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Quitting ranked this season, matchmaking isn't working in my favour and feels rigged.

captcha or lose··39 votes·16,769 views

Been playing ranked for 4 years, started Silver first and been gold for the past 3. Hard Stuck. Lose my promos to plat about 3 times, go on a losing spree because of literally mostly teams. When I'm climbing well and lose a game or two I accept if it was really my fault- I.e Getting an S and still losing is not my fault. However, going on a 12 game lose spree after an already bad drop from G1 to G2 with a higher loss than win rate when I was previously at a 60% win ratio now down to 49% is just dumb. What's interesting is that I'm also at a 48-49% ratio on another account. And my other 2 accounts were also at around 50%, starting to decline- after getting to a certain elo/mmr in ranked. After hitting high gold, low plat I start getting the worst teams. In one game had a griefing Zilean go 0/36. In 2 other games had people ban my champ saying 'fuck you I wanted to' when I asked them why. Had 2 afks in others games, and just your general trolls and feeders. They just came out of nowhere, took my account by storm and then came the 12 game lose streak. This is extremely demotivating to play, just an insult at all my hard effort and well earned stats now left in the dump. It honestly feels intentional. To any dismissive trolls who wish to comment things like "oh you just peaked" "maybe you're not good enough" "maybe carry harder" I won't dignify such baseless and nonsensical arguments. I've done this for 4 years with the same pattern, and same decline in matchmaking quality. If I was good enough to win games in low plat high gold, I shouldn't be losing games to low gold/high silver when I deranked to G3, but instead go up. However, when this drop happens I can never recover. That is the smoking gun for me that matchmaking is rigged. The loss streaks I incur despite playing well. 80% of the games in those loss streaks are determined by teams and matchmaking, 20% were my fault not playing well and I accept that.

https://na.op.gg/summoner/userName=captcha%20or%20lose

First game: 0/7 top / I'm 3/2 mid with 6.1 cs

Second game: 0/4 top who's Silver 2 while the enemy team is all at least Gold 4

Third game: 4/7 top who's also Silver 2 while whole enemy team is at least Gold 4

Fourth game: 3/6 top 1/10 supp

Fifth game: 1/5 top 0/4 mid

Sixth game: 1/5 top and 2/6 JANNA MID :)

Seventh Game: My fault :) oh look I don't just blame my teammates and can see where I played poorly because guess what it's a team game and having shitty team mates is a possibility, one that occurs frequently with this community.

Eighth game: 0/5 jungle 1/5 mid

Ninth game: 2/12 mid while I'm 5/2 Jinx ADC with 7.7 CS

Tenth game: Mostly my fault, however top also went 1/5, jungle 2/6 and supp 2/5 while I was a terrible 1/8.

Eleventh game: Partly my fault, but mostly due to 1/10 jungle and partly 1/5 top

Twelfth game: 3/11 ADC 5/8 Top

3 of these games I deserved to lose, the other 9 were determined by an assortment of matchmaking, bad luck and terrible teammates.

If you look at my tier graph, I don't deserve this after my effort to get from S1 to G2 in just 1 week. Making it to my plat promos and now being 8LP in G3, I've had it and have dropped even faster than I climbed, which doesn't frankly make any sense.

120 Comments

Uraraka18 votes

Ya, matchmaking is aimed more at forcing players to play more games instead of giving fair games for climbing. It is better to take a break, play normals or play other games. Play with duo if you want to play after sometime or play next season directly.

captcha or lose1 votes

I did previously quit the game for a while, came back but same thing. So next time will probably be for good. Just deranked from g2 to g3 on my other account for the 3rd time. Pretty demotivated to play at all.

HommeGoujon2 votes

I demoted from G2 to G4 twice within a month. Now I'm Plat 2. You need to work on not tilting and on improving. If you really want to climb, that it.

Ðarkest4 votes

you've completely missed his point

Goldxperienco8 votes

the same shit happened to me man , the thing is once your mmr gets hit its litterly gg you cant do anything but get trash team and tilt every game , im thinking about quitting and trying out other games tho i played every single game in the net and i cant find one to stick to.

TobeymAg5 votes

{quoted}

the same shit happened to me man , the thing is once your mmr gets hit its litterly gg you cant do anything but get trash team and tilt every game , im thinking about quitting and trying out other games tho i played every single game in the net and i cant find one to stick to.

This game is made this way to be addicting. It's their business model. If players are winning all the time, their dopamine gets more resilient therefore they'll stop playing. By forcing you to lose, they prolong your dopamine hits from winning. By forcing you into a shitty state of mind, they force you to try harder = put more time.

Adversely it can also be a way to deter people from playing, I have received chat bans, and notice ques getting worse when bans occur. Their ban was for the smallest of things too, the worst thing in my chat log was me telling someone 'you're mentally dull' because he called us toxic for no reason, for me he said me doing '^' to another guys comment which was 'why don't you ban him yourself'. The player had asked for a morde ban, then called us toxic for not doing it and even put words in our mouth saying 'go fuck yourself idiot' to which we both said 'no one said that, relax'. He kept calling us toxic, but alright I got banned even though that guy literally said 'go fuck yourself idiot', when riot claims they don't care about context only whether the content was there. my 'you're mentally dull' to this immature kid crying toxic to EVERYTHING including 'can you ward more'.. this game has devolved into complete nonsense.

I play other games and actually did originally take a break from league for almost a year. Came back, started to enjoy and then this happens again. It's a pattern. They do this on purpose to get you hooked. They're a dishonest, disgusting company make me sick their psychological tactics it's scary.

BestCho3 votes

I switched to overwatch after losing plat promos 4 times with shit teams. This system is rigged past g2-g1. No regrets quitting

Shiroyashayami7 votes

I wonder if Riot knows that people would play more games if the game was fun. It feels wrong playing this game. Like a waste of time.

Subdue6 votes

You're absolutely right. The matchmaker is rigged against you.

Clearly it knew that person was going to feed intentionally because... well okay it probably didn't know that.

Clearly it knew those people were going to ban your champ because... well okay it probably didn't know that either.

Clearly it knew those people were going to go afk because... well okay it probably didn't know that either.

Clearly it knew those people were general trolls and feeders because... well damn it probably didn't know that either.

Sorry, how again is the matchmaking system rigged against you?

CarpeConundrum2 votes

{quoted}

You're absolutely right. The matchmaker is rigged against you.

Clearly it knew that person was going to feed intentionally because... well okay it probably didn't know that.

Clearly it knew those people were going to ban your champ because... well okay it probably didn't know that either.

Clearly it knew those people were going to go afk because... well okay it probably didn't know that either.

Clearly it knew those people were general trolls and feeders because... well damn it probably didn't know that either.

Sorry, how again is the matchmaking system rigged against you?

Your really shitty attempt at passive aggression aside, the MM is 100% stacked against you. It doesn't want you to have a 50% win rate, it will always try to put you on a losing team because if you win it means you should advance in rank. The game tries to force you to have around a 48.5% win rate if I recall correctly. I wouldn't be surprised in the slightest if riot had some sort of predictive algorithm that would match you with idiots.

Subdue1 votes

{quoted}

Your really shitty attempt at passive aggression aside, the MM is 100% stacked against you. It doesn't want you to have a 50% win rate, it will always try to put you on a losing team because if you win it means you should advance in rank. The game tries to force you to have around a 48.5% win rate if I recall correctly. I wouldn't be surprised in the slightest if riot had some sort of predictive algorithm that would match you with idiots.

Oh I totally agree. There is definitely some conspiracy going on here!

Why don't you help me theorize on what Riot's algorithm is looking for as it rigs the game to make you lose. What sort of twisted logic does this Machiavellian monster use as it singles out poor CarpeConundrum and cackles "I've got you now. Here, this teammate's pool is going to catch on fire in the middle of your match and you'll be delivered a certain defeat! AHAHAHAHA?"

CarpeConundrum2 votes

{quoted}

Oh I totally agree. There is definitely some conspiracy going on here!

Why don't you help me theorize on what Riot's algorithm is looking for as it rigs the game to make you lose. What sort of twisted logic does this Machiavellian monster use as it singles out poor CarpeConundrum and cackles "I've got you now. Here, this teammate's pool is going to catch on fire in the middle of your match and you'll be delivered a certain defeat! AHAHAHAHA?"

You're not smart enough to pull off sarcasm of this level. The matchmaker enforces a <50% winrate over time. That's how ALL mobas work. If they didn't then you'd see people in this game with 90-99% winrates after a thousand games. If it were sheer statistical probabilities and nothing more then in the 27 million daily players there would have to be at least one person who has never lost a game ever, but this isn't the case because the matchmaker tries to force you into a <50% win rate. That's how MMR works in the first place. MMR is only a meaningful metric BECAUSE of the enforced <50% winrate. If you have a >50% winrate then you climb until your winrate normalizes. It's not a conspiracy, it's literally how competitive games work and without this mechanic built into the system there would be no meaningful competition.

If you're so myopic that you think this is based on a single game, as the other person who replied to me implied, then I really don't know how you can tie your shoes in the morning. Play 100-200 games and your winrate should be normalized to about 49.5%, if you're still climbing in ELO at that point then your winrate will normalize when you get to the right rank and end up around 49.5%

Karn Bishop5 votes

Actually i don't doubt that there is an easy way of determining which teammates are likely to do this, just set match maker to select teammates on loss streaks, getting their of role constantly, anyone who has recieved a report in the last few games, ect ect there is data to easily get those types into game so to imply that match maker couldn't do it when it most definitely can is a little arrogant of you.

Starcraft243ver1 votes

Sure, but since it's way more complex to do this than not doing it, why would riot do that ?

It's some super-vilain stuff we are talking about.

Karn Bishop2 votes

He was effectively arguing that its impossible to set up a match maker to do these things and i was merely pointing out that it is indeed possible why are you taking offense to that?

I'm genuinely curious, besides we know from experience that if doing so somehow results in profits a gaming company most definitely would implement such systems.

FioraWillCarry4 votes

I'm a programmer with some database experience. I'm 100% confident that with Riot's massive data set I could, in a week, create an algorithm that favors one team over another. I don't think you realize just how much data is recorded from each and every single match played on a particular server. You just imagine any single stat, just any random stat, and they have the data on it. For example, if you wanted to know how many games you took 4 towers solo for the entire season, it can be found out. If you wanted to know how many time you died to a Yasuo that got fed 2 or more kills by bot lane, you could find out. You want to know how many times you used Annie's Q all season, you can find out. Just make any shit up and they have the data to find out.

It's not that difficult with all that information to mount a team that will feed another. For example, you have several players in queue for top lane. You're a Riven one trick that tends to lose hard vs Yorick. One of the other players in queue for top has played Yorick in 85% of his top lane games which means there is a high chance that he will pick Yorick if he gets top. Further more, he has 3.1 KDA and a 58% win rate on Yorick. Now there's also a mid laner with jungle secondary in queue who has played Brand every single time he got Top the entire season. He has a 48% win rate with a feeder's KDA. He goes shit like 3-13 every time he plays Brand top. Now, if the system wants you to win, it would match you with the Brand by auto-filling him top, which means there is a high chance he will pick Brand and feed you. If they system wants you to lose, it will match you with the Yorick. All this takes is having all the necessary data on hand. It's not really that hard to program.

Subdue2 votes

{quoted}

I'm a programmer with some database experience. I'm 100% confident that with Riot's massive data set I could, in a week, create an algorithm that favors one team over another. I don't think you realize just how much data is recorded from each and every single match played on a particular server. You just imagine any single stat, just any random stat, and they have the data on it. For example, if you wanted to know how many games you took 4 towers solo for the entire season, it can be found out. If you wanted to know how many time you died to a Yasuo that got fed 2 or more kills by bot lane, you could find out. You want to know how many times you used Annie's Q all season, you can find out. Just make any shit up and they have the data to find out.

It's not that difficult with all that information to mount a team that will feed another. For example, you have several players in queue for top lane. You're a Riven one trick that tends to lose hard vs Yorick. One of the other players in queue for top has played Yorick in 85% of his top lane games which means there is a high chance that he will pick Yorick if he gets top. Further more, he has 3.1 KDA and a 58% win rate on Yorick. Now there's also a mid laner with jungle secondary in queue who has played Brand every single time he got Top the entire season. He has a 48% win rate with a feeder's KDA. He goes shit like 3-13 every time he plays Brand top. Now, if the system wants you to win, it would match you with the Brand by auto-filling him top, which means there is a high chance he will pick Brand and feed you. If they system wants you to lose, it will match you with the Yorick. All this takes is having all the necessary data on hand. It's not really that hard to program.

Before you go into the how, why don't you explain the why?

Starcraft243ver1 votes

I'm working in development and we do a lot of data analysis and prediction algorithms for our customers, so do not worry I'm perfectly aware this is possible and not that hard to do.

Yet, as I stated, it's MORE complex than not doing it, and it would ruin the experience of the players, which is quite the opposite of the stakeholder's goal.

So, why would they do this ? Also if this were true, since we have access to riot api, we could gather the same data as well and prove that the matchmaking is rigged. Noone ever pulled that off.

Actually the last time I did an in depth analysis of the history of someone claiming the matchmaking was rigged against him, I found out that his feeding teammates were doing awesomely well in their 10 previous games.

One of the other players in queue for top has played Yorick in 85% of his top lane games which means there is a high chance that he will pick Yorick if he gets top. Further more, he has 3.1 KDA and a 58% win rate on Yorick. Now there's also a mid laner with jungle secondary in queue who has played Brand every single time he got Top the entire season. He has a 48% win rate with a feeder's KDA. He goes shit like 3-13 every time he plays Brand top. Now, if the system wants you to win, it would match you with the Brand by auto-filling him top, which means there is a high chance he will pick Brand and feed you.

While this, in theory does not seem that hard, i'll have you remember that :

  • Riot still doesnt know how to efficiently recognize intentionnal feeding, so, do not overestimate them too much.
  • Most of the time when someone in my team is doing poorly, I look at his history and most of the time it's just they had a bad game.
  • The simple fact of removing auto-fill made the games queue way too long, now imagine with your system how long it would take to place you with a toplaner which will probably lose against the other toplaner

Also once again, why ?

I'll conclude with a quote from Robert J. Hanlon :

"Never attribute to malice that which is adequately explained by stupidity."

FioraWillCarry2 votes

{quoted}

Yet, as I stated, it's MORE complex than not doing it, and it would ruin the experience of the players, which is quite the opposite of the stakeholder's goal.

Now to be clear, I don't actually believe they are rigging it. I just wanted to point out that it is quite doable given the ungodly amount of data riot collects from a match.

However, I wouldn't be so quick to say there is no reason not to do it. If I buy a lot of cosmetics through their in-game micro transactions, it could be considered good business sense to try and keep me playing by giving me more favorable matches so I don't get frustrated and stop playing, which would mean I stop spending, which is ultimately a loss for Riot.

As I said, I don't believe this to be the case but I wouldn't even be slightly surprised if 5 years from now some whistle-blower from Riot reveals that they have been rigging SoloQ for years. Never underestimate the distance large companies will go to maximize profits.

Also, and this is slightly off topic, League of Legends is not addictive by accident. You can look into that one if you want. You might actually be surprised to find that some game developers actually think very deeply about what makes people addicted to games. Make no mistake, they want us playing their games for as long as possible and I don't think any method for achieving this is off the table. Food for thought.

Riot still doesnt know how to efficiently recognize intentionnal feeding, so, do not overestimate them too much.

For the purposes of a rigged match making, it doesn't need to know whether it was intentional or not. If the data shows that you have a 0.19 KDA on Jax over 50 games, you can use that information to make a solid guess about how you'll perform on the 51st game with Jax. In this case, there is an extremely high chance you will feed, whether it's intentional or not, it's feeding.

Subdue1 votes

{quoted}

Now to be clear, I don't actually believe they are rigging it. I just wanted to point out that it is quite doable given the ungodly amount of data riot collects from a match.

However, I wouldn't be so quick to say there is no reason not to do it. If I buy a lot of cosmetics through their in-game micro transactions, it could be considered good business sense to try and keep me playing by giving me more favorable matches so I don't get frustrated and stop playing, which would mean I stop spending, which is ultimately a loss for Riot.

As I said, I don't believe this to be the case but I wouldn't even be slightly surprised if 5 years from now some whistle-blower from Riot reveals that they have been rigging SoloQ for years. Never underestimate the distance large companies will go to maximize profits.

Also, and this is slightly off topic, League of Legends is not addictive by accident. You can look into that one if you want. You might actually be surprised to find that some game developers actually think very deeply about what makes people addicted to games. Make no mistake, they want us playing their games for as long as possible and I don't think any method for achieving this is off the table. Food for thought.

For the purposes of a rigged match making, it doesn't need to know whether it was intentional or not. If the data shows that you have a 0.19 KDA on Jax over 50 games, you can use that information to make a solid guess about how you'll perform on the 51st game with Jax. In this case, there is an extremely high chance you will feed, whether it's intentional or not, it's feeding.

Even if the game can accurately predict how you'll perform if you play Jax, how does it predict that you'll play Jax?

If you have a .19 KDA on Jax but a 10 KDA on Renekton across 50 games each, how does the game use you to rig a match?

FioraWillCarry1 votes

{quoted}

Even if the game can accurately predict how you'll perform if you play Jax, how does it predict that you'll play Jax?

If you have a .19 KDA on Jax but a 10 KDA on Renekton across 50 games each, how does the game use you to rig a match?

Odds. You can never say for sure what someone will do but you can increase or decrease the odds of them making a certain choice. In a case where someone played Jax and Renekton each for 50 games, it's a 50% chance that they'll pick either one but imagine he has played 200 games where 50 of those games were on Renekton and 150 were on Jax. Odds are much higher he will pick Jax in his next game.

Subdue1 votes

{quoted}

Odds. You can never say for sure what someone will do but you can increase or decrease the odds of them making a certain choice. In a case where someone played Jax and Renekton each for 50 games, it's a 50% chance that they'll pick either one but imagine he has played 200 games where 50 of those games were on Renekton and 150 were on Jax. Odds are much higher he will pick Jax in his next game.

Okay, cool. So our "rigger" has a propensity to play Jax even though he gets better KDAs as Renekton. However, he split pushes which is why he dies so much. even though he has piss poor KDA, he averages 8 towers/game as Jax. Is it still rigging the game if he's on your team?

FioraWillCarry1 votes

Our "rigger" is the match maker, not the player. Our Jax is just some poor soloQ sob that the rigged match maker is using to heighten the odds a particular team loses.

In any case, as I said earlier, Riot has an enormous amount of data on our in game habits and such. If KDA alone is inadequate, any number of hundreds of combinations of stats can be used to predict with a high degree of accuracy how a particular player would perform with and against any given set of players.

Subdue2 votes

{quoted}

Our "rigger" is the match maker, not the player. Our Jax is just some poor soloQ sob that the rigged match maker is using to heighten the odds a particular team loses.

In any case, as I said earlier, Riot has an enormous amount of data on our in game habits and such. If KDA alone is inadequate, any number of hundreds of combinations of stats can be used to predict with a high degree of accuracy how a particular player would perform with and against any given set of players.

Predicting with a high degree of accuracy how a particular player would perform with and against any given set of players. If only there was some sort of system that aggregates that into some easily consumable value. Like a Rating. Some kind of rating they'd use to determine Matches... They could call it Match Making Rating, or maybe MMR for short...

FioraWillCarry1 votes

MMR only considers the final outcome of a match and difference of MMR between opponents. That's not adequate enough for a system to pre-arrange matches with odds greatly favoring one side. Someone's MMR won't tell you whether they always feed vs a Talon or if they always get 10+ kills on Akali when their enemies are five squishies. MMR actually doesn't tell you anything about a player. You can't use it to rig a match.

Heos001 votes

Do you live in the prehistoric? Or do you live where computers and algorithms aren't still invented?

How do you think programs are made?

How do you think how the matchmaking was coded?

Or you just ignore that Riot is a company and theres capitalism and selling strategies

Subdue1 votes

{quoted}

Do you live in the prehistoric? Or do you live where computers and algorithms aren't still invented?

How do you think programs are made?

How do you think how the matchmaking was coded?

Or you just ignore that Riot is a company and theres capitalism and selling strategies

Sure, let's play this game.

Do you enjoy playing rigged games?

Do you feel compelled to spend money on rigged games?

What other rigged games have you patronized?

Heos001 votes

I just want to know why do you think that Riot doesn't foment playing time on ranked games to have their consumers buying things on the game shop or why do you think that Riot cares about mental health of people. Or why do you think they won't rig games for maxiziming their earnings...

Ok for better comprehension lets take the new Riot's game as an example, Teamfight Tactics. This game is heavy based on the RNG factor, perhaps other AutoChess games are RNG based too, TFT seems to have even more RNG than the others, why is it? Because it's a singleplayer game and not a team game, so how you would incentivate the constant playing when you don't have other people to rig players games? Yeah, with the RNG. RNG makes people to win no matter their skill, they will win at least one time in their life, with it everyone has a chance to win and a chance to be in the 8th place and repeat over and over. As people states, winning releases dophamine that's the responsable of satisfactory or pleasure feelings so, more dophamine means more play time and more play time means more time in client to see offers and other things relationed with real money.

Another example is Overwatch, if you go to the forums you will see also posts even videos with hundreds of views complaining about the exact thing that people complains here, the matchmaking, having the same win streak - lose streak matchmaking like LoL.

So, by rigging games means that everyone has an opportunity to win and get a bit addicted to it that by consequence means again, more playing time and more time seeing pay content.

Subdue1 votes

{quoted}

I just want to know why do you think that Riot doesn't foment playing time on ranked games to have their consumers buying things on the game shop or why do you think that Riot cares about mental health of people. Or why do you think they won't rig games for maxiziming their earnings...

Ok for better comprehension lets take the new Riot's game as an example, Teamfight Tactics. This game is heavy based on the RNG factor, perhaps other AutoChess games are RNG based too, TFT seems to have even more RNG than the others, why is it? Because it's a singleplayer game and not a team game, so how you would incentivate the constant playing when you don't have other people to rig players games? Yeah, with the RNG. RNG makes people to win no matter their skill, they will win at least one time in their life, with it everyone has a chance to win and a chance to be in the 8th place and repeat over and over. As people states, winning releases dophamine that's the responsable of satisfactory or pleasure feelings so, more dophamine means more play time and more play time means more time in client to see offers and other things relationed with real money.

Another example is Overwatch, if you go to the forums you will see also posts even videos with hundreds of views complaining about the exact thing that people complains here, the matchmaking, having the same win streak - lose streak matchmaking like LoL.

So, by rigging games means that everyone has an opportunity to win and get a bit addicted to it that by consequence means again, more playing time and more time seeing pay content.

Cool, you didn't answer any of my questions:

Do you enjoy playing rigged games?

Do you feel compelled to spend money on rigged games?

What other rigged games have you patronized?

Heos001 votes

You didn't either, so why would i. Hope my last comment helps you to clear any questions of why it's a good idea to rig games. And also helps you to stop being sarcastic and treat people like idiots just for stating out facts and personal experiences, like you did in first place to the post owner.

Subdue1 votes

{quoted}

You didn't either, so why would i. Hope my last comment helps you to clear any questions of why it's a good idea to rig games. And also helps you to stop being sarcastic and treat people like idiots just for stating out facts and personal experiences, like you did in first place to the post owner.

Lol okay.

Q: Do you live in the prehistoric? Or do you live where computers and algorithms aren't still invented?

A: Nope, I live in the present. A computer cannot predict when someone's pool will catch on fire. This isn't the Matrix.

Q: How do you think programs are made?

A: A lot of hard work by very dedicated people.

Q: How do you think how the matchmaking was coded?

A: With keyboards I assume.

Q: Or you just ignore that Riot is a company and theres capitalism and selling strategies

A: Riot is absolutely out to make money, as is any other business. That's not a fault, nor does it need to be defended. I question the train of logic that leads you to believe that rigging games will result in an increase in Riot's profits.

Your turn.

Do you enjoy playing rigged games?

Do you feel compelled to spend money on rigged games?

What other rigged games have you patronized?

Heos001 votes

1.- The only rigged game i've played and enjoying is LoL, because i like the concept of MOBA, for example i don't enjoy TFT since it's, as i said, so much RNG (basically rigged), but sure a lot of people, the more casual consumer enjoys it. 2.-No, i don't even buy anything on internet to be honest. 3.-The same as first.

Lamentably those questions are only personal questions to one guy so if you want to take those questions to something more i encourage you to do a larger poll.

Again, hope my answer helped you to resolve the your main question.

Subdue1 votes

{quoted}

1.- The only rigged game i've played and enjoying is LoL, because i like the concept of MOBA, for example i don't enjoy TFT since it's, as i said, so much RNG (basically rigged), but sure a lot of people, the more casual consumer enjoys it. 2.-No, i don't even buy anything on internet to be honest. 3.-The same as first.

Lamentably those questions are only personal questions to one guy so if you want to take those questions to something more i encourage you to do a larger poll.

Again, hope my answer helped you to resolve the your main question.

Well, first of all "random" and "rigged" are not the same thing. Are coin flips "rigged"?

That said, since you're not a paying consumer for... anything... you're not really a good example of the effects of Riot's super secret plan to milk people of their hard earned money.

So I'll ask things from a different perspective.

If, hypothetically, all matches were always 100% fair, where all players on both teams are exactly equally skilled by any conceivable metrics, what would you expect the average winrate to be?

Heos001 votes

Those are ways of retaining people on a product. I've never mentioned that are the same.

As i said, you are asking only me, those are personal questions and you should do a poll to a larger sector of the community because asking to just only one person means nothing, what if i had say that i feel encouraged to spend money by the game rigging? What you would say? That is only me and it means nothing? That i am something more?

To be honest i don't know with fair matches because i've never seen any game with "fair matches", probably the a big amount of players history wouldn't be based on winning and lose streaks but one thing it's sure, if you belong to a league, you will be at that league and another thing is pretty sure, there wouldn't be people skyrocketting their elo to certain divisions and leagues (or climbing wouldn't be a rollercoaster), but if all the matches were always 100% fair, probably they should remove the DuoQ.

Subdue1 votes

{quoted}

Those are ways of retaining people on a product. I've never mentioned that are the same.

As i said, you are asking only me, those are personal questions and you should do a poll to a larger sector of the community because asking to just only one person means nothing, what if i had say that i feel encouraged to spend money by the game rigging? What you would say? That is only me and it means nothing? That i am something more?

To be honest i don't know with fair matches because i've never seen any game with "fair matches", probably the a big amount of players history wouldn't be based on winning and lose streaks but one thing it's sure, if you belong to a league, you will be at that league and another thing is pretty sure, there wouldn't be people skyrocketting their elo to certain divisions and leagues (or climbing wouldn't be a rollercoaster), but if all the matches were always 100% fair, probably they should remove the DuoQ.

Never seen any game with fair matches... okay...

If every time you win, your rating goes up, and every time you lose, your rating goes down, would it be fair to say between two people, if one has a much higher rating than the other, that one is a better player?

FSRER6 votes

Conclusion: You lose once, your fault or not, you get condemned to get lower quality of players until you find the enemy team having worse players than you are matched with. Then you break that bad team streak Riot has forced you to accept only to find out that someone who does not deserve to be on the average team you with sweat and tears managed to get and you are back into shit teams until you decide to find a damned premade and climb because solo queue is trash.

Heos002 votes

"Find a damned premade" OOF, so true, even more for shared lane roles like botlane. Climbing is basically impossible for true SoloQ players (maybe only junglers and midlaners with a bit less difficulty) since communication its stronger or better than being skilled enough, the matchmaking just forces you to have completely unfair losing streaks (like literally people afking or straight trolling).

Karn Bishop5 votes

I used to exclusively play ranked and would often refuse if someone invited me to a scrub normal game, now i exclusively play scrub normal mode and laugh at anyone who suggests we go ranked in my friends list.

Dukues5 votes

I am not going to say match making is rigged because I don't think it is. However, I do think their match making system is shit. And I believe it is getting worse.

One thing that has really stood out to me this season has how quickly I get into games on average. Now I am only gold like you and it's never been like.... a super long wait. But.... it seems quicker than normal. Yet, there are less players playing than there was a couple seasons ago (at least in the west). So..... how do I get quicker games with less players? ...... you guessed it.... shittier match making

There's no way I will believe Riot hasn't allowed their match making algorithm to force quicker queues for all elos to make people get into games faster. Which I get waiting for games sucks but when your average game is a stomp because of shit match making then it doesn't make games fun. Plus makes playing ranked more annoying.

Razelth3 votes

You are the one unchanging factor in your ranked games. You can't blame everything on your team. People have been able to climb out of that ELO before, its not matchmaking. Your losing streak sounds like its an issue of consistency and unstable mental state. You should've taken a break way before you lost that many games in a row.

IainG102 votes

Matchmaking is an unchanged factor in every Ranked game, and it is a steaming pile of shit currently

Razelth1 votes

Everyone says matchmaking is rigged and broken. Really it isn't. People have been able to climb out of every ELO. When people can't climb, it isn't matchmaking. Its their own lack of skill. Matchmaking affects everyone in the game. It doesn't favor anyone. It affects everyone the same way. There is no secret that can be abused. Its just ridiculous to blame matchmaking. Every season I've played ranked in I've been able to reach a higher peak than the season before. Improve your own skill before blaming a system that affects everyone the same way it affects you.

IainG101 votes

Which is of course why there are plenty of people with multiple accounts that say their lower ranked account is harder stuck than their main.....

I am not one of those people myself, but there's a fair few of them in this very thread

Razelth1 votes

Plenty is relative to how many players there are. The boards is a very small sample to the overall playerbase. If you can atleast give me stats showing that 50%+ of the playerbase that makes smurfs to play ranked with are harder stuck on their main than their smurf, I'll believe you.

IainG101 votes

The day that Rito actually survey any form of satisfaction beyond occasionally popping up an un-nuanced 'out of 5' box is the day they actually admit something is wrong; something the current corporate control will NEVER do (they've actively decreased data transparency for crying out loud).

So short of somehow hacking the client server myself to put that kind of data gathering question out (which I have neither the skills nor the desire to do), we have to go with the data we have, which is the Boards (and to a lesser extent Reddit). The stats you are asking for are only aquirable by Riot, and without a SERIOUS player push to do so they never will.

So I'm gonna throw your argument right back at you and say that without the data, you can't prove it's NOT what's happening. It physically pains the scientist within me to do so, but I also believe that insufficient data is better than no data, and whilst my data is insufficient (at least at a proper scientific level), it is non-zero.

Razelth1 votes

You're the one claiming that people with multiple accounts are hard stuck on their mains more so than on their smurfs. The burden of proof lies on you.

IainG101 votes

And I have given the proof that is actually aquirable by a non-employee; you have said that since I can't get that my argument is invalid. I have fulfilled my burden as much as I possibly can; you have not even provided insufficient proof; you've just gone 'here are some unreachable goalposts, until you reach them you are not worth listening to'. You clearly have no actual interest in the discussion, you just want to pick apart peoples' best attempts at one.

Therefore, not wasting any more time replying to you.

ANearMiss2 votes

It's the same sorta crap for me, I'm in low elo and probably not a good enough player for gold/play. But I know I'm atleast good enough for bronze. I Excel at CS, pretty good with the mechanics and can assess trading and fights.... Kinda well. Leaning phase I try to keep an eye on where the jungle is and I usually win my lane. It's usually not the case for my teammates... Just like you I know when it was my fault and I'll poop on myself a bit for it. It really makes me sad.

Daddy Ants6 votes

{quoted}

It's the same sorta crap for me, I'm in low elo and probably not a good enough player for gold/play. But I know I'm atleast good enough for bronze. I Excel at CS, pretty good with the mechanics and can assess trading and fights.... Kinda well. Leaning phase I try to keep an eye on where the jungle is and I usually win my lane. It's usually not the case for my teammates... Just like you I know when it was my fault and I'll poop on myself a bit for it. It really makes me sad.

You don't excel at CS at all.

https://i.gyazo.com/000b7623d2be5274dabbc6e2fa473659.png

Now I'm not much better CS wise but that isn't even close to "excelling at CS"

ANearMiss2 votes

Compared to people in my elo* like I said I still got work to do. Most of my missed cs is off by a split second.

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