Is Vel'Coz supposed to 100-0 me with just his ult?

48983507DEL1··5 votes·1,152 views

I'm fine with champions being able to 1-shot someone. Hell, I main champions who are infamous for doing this, namely Rengar and Annie.

What I'm not fine with is watching my health bar disappear in 1.2 seconds because a champion 1000 units away pressed the R button. I won't complain too much about the range aspect, since Lux can do the same thing, but at least she has to use her full combo to delete someone. Vel just sits back and sprays his void guzzle all over me and gets a free kill from it.

It's really annoying as an Assassin like Talon or Rengar to jump on him only to be ulted into oblivion, despite stacking 2-3 magic resist items against him. It's especially frustrating when he misses both his E and his Q while you're closing the gap, and he still destroys me faster than I can break through his barrier.

I'm pretty sure Vel has been a sleeper op for a while, but no one really wants to play him. I'd love to ban him, but it's a waste since the odds of him being picked are slim to none. Can he at least be changed so it takes more than 1 ability + passive to define his kit?

9 Comments

xJLx MCHammer4 votes

Yeah, sure why not. If you were dumb enough to stand there and take it for 5 seconds..

Leo10242 votes

[{quoted}](name=xJLx MCHammer,realm=NA,application-id=3ErqAdtq,discussion-id=Ph4mvjnQ,comment-id=0000,timestamp=2017-04-13T03:33:18.150+0000)

Yeah, sure why not. If you were dumb enough to stand there and take it for 5 seconds..

one of the few things online that ACTUALLY made me laugh XD

Wilbor2 votes

People just tend to forget when the issue first came up during season 6 - - Damage is still too high this game since then, everyone apart from adcs deal too much damage too soon. it started in season 6 and it's still a problem.. remember when leblanc was "unique" for her infamous early burst? well, shes definitely not special anymore..

DemainaNyx2 votes

"1 abiIity and passive." You realize his passive gives him true damage right? It doesn't matter if you have 500 MR, he's still going to destroy you if he gets off his passive and ult and you stand in it.

DragonShea2 votes

We have a saying in World of Warcraft.

Don't stand in the motherfucking fire.

AmetDeCrypt1 votes

well technically no, it's an aoe tool for some teamfight dps but if he's ahead enough and you're low enough he'll certainly do it. I mean combine the base 600/ish it'll do plus his passive proc and true damage after that? my advice run towards him so you can run faster than his turning speed and start hitting him to scare him out of it or cc him out of it or just run out and hope you have a few heals ready.

Reaper55991 votes

First of all, its Vel'KOZ not Vel'coz.

Also he should not be killing you with just his ult unless you're super behind, or unless he landed his full combo, Or you just stood inside the beam and he was able to proc his passive true damage, thus letting the rest of the beam do true damage, even then, the beam would be just about done by the time the true damage proc'd.

Redhood Mon1 votes

no he can't. His ulti damage at level 6 is 450 (+ 125% AP), assume his AP is 100 , so total damage is 575. His passive damage at level 6 is 73(+ 50% AP) = 123 overall damage is 698.

Every champion base HP at level 6 is more than that. He can't 100-0 you with only ulti.

PlsCheckThisBush1 votes

I did the math for someone when someone was suggesting Vel'Koz changes, I'll quote a relevant section:

I personally really like the way they made him deal true damage, right now it deals 50% of your AP + Bonus Damage (based on level) as true, and his Ultimate at max rank deals 80 damage per tick (+12.5% AP per tick) for a total of 10 ticks while slowing enemies hit by 20% (800 base damage). So (for easy number's sake) say you've got 1000 AP. Currently you hit for 500 + 169 true damage with your passive at level 18, that's not including your Q/W/E damage. If you were to nail all procs on someone and then channel your Ultimate, your Ultimate alone would deal 2050 (800 + 1250) true damage. Combined with your passive, it would hit them for 2719 (500 + 169 + 800 + 1250) damage. This is already devastating to tanks if left unchecked, and would certainly 1-shot an unsuspecting ADC/Mage/anyone without a bunch of Health.

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