I figured out why having the worst player on team matter more than the best player is so frustrating

Cavesloth·4/3/2018, 3:45:24 AM·1 votes·480 views

It's not that the matchmaking is any shittier than it was before, nothing has changed in the matchmaking as far as I know. It's that once someone on the enemy team is fed enough (and it doesn't take much, usually a 3 kill lead is enough) you CANNOT outplay them (barring a VAST differential in skill like Challenger vs Bronze) they have to outplay THEMSELVES. It doesn't matter if they just picked up their champ that day or if they make huge mistakes, or if you cc them to oblivion; they will stomp you once they have enough of a lead, hell they will stomp you even if you are more skilled and bring 2 friends if they have enough of a lead. And this all can happen 5 minutes before a surrender is possible, and it has to be unanimous.

Bottom line, Riot has to remove all the snowball runes, items, mechanics, w/e contributes to snowballing from the game, and make it so SKILL matters, not just getting lucky and getting the snowballing rolling into unstoppable death machine. Having a lead shouldn't mean you can coast to victory with zero effort, you should still have to play smart and not have the ability to get away with HUGE errors.

7 Comments

2Charmnot2Charm4/3/2018, 4:10:09 AM2 votes

Actually it's because the worst player keeps forcing your team into bad situations for no reason.

"Oh look let me engage on this enemy player while i have zero vision on where the rest of their team is, woops i got our support killed and made my team burn cooldowns to save me"

"Our tank is still dead for another 10 seconds and there is 5 enemy champs hitting the inhib tower, better stand near by it so they can dive me!"

"Team told me to set up for baron/dragon 1 minute in advance, but first let me do something risky that has a high chance of failure!"

The list goes on.

Dysnomia4/3/2018, 6:45:03 AM1 votes

It is one of those braindead jungle chases over and over again, feeding rinse and repeat. They just keep doing what they doing. Solo Que is cancerous as it is.

Asterfix4/3/2018, 7:38:28 AM1 votes

I literally had a game where I fed 4 kills to the enemy fizz in the first 8 minutes and we won the game easily. Fizz roamed to other lanes, we lost first tower bot and our top laner was going even with theirs. We farmed a bit, stayed away from fights and stayed alive, they tried to baron, we stopped them and stole it. Game Changed. The game isn't snowbally it's just once a player gets a spree of 3 you guys are just like "gg ima afk now." A game isn't over until you lost your inhibs. If you need to stay under tower in order to live then do that, if they're gonna collapse on your tower then leave, better to live and lose tower than to die and still lose the tower. The most important part is that you need to prolong the game. The longer the game goes on the more a random enemy fuck up is going to cost them the whole game. They could have a god tier yasuo but if you catch a sona at the 30 minute mark and you go all 5 into their base. You win. Yasuo and his team can't fight a 4v5 when everybody has full build.