Azir build theory craft
I'm an Azir main, however I've been wondering if my build is an optimal way to build Azir, so I wanted to start theory crafting.
Currently my Azir build is 21/0/9 Masteries Magic Pen Reds Scaling health yellows (Working towards them) Scaling CDR Blues AP Quints
Rush Morello for the 20% CDR and mana regen Sorcerers boots Ludens Echo Rabba/Voidstaff Then last I often get a hextech gunblade, I feel the active is quite nice on Azir, and it provides spellvamp which gives him sustain for his health, it also doesn't technically have wasted stats as it has nice AP, Spellvamp and the AD, although not great, helps if they stray out your deathzone.
However I was thinking if this would be a better build?
Rush Morellos Tear RoA Archangels Ludens/Rabbadons Voidstaff
Which would be better? Compare DPS, Burst, Sustain, Health Ect
How should you build him? I personally never get nashors on him as it seems to be a waste.
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for the
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because of the spellvamp and the slowing/damaging active.
(defensive situational such as GA or Banshees veil) is pretty great late game