A suggestion to the elemental drake rotation + "crap-cept"

Zetzuan··9 votes·1,407 views

The video shows the perspective of a person called LS of the elemental dragons.

But does it have to be too difficult? Because what one could do is to "list" the dragons which are going to appear in order in champion select for everyone to see. It could be on the minimap displaying colours symbols/letters for display. The main reason behind this is for players to draft team compositions around certain picks. Like: "3 Clouds in a row? maybe Hecarim could be awesome". or " there is earth and ocean drake, a siege comp could look good?" Varus Tristana " its going to be 2 Infernals, lets get grab those early with our good early control" LeeSin Renekton

This will encourage people to try and "win the game" from champion selection and try to be diverse with their picks and be good for the upcoming situations, and it will bring a whole new level in the competitive macro game. Without proper foresight, things might just be a bit pointless, and people won't be enthusiastic about getting drakes. But if there is foresight, you might automatically enable picks like Nunu who is all about the objective control, wheras now, Nunu can be seen as a total troll pick because he is going to do a cointoss everytime he goes into a game, and that is a bit sad. It might make drafts more weird as people will look for rad counters and such.

If not, there is a "second option" to make it less RNG You can either just put a random drake or again tell which of the drakes start first and then, based on how long the drake has lived, it will start "rotating elementals" on who will be next. For example, lets say the current order is: Ocean Earth Fire and Cloud If Earth then starts first, and dies within X seconds/minutes it will spawn Fire, but if it does not die within X time, and dies over Y time then the cloud drake will spawn instead of fire and so on, within Z time you could also just make an interval, like 1 minutes it rotates or so. This will encourage even more control to make it live longer/or die at a certain time for denying the enemy a potential drake they could use more than the other options. Since you already have symbols that displays what drake is up and next, you could use a secondary symbol which displays the next drake that will come up, and it will change by glowing furiosly proud in its own color and then become darker as the chance dissapears. Opening a poll which one is seems better. I seriously hope you take that into consideration, I like both options equally if you ask for my opinion (if it matters)

And now, the SivHD "crap-cept" idea And lets just start with yes, the name sounds silly, but I have to credit the idea's original source.

Let's start from the beginning I am EUW player who regulary plays in master And I am absolutely sick and tired autofill more than just long queue times. I've listened when someone from riot talked about "match quality" in the video with Scarra and Gbay And tbh, it's at its damn lowest when there are 1-2 autofillers in a champion select. I could rant for an essay about how stupid that idea is, but lets just say that it contradicts the original idea where players had a choice to get their selected 2 roles, and then you just take it from them because they happened to be in the top 0,1%. i can understand that queue times are hell, but honestly, we should just deal with it with the given system, logically, it's either role selection with longer queue times, (talking about 20-30 minutes) or regular soloq where you just get a role because the other people who are above in order took your role, which is totally fine to some players. Role selection + autofill also comes with massive confusion, and it seems to reward luckier players than skillfull players who have gotten used to the system.

So, what does the crapcept idea have to do with anything? let me ask you, do you want to watch a screen for 20 minutes straight to wait for a game? No? I thought so, but do they still want to have a game of League of Legends? absolutely. This might be a lot too read, but please bear with me.

Alright, so the general idea, is to have an option in League of legends which cooperates with your mobile device if you choose to download the League of Legends app, since you already created the app for people to gain access to their social life in League of legends through their phone, then why not take it to the next lvl? wether it is upgrading the current app or making a new one isn't my decision The idea is that when you are QUEUING for a game you can some options preselected on when you will accept the queue time. Let's put this into an example:

You are Master 200 lp euw Your queue time is approximate 23 minutes to have a game where everyone gets a secondary or a primary role. You are also slightly hungry, so you want to grab some leftovers pizza for the champion select phase (because you can afk relatively easy there) You also are going to show your grandma how to use the television controller to watch her favourite show (or do it for her if she is slow today) All this will take between 23 or 24 minutes.

because you do NOT want to dodge the champion select you want to time it exactly with a premade function where it accepts for you. within 23 minutes or 24 minutes. But otherwise, it will not accept for you causing to just stop searching for more games. unntil you re-queue into matchmaking. You can ALSO make it cooperate with the phone, it might be extremely stressful to develop, but for good convinience sake, you could accept it from a mobile device.

Wether or not you can do both, allowing the player to feel "safe" from just walking away from their pc for just a couple of minutes, or even seconds will be posetive. A lot of the times I feel "chained" because I want to play a game, but because I have to be at my computer to accept the queue pop then I "foce myself" to do other activities on my PC, which is something that can get dull over the long run.

It does not have to be for high elo players either, you can make it short like 1-3 minutes which will allow you to take a toilet break without braking a sweat. When all that is said, it will also fix my infuriating bug where I get a queue pop, but it doesn't pop, and instead the client tells me that I failed to accept the queue pop which didn't even occur regardless wether I was going other activities on my pc or on the client itself. Also keep in mind, the sound triggers WHEN it already shows that I have " failed to accept"

If there is anything unclear, leave a comment and i'll try to reply and answer to the best of my ability, sorry if there is something unclear or misses grammar. if there are some serious spelling mistakes, please let me know and i'll edit it ASAP.

25 Comments

rtbf761092715 votes

wow talk about a biased poll. Where is the option to keep it the way it is? Or potentially just revert the entire elemental drake thing

Arakadia2 votes

It isn't biased. It's asking which you like more.

rtbf761092713 votes

It is completely biased because it leaves out options which someone would like even more than those. One could use the result of this survey to claim that most people want a fixed order of dragons but not shown in champ select, but the majority of people could actually desire randomly selected dragons but that wasn't an option to even chose from.

Even though the poll shows that fixed order is more popular than fixed order shown in champ select, it could potentially fail to show what is actually the most popular opinion if that opinion did not exist on the poll

Who is your favorite politician of all time? a. Hitler b. Stalin c. Kim Jong-Un

I think most would say none of the above, why is _____ excluded from this poll?

Arakadia3 votes

I think their just asking which option is better. Not what do you want in game.

Zetzuan4 votes

As stated in the title, it is a suggestion, and I did reply to a previous comment that I missed it by a mistake, and cannot really edit it back now unless I remake the post. But even then, I just want people opinion which of the following seems better than the other, and then Riot can figure out if it is a poor or good suggestion. Riot has the data, and the cons and pros of elemental drake results, if they do not want this change then so be it. But my opinion is that less RNG could bring more light to the competitive scene, maybe even make things super intense about the drake because of the comps drafted around it or the bizarre control which could easily win them the game.

Heimerdinger Mind games man Heimerdinger

ntbcool2 votes

agree i hate when people do that

Evewynn4 votes

I like the drakes the way the are. It encourages teams to change up their priorities and play styles dynamically. People complain about games being determined in champ select, and this is just a step in that direction. Boring, and unfun.

Kempachi Taichou3 votes

Leave completely random.

Zetzuan2 votes

Why? Care to elaborate?

Itankyou6 votes

I think this would be a cool concept because as of right now the bans in the game are stagnant (same bans every game). I think this would shake up the ban system since riot seems reluctant to give us more bans (this would be an even better solution to the current meta game).

TTK Dreadnought2 votes

i feel like i'm one of the few people to ban Chogath on occasion.

Kempachi Taichou1 votes

The idea of random brings an interesting element to the game. Instead of trying to max every stat, you have to be able to adapt to advantage of of unaccounted bonuses or the disadvantages of losing those bonuses.

PleasuréOrPàin3 votes

So technically, you can decide the order with option 2 if you are just, on point? That's kinda cool

ModAcademy Kayn2 votes

You pick Nunu to deny drags, regardless of what Drag is in your favor. Any drag your opponents don't have is a good drag.

Spoofghoul2 votes

I like both options

But the intervals in game seems more balanced

Zetzuan1 votes

If i am on the wrong part of the forums, please guide me. I am rarerly one the forums, and it would be greatly appreciated if someone could point me the right directions! Thanks!

zacktootall1 votes

witch vote is the one where we leave this as is, as the drakes are meant to be random. they are meant to be the thing that you can/can't rely on to win games if we did change that then we will just be reverted back to b4 the elemental drakes and im sorry but that is why the change was made to begin with

Zetzuan1 votes

I didn't take it in the poll because I wanted to have people vote which alternative seemed better. I am also a bit sorry, but I tried to edit it and make a third choice, but for some reason I can't :| Strange

zacktootall1 votes

i understand how edit works. but my personal opinion is that neither point is better then leaving it be, after all it is one of the best changes riot has made as of late.

Zetzuan1 votes

Could you elaborate?

zacktootall1 votes

did my first post not say enough?

Rain NT1 votes

how does it make the game better? I personally dont like the RNG, I like the dragons and the buffs, not the RNG

zacktootall1 votes

well you have to deepened on you and your team more now that you can not simply win via 5 dragons anymore

Rain NT4 votes

Yeah, but you can still win via having 3 dragons and getting elder dragon. Elder op bonus buff with stacks of dragons you have accumulated. I say thats the same thing as having pre-rework 5 dragons. I personally like the elder dragons, its unique, baron helps is better at taking inhib turrets and pushing, elder is better at dueling and teamfighting. But I dont think Elder should boost your stats if you have 3 fire dragons, OP man like how you beat that? 3 fire dragon + elder? Thats done man, even if your team has baron. I think it should be a stand alone buff, and remove the stacking of dragon but have it fixed order or show whats the first 3 dragon in champion select but make them stronger to suit any team at the cost of having a timer on them like normal red and blue buffs. No RNG, no bullshit, just clear cut info and stats.

Rain NT1 votes

I've already had a post like this, they shouldnt have RNG whatsoever

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