I think the diver update is the best time to change towers

abdul569··2 votes·593 views

So that towers are actually fearsome while giving certain divers their own niche that make them the champs you need for tower dives dives.

Niche 1: The disruptors. Those who go into the back line to move someone into a more uncomfortable position. EG. LeeSin No.of tower shots they should take: 1 without dying. Not more than that.

Niche 2: The flankers. Those who wait on the side to get to high priority targets and rely on the team to distract the enemy while they finish off the backline. Eg. Nocturne Should only take at most 2 tower shot without dying. They should rely on their team to do the heavy work and them tanking should not be a thing

Niche 3: The Sustainers. Those who rely on their inbuilt sustain to tank a few more shots while being easy to kill if under CC. EG. XinZhao Aatrox Should take 2/3 shots if let loose. 1 if cc'd

Niche 4: the Jugglers. Those who have abilities that allow them to take more shots than usual. Eg. MasterYi Pantheon Like the sustainers, 2/3 shots if let loose. 1 if cc'd.

Remember these are only guidlines and maybe ive made tower too powerful but you get the idea. Squishies should take 1 shot without dying while tankier champs take 3/4 b4 dying.

8 Comments

Critmaster Garen1 votes

theyre doing the vanguard update next. a diver update will probably not take place before the end of the year.

Big Lincoln1 votes

has this been confirmed?

hoping my bae doesn't get homogenized if true

Critmaster Garen1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=Puk6JXEO,comment-id=00000000,timestamp=2017-01-07T18:11:48.287+0000)

has this been confirmed?

hoping my bae doesn't get homogenized if true

im not sure i can give you a quote on that one, because id have to dig it up.

but if i remember correctly, theyre looking into giving aatrox a mini rework similar to shyvana, since thyre already set on a tank update and wont get around to divers until the end of this season.

Big Lincoln1 votes

inb4 Sejuani becomes generic CC tank with a shield

can't wait for another game ruining update lol

ZephyrDrake2 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=Puk6JXEO,comment-id=0000000000000000,timestamp=2017-01-07T18:31:26.853+0000)

inb4 Sejuani becomes generic CC tank with a shield

can't wait for another game ruining update lol

you say this like she isn't a generic CC tank already...

Big Lincoln1 votes

Sejuani at least has a trade of a unique niche with trading a defensive steroid for her W damage scaling well with health

she should be a fighter and not a tank but I'd never get support for that

ZephyrDrake1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=Puk6JXEO,comment-id=000000000000000000000000,timestamp=2017-01-07T18:44:21.768+0000)

Sejuani at least has a trade of a unique niche with trading a defensive steroid for her W damage scaling well with health

she should be a fighter and not a tank but I'd never get support for that

generic CC tank that has HP scaling somewhere in the kit... She already has a defense steroid on her passive btw, it may not be much but it's there

ZephyrDrake1 votes

Riot will never make turrets deal that much damage, maybe early in the game but as the game advances turrets shouldn't be something people are afraid of doing anything around unless it's done absolutely perfectly. Turrets just need to not be literal bags of gold waiting to be claimed by the enemy at any given notice. They should be structures that you feel good about protecting and that they actually offer a relatively safe place for your team to run back and regroup to. Right now they really aren't doing any of that past the 3-5 min mark but making them literally destroy everyone that gets near them is not the solution

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