So who do you think deserves a full VGU more?
Champion A: Tank/Mage/Ranged Passive: Stat stick, completely uninteractive, champion doesnt use any resource. Q: Single target unrealiable dmg source. W: A spell that does not fit his theme of tank, and is designed for more of a squishy champion. E:AOE DMG skillshot. R:AOE DMG skillshot.
Champion B:Mage/Tank/Ranged Passive:Rewards good plays, and synergizes with some of his abbilities. Q: Strong zoning tool for a tank. W: AOE Stun skillshot. E: Single target DPS. R: Drain tanking abbility.
So who do you think deserves FVGU more? Who do you think fits more the theme of a battle mage/tank?
