What if we got extra LP for doing well on a champion?
Like, if we get A- or above, we get an extra 3 LP.
Like, if we get A- or above, we get an extra 3 LP.
No because then micro would actually matter...
Why is that a bad thing? People who are skilled get rewarded.
Yeah... I was making the point that Rito doesn't reward personal skill or micro, only Udyr-level splitpushing and a hyper-macro focused gameplay.
I don't think this would be healthy for the game. People know that ratings are based on KDA and farm, along with a couple of other stats, so they would just min-max those to climb instead of focusing on winning every game they can.
What if my dive that initiates a team winning fight drops me from an S to an A because I didn't have a death before that point? If I'm worried about getting that extra edge and think my team can win anyway, I open the door for an enemy comeback instead of committing fully to winning the game when I see an opening.
If you focus only on your grade and lose games, you would be losing quite a bit more LP than you were gaining.
A lot of people said they didn't want Masteries implemented for these reasons, but so far they do not appear to be causing that issue.