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so zed is getting nerfed ?

Kenpãchi ··4 votes·4,208 views

9.4 zed changes ( which meant to be a power shift from his lategame to his earlygame) Stats Attack speed growth increased to 3.3% from 2.1%. Razor Shuriken Base damage increased to 90 / 125 / 160 / 195 / 230 from 80 / 115 / 150 / 185 / 220. Bonus AD ratio increased to 100% bonus AD from 90%. Living Shadow Living Shadow Recast range increased to 1950 units from 1300. Cooldown reduced to 20 / 18.5 / 17 / 15.5 / 14 seconds from 22 / 20 / 18 / 16 / 14. Death Mark Death Mark REMOVED - REAPER OF SHADOWS: No longer grants Zed permanent 5 (+ 5 / 10 / 15% of target's AD) bonus AD upon takedown.

now in 9.8 you are reducing his q base damage and reverting the W cooldown is gonna make his earlygame the same as before but his late game is weaker due to the R passive being removed .

TL&DR : the whole zed thing was : AS growth : 2.1% >> 3.1% Q : ad ratio 90% >> 100% W : recast range : 1300 >>1900 R : Passive removed which is a joke from riot video games because losing nearly 50 ad at level 16 or more is completely not worth these changes :) oh not to mention riven and vayne are dominating solo q for months now but let's NuRF ZàD hés CROssed the OP liNe DùDE

16 Comments

letsfeedtogether6 votes

Zed is op aswell. I do think vayne need the nerfs more. But the pbe is still up for like a week before going live. There is time

Kenpãchi 3 votes

according to op.gg vayne has 52.29% wr/24.2% pr , yeah dude she is completely fine oh yeah xD im not saying zed isn't strong atm , but if u gonna nerf him at least dont make him worse than before 9.4 cuz he was anything but op lol

letsfeedtogether1 votes

What? I just said she does need nerfs wtf

FOR JUSTICE3 votes

Ofc hes a problem, hes banned more in korea which is the only region riot listens to nowadays.

The Chillin2 votes

Zed currently has a sub 50% wr in silver/gold/plat in NA according to champion.gg, and a 52% wr in diamond+. I don't think this is unreasonable, considering players with a few games on Zed don't dip into this winrate. Meanwhile riven and vayne get to be above 50% in all elos without seeing any nerfing.

VoraciousX2 votes

Wait, they're BUFFING his early game while nerfing his late? Like I get he's about the same win rate across ALL GAME LENGTHS but why on earth would you buff his early game in exchange for nerfing his late? His early game is already pretty bonkers.

Also I thought the whole passive on ult was something that was supposed to "drive Zed to think about who he wanted to use his ult on". Now they're removing it? Also that W range buff though, damn....

I personally miss the AD increase per W rank. I liked maxing W instead of Q or E, but this feels like an overall buff. Sure he's losing about 50 AD late game, but the W increase will be good for all game lengths and that 10% increase on Q will really mean a 30% increase with all 3 shadows.

Symor111 votes

i feel like i missread something here, these "buffs" have been live for a while now, and now they are reducing his early game again, after having changed his base stats to be weaker late game, but stronger early. So basically they are taking away the positive sides of the change and taking away most of the positive sides, hes almost exactly the same as before but with a weaker late game now. correct my if im missunderstanding your saying

VoraciousX1 votes

{quoted}

i feel like i missread something here, these "buffs" have been live for a while now, and now they are reducing his early game again, after having changed his base stats to be weaker late game, but stronger early. So basically they are taking away the positive sides of the change and taking away most of the positive sides, hes almost exactly the same as before but with a weaker late game now. correct my if im missunderstanding your saying

Ah, sorry I recently came back and misread so I don't know all of the past patch notes. I just saw the buffs. Still that recast range increase is pretty huge. I also may have misread. Anyways looking at it again, if they're nerfing his Q base damage how is this a nerf to his late game? If they wanted to nerf his late they could have reverted the 10% damage increase on Q, which is basically a 30% damage increase if he hits all 3. I mean yeah they didn't give him the passive on his ult back, but the intention of the Zed changes were to nerf him right? He was performing really well across all game lengths so they had to do something to nerf his late game. The previous changes don't look like there are really any nerfs aside from removing the passive, something he didn't always have to begin with, although that replaced his W passive, so that was basically an overall buff. Either way, we'll see where he lands.

Symor111 votes

the original intention was a buff and a shift from late game to early game. His late game damage was nerfed with the passive R ad being removed and then his early game was better but now they are removing what was mostly responsible for zeds ability to succed in early game.

VoraciousX1 votes

{quoted}

the original intention was a buff and a shift from late game to early game. His late game damage was nerfed with the passive R ad being removed and then his early game was better but now they are removing what was mostly responsible for zeds ability to succed in early game.

Kind of understandable. I've never felt Zed's early game was weak so buffing it sounds kind of silly in the first place. His late game was always the one that suffered just because he doesn't really deal with multiple targets very well. I actually don't think his damage was ever really a problem.

Symor111 votes

flat out incorrect lol zed early game damage was alwasy weak but his late game was always crazy. his damage was to costly he was forced to use his mobility as a way to output damage and even then his weq combo did less damage then a kassadin full rotation pre 6 which is absurd

VoraciousX1 votes

{quoted}

flat out incorrect lol zed early game damage was alwasy weak but his late game was always crazy. his damage was to costly he was forced to use his mobility as a way to output damage and even then his weq combo did less damage then a kassadin full rotation pre 6 which is absurd

Kassadin's full rotation pre-6 with 100 AP: 475. That's more than half someone's HP at level 5, and that's BAD? At least Kassadin has to work much harder to land a full combo as he's melee and doesn't have a dash or much range pre-6. You're also probably not counting autos, since ya know, Zed has that whole "if enemy is below 30% health, he does more damage to them with his auto" and he builds AD so his autos would hurt more outside of Kassadin using W. Zed has never felt weak to fight in the early game. Generally it's a "whoever fucks up first wins the lane entirely" whenever I faced him, and his poke was always stronger than mine, generally because his poke is his entire WEQ, whereas my poke was a simple Q.

Symor111 votes

how do you missunderstand everythnig everyone has typed so far, kassadins early game is supposed to be bad and yes zeds early game has been weak. when you compare his early game to kassadins his is weaker and kassadin hyper scales in comparision to zed even with zed being a supposed early game assassin

MrXtremePLays1 votes

ok so basically riot planned to make the Zed mains "HAPPY" by giving these changes but turns out they take Zed r passive for these changes and now when they revert to the old changes they won't give us our r passive back ??? pathetic, so TLDR they did all these not make us Zed mains happy but to remove the Zed passive in a way we won't get made hmm. please fix this and nerf Vayne pls

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