Thoughts on balance from a Silver 5 casual Rengar player
Ok guys there is something going on right now that some people hate, and others try to deny. Fact of the matter is, Rengar is too strong.
No he doesn't need to be "gutted" or "olafed" but I have a few thoughts on what might put rengar in his place.
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Mid Leap Bola: Part of the inherent counterplay that Rengar should have is "run the f*%$ away." Issue is, it is hard to do that when rooted. However, I don't think the root is the issue. i think the problem lies in his ability to throw it from point blank within 0.1 seconds of breaking stealth. Solution? Just make rengar unable to cast spells WHILE midair. This means that Rengar now has to aim his bola and try to predict which way his target will move if he wants to use it. Also, maybe we can lop off a tiny bit of damage from his bola strike, just to make the choice between empower q or e a bit more meaningful.
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Ferocity Falloff: I see ferocity (like tryndamere fury for example) as a way of dividing rengars power into "windows". Basically he is super weak with 0, and super strong with 5. This is good, and to me makes sense in alot of ways. The issue is, Rengar has a power window that starts when he gets 4 or 5 stacks, and ends only if he decides to end it, while his window of WEAKNESS is only open for as long as he is without anything to hit + whatever time for a couple spells. An option for fixing this could be having Rengars ferocity decay if unused. However, like mordekaiser passive, it (imho) should only fall off partially, maybe decaying to 3 stacks idk im not a balance pro numbers are hard.
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Let's make W meaningful: As someone who LOVES rengar, i have always felt least great about his w. It feels like after my 1st clear, i just use it to build stacks, and more games than not i won't even use it for a clutch heal. I propose re-assigning some of the power from his Q and E or maybe even R into his W, give it some new fun mechanics, make it as meaningful a choice as Q and E.
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Damage: He just does a bit... TOO MUCH damage.. The fact that he doesn't need to have any real lead to 100 to 0 an adc with just warrior and ghostblade is a bit out of whack, cmon not even zed could do that as reliably as rengar. Usually my first few kills as rengar are either an invade (im a cheeserdog sorry guys) or just getting my 2nd item and popping that poor MF.
As for people saying he needs a global sound for ulting, I'm not convinced that it would make sense thematically, or be needed if he cant snare you mid leap. But hey, I could be wrong.
Hope you guys like my thoughts! Please be friendly in comments, you are more than welcome to agree or disagree but please earn yourself an honorable opponent badge either way :)