Kog just can't compete with the other hyper-carries
Trist, Vayne, and Jinx are three of the most popular picks for good reason. Twitch is niche, but he's great at what he does. The game already has four hyper-carries that cover all the bases. You've go the super safe, tower eating ADC. You've got the super single target tank busting ADC. You've got the massive AoE crit, early game potent ADC. And you have the stealthy ace your whole team with YoMama's/Ghostblade ADC.
Kog feels almost like a grab bag between the above four with none the consistency, early game presence, or safety.
It makes me wonder if trying to push Kog into that niche is even a good idea. Previously he relied on his massive base damage and Shee procs to make a big splash mid game. Why not let Kog be what he always was instead of something he isn't?
. His early game you have to kinda play passive, I'll say that. But late game. Once you get 5.0 attack speed you start to kill everything very fast.