Hey Riot...Why are you killing Karma....?
Hey.
I've played Karma since before her early days pre-rework, and post. Loved the shields and the saving potential of her old passive. (more ap at lower health)
Her rework was tricky. At first she was undertuned, but after a few patches she was in a good spot.
She was a good support, but I could also take her top lane in some matches, and also mid.
With the proposed changes you are killing two aspects of Karma:
- Removing heal on her W
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In my eyes use of this was the difference between a good and bad Karma. Without this, it kills all of her solo capabilities. No longer can you bait in that melee champion, pop your abilities, R - W, heal up just enough to win the trade and the battle. It's fun, requires some skill, and you can totally take people off guard with it.
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The new damage amplification is nice, and I haven't personally tested it yet. The main issue with this is it trades her main defensive ability (outside of shield, obviously) for extra damage, when I feel her damage is in a good spot. it forces her into support only and hurts a lot of her solo ability, which might be the goal...
- Removing damage on R - E
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This is the last remaining aspect of old Karma's kit that remains, it's iconic to me. It's another situation where it gives you options to do extra damage while also assisting your team. Tank has 2-3 enemies on him? Give him an R - E to do some AoE damage and shield up your team, great utility.
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The new change just gives you a bigger shield at the cost of damage. It feels like they're doing this to offset the defensive loss of W - R, but it doesn't feel good at all. You're removing one of Karma's identifying abilities, and replacing it with just "bigger shield."
Please reconsider these changes....