Suggestion to support Tahm Kench jungle playstyle
I think Tahm Kench SHOULD be a jungler to begin with :D, it's just what his general theme screams to me "JUNGLE".. But anyway, it's not like it's impossible to jungle as Tahm, but early levels are very frustrating, only after cinderhulk and some levels you can stay safe in your jungle. At the beginning your damage is so so low, devour monster has too much CD and the Q doesnt help much either. So what i suggest are 2 simple things that should make his jungle pattern /especially early levels/ more smooth.
So:
-
Tahm should apply "aquired taste" passive to monsters. This is just purely for the fact that your Q can at least stun the big monster (blue-redbuff, the ones that you cant eat and those took ages at the beginning of the game )
-
Tahm should get a X seconds reduction on the cooldown of his W when used on neutral monsters
That's all, and i think it should help him quite a lot, without making him a broken op stuff