least almost all items are up in gold.

KONO RUBICK DA19 votes

[{quoted}](name=LongHair Fox,realm=EUW,application-id=3ErqAdtq,discussion-id=QQ61j4KP,comment-id=000000000000,timestamp=2015-11-02T04:51:33.180+0000)

Or 336 gold in 40 minutes which is around where you will get full build at earliest if you are not fed. Also bounty gold and a few other things are also up. Last but not least almost all items are up in gold.

and you know what? ADC don't have their items going up in price except BT and BRK(which hurts a lot of bruisers)

what a coincidance they are the only classe who doesn't have their item having its cost increased

LongHair Fox6 votes

But most of their items are getting nerfed. Bortk on hit is getting a nerf, the "high single taregt damage" is phantom dancer with 40% attack speed, 30 crit chance, which is 10% less attack speed and 5% less crit chance. IE is getting 15 less ad, blood thirster is getting 5 ad less.

Drakylon4 votes

[{quoted}](name=LongHair Fox,realm=EUW,application-id=3ErqAdtq,discussion-id=QQ61j4KP,comment-id=00000000000000000000,timestamp=2015-11-02T17:52:52.316+0000)

But most of their items are getting nerfed. Bortk on hit is getting a nerf, the "high single taregt damage" is phantom dancer with 40% attack speed, 30 crit chance, which is 10% less attack speed and 5% less crit chance. IE is getting 15 less ad, blood thirster is getting 5 ad less.

And they get access to easy 40% CDR, 3% max mana regen on crit, overall increased crit chance across their build, +15% physical damage on near every non-Marksman in the game from Giant's Slayer and Lord Dominik's Regard, near-permanent Grievous Wounds and even better survivability vs burst in the form of Death's Dance and Phantom Dancer.

Not exactly what I'd call a nerf to their items.

qetzel1 votes

The efficiency of their items is going down by about the same amount though.

Gentzer1 votes

They did say gold was also going up in minion kills I think.

I think Riot's idea is that item powerspikes will be weakened, but you'll get another item quicker so it sorta balances out.

Oelyk11 votes

League Of Zed and Yasuo inc

Smitemuffin6 votes

Ah, the day when magic dealers still need mana to deal any damage, but items now have more MR than Armor...

yogozin6 votes

"Dazed, reeling, about to break." = All AP characters.

Stay strong, AP characters. Now comes the real test of skill.

"Injury and despondance set the stage for heroism...or cowardice." Heroism = Continuing on the hard journey of continuing to be AP. Cowardice = Succumbing to the newfound evil that is ADCs, and other champs that may be classified as so.

"Perched at the very precipice of oblivion." Is the mage race.

"This is no place for the weak or foolhardy." No role*

"These nightmarish creatures can be felled! They can be beaten!"

"Death waits for the slightest lapse in concentration." We mages actually need skill, and we die if we don't pay attention.

"And now the true test: hold fast or expire."

Sire Hippington2 votes

+1 for darkest dungeon

KnivingDude2 votes

{quoted}

"Dazed, reeling, about to break." = All AP characters.

Stay strong, AP characters. Now comes the real test of skill.

"Injury and despondance set the stage for heroism...or cowardice." Heroism = Continuing on the hard journey of continuing to be AP. Cowardice = Succumbing to the newfound evil that is ADCs, and other champs that may be classified as so.

"Perched at the very precipice of oblivion." Is the mage race.

"This is no place for the weak or foolhardy." No role*

"These nightmarish creatures can be felled! They can be beaten!"

"Death waits for the slightest lapse in concentration." We mages actually need skill, and we die if we don't pay attention.

"And now the true test: hold fast or expire."

+1 for awesome https://images.duckduckgo.com/iu/?u=http%3A%2F%2Fwww.cavestory.org%2Ffanart%2Ffull%2Ffahrenheight%2FCave_story___Main_Protagonist_by_fahrenheight.jpg&f=1 s.

terkmc1 votes

Dankest Dungeon

Leu074 votes

Cassiopeia 's been fucked since her rework.

Icestar11863 votes

They're also increasing gold production, so it might not be as bad as you expect gold-wise. I am nervous about the mana thing though.

WookieJesuz2 votes

This didn't... have to happen.... They could have just left tanks and mages alone and kept AD the same...

Dingding1232 votes

imean, Galio can at least buy the new buffed MR items.

It's everyone else that's screwed LOLOL

Ariel the Cruel3 votes

Lissandra I never had meaningful mana regen to begin with. ;p

Axxlon2 votes

Actually, TwistedFate ends up benefiting in a unique manner, since he has to ability to go either AD or AP. In fact, that new Shiv item that increase the range of your next auto-attack will end up benefiting his gold-card-play immensely. :^)

Zair Umbras2 votes

I feel... I feel like everyone is completely missing the part where... like... every AD item had its price increased except for Infinity Edge, which had its total AD reduced and its price reduced as well to compensate since it won't be nearly as good early on or even later on. LW was also changed to only affect bonus whereas Void still gets to affect total, plus most tanks max around 50ish MR while their armor gets up to 90-100 on top of the LW not affecting that 90-100, which is around 50% reduction by the way while 50 is only 33.3% reduction. Armor is also much easier to get and more common...

I mean, mages are going to be fine. They get a free 20% ratio added to their combos with the new Deathfire keystone plus 2.5% boost in damage on CC'd targets, so if you stun them or even just slow them, you get a free 2.5% boost, plus early mana added on top of the corruption potion being incredibly amazing on these mages...

When it comes down to it more-so though. Gold generation was heavily increased. an extra 1 per 10s on top of more gold for shut downs and shut downs and if some one gets 2 kills, they can be shutdown for an additional 50g. They get to start with a snowball item that's nearly the equivalent of a Doran's Ring, plus it makes the potions give you more, including the refillable pots like the Corruption one.... lol.

Keitron2 votes

RIP Galio he goes down if all the mages go down.

HaIlMonitor1 votes

I wish I could care.

Fowus15 votes

well you obviously wouldn't be here if you didn't

Krigjer1 votes

Legitimate question: What's the point of increasing the price on items but increasing how much gold you get from all sources as well? Doesn't that cancel each other out?

CubedJustice5 votes

It would, yeah. But now everything other than mages finish their build earlier.

Ariel the Cruel6 votes

Janna I get more gold! Soraka But still not enough... Sona ... to actually buy anything.

Curling Veigar1 votes

Anivia perfectly balanced? Look, I fully agree and understand your post, but Anivia is definitely NOT perfectly balanced.

alfavhunter1 votes

So muc for buying 5 mana pots every as alistar support and leveling E to give crazy sustain to my adc...

lM COINFLIP1 votes

Let's rework the adc's, nerf the ap items, buff MR items, and add a crappton of ad items while changing some as well. Even if you argue that "the ap items deserved a nerf" or some shit like that, the fact of the matter is that AP straight up WONT be played anymore. As an Ekko main I did really well as him. He struggles with mana early now and is just bad. He can't carry anymore because his build is incredibly expensive.

Riot why the fuck would you increase the costs of ap items. Why? They're meant to be early and mid game beasts but now that their builds are on average 10% more expensive, they're late game. OH BUT WAIT WHY PICK A LATE AP CHAMP THAT DOES BADLY EARLY WHEN YOU CAN PICK A NEW AND IMPROVED ADC? Exactly. You don't. Ap won't be played and/or their winrates will drop an average of 4-5%. I guess we will find out how season 6 goes but as of right now, I'm pissed.

Scarefish1 votes

Galio was already unplayable.

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