Lee Sin Rework Idea

lostbob117··1 votes·691 views

First Thread: http://forums.na.leagueoflegends.com/board/showthread.php?t=4742736&highlight= (Old stuff in italics)

Passive: After using an ability, Lee Sin's next 2 basic attacks within 3 seconds gain 40% attack speed and return 15 energy each. -> After using an ability, Lee Sin's next 3 basic attacks within 4 seconds gain 40% attack speed and return 10 energy each.

Context: This makes it so Lee Sin cannot regain the energy as easily.


Q:

Removed: (+ 8% target's missing health) on Resonating Strike.

Energy Wave and Resonating strike: PHYSICAL DAMAGE: 50 / 80 / 110 / 140 / 170 (+ 90% bonus AD) -> PHYSICAL DAMAGE: 70 / 100 / 130 / 160 / 190 (+ 90% bonus AD)

Energy Wave: Width of skillshot decreased, speed increased(Only by a bit)

Context: Taking off the % of health missing enables Lee Sin to want to build some more dmg so he isn't but not making him have to go full glass cannon. Increasing the speed of his skillshot enabled to he can keep on his target more for his passive, however decreasing the width makes more room for mistakes and missing it or allowing it easier to dodge/juked.


W:

Safeguard: (Added) 10% dmg increased on all spells when not on CD/is up.

If Lee Sin Safeguards to an ally champion the CD is decreased by 4seconds instead of being halved.

Iron Will:

LIFE STEAL & SPELL VAMP: 5 / 10 / 15 / 20 / 25% -> LIFE STEAL & SPELL VAMP: 10 / 12.5 / 15 / 17.5 / 20%

Context: I want Lee Sin to choose between, "do I want to use my safeguard or ironwill and lower my dmg and higher my defense/mobility/sustain or should I stay at higher dmg output?" this will make it so, using Safeguard is more of a choice rather then "lol Safeguard cause I can".


R:

Now is a skillshot

PHYSICAL DAMAGE: 200 / 400 / 600 (+ 200% bonus AD) -> PHYSICAL DAMAGE: 200 / 400 / 600 (+100% Total AD)

Context: This allows Lee Sin to make more mistakes, and allows his tanky build to be still good. Also, it makes it so going full AD Lee Sin isn't a bad choice either, but they both will have their tradeoffs. Also allows for more jukes or even baits to make him waste his kick.

What are your thoughts?

2 Comments

Worgslarg1 votes

You have some good ideas, but this is mainly nerfs instead of an actual rework.

lostbob1171 votes

b, minor rework kind of.

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