My idea for rebalancing Twisted Treeline
Here are some ideas. I'll add more later.
Jungle Altars: 1 - Gives +1gold per kill on anything and 3% bonus AD and AP. 2 - Gives +2gold per kill on anything, 6% bonus AD and AP, and 5% movespeed
Vilemaw Buff: When around minions, gives them bonus movespeed, damage to turrets and tankiness. When Vilemaw is aggro'd he screams loudly for everyone to hear.
Middle HP pot Removed
Ghost Relic becomes a capture point, and captured by killing a creature. Which gives a movespeed pad to the team who captures it in the middle spot.
Teams if own both alters can teleport between alters after a channel for 1second, by using a spell that you get.
When you kill a jungle camp your altars vision becomes greater for a duration.
Context: I feel like making these changes brings out more focused on things in the jungle. The Vilemaw change also brings some cool strategies along with it, and you don't have a team sneaking it(That just brings boring gameplay) when TT is more about the fights.
Summoner Spells (Automatically have) Alter Teleportation: You teleport between alters that you own(Only can be used when owning both alters).
QuickStep: Movespeed a short distance and then gain a movespeed boost for a short duration
Recovery: Recovers Mana, Energy, and HP instantly.
Exhaust: Unchanged, except now applies grievous wound which last 5seconds.
Smite: Unchanged
Context: I don't think having 2 summoner spells that you can choose yourself is right for Twisted Treeline, though I did combine some spells to make up for it, but keeping them not as strong as 2.
Stats Movespeed increased on all Champions by 30ms.
Max Level in Twisted Treeline is now 12. Get to Level your ult at Lv6 and Lv12.
Context: When reducing the items and removing boots there are some champs who still need to move faster than the do on Summoner's Rift. The Level thing helps bring out more unique decisions in this brawl. Like "Should I get this ability, or level this one to 5?"
Items All Boots Removed
Limit to only buy only 3 items
Trinket replaced with a passive item, you cannot upgrade and it's free.
Items rebalanced, removed, and added.
Trinity Force Removed (Will be replaced)
Lord Van Damm's Pillager Removed (Will be replaced)
Context: I don't think super expensive items that bring a lot of power is good here. I think cheaper items are best to put in this gamemode. More will come with my idea when I get around to it
Trinkets Pusher: Passive - Increased damage to structures and minions.
Jungler: Passive - Reduced damage from jungle monsters and increased damage to jungle monsters.
Helper: Passive - Increases minions damage to enemy champs and minions, and slow regenerate turrets' hp that you are by.
Context: I want to have specific roles in Twisted Treeline and I think there should be more kinds, but these are the ones that I came up with. This kind of helps build startegies which can become interesting.