Why not increase Tahm Kench's W cooldown if it was recently used on ALLIES instead of general?
26 second cooldown at Level 1 just feels shitty af, especially for those who still loves playing top/jungle Tahm Kench. I see no reason for this nerf to be affecting every role.
Make it so that if Tahm devours something that's not an ally, at least refund 50% of the cooldown.