To everyone saying ARURF sucks
Yeah, almost everyone playing the most cancerous picks and only them in regular URF over and over, making it impossible to have fun playing anyone else sucked so much less.
Yeah, almost everyone playing the most cancerous picks and only them in regular URF over and over, making it impossible to have fun playing anyone else sucked so much less.
eh, i could care less about a boring ass mode that is essentially "your team didn't get the super broken champions and the enemy did? welp have a nice frustrating time! oh what's that? the reverse happened now? enjoy stomping the enemy while they are unable to do anything! neither? welp enjoy long ass death timers on a mode that encourages constant fights over and over!"
AR URF. Sucks. I'd rather play against a team of Zed, Katarina, Morgana, Old LeBlanc Kit, and Akali than play this garbage Randomized, "Pray to the heavens that you don't get a shitty champ and they don't get a broken one", gamemode that is SUPPOSED to be random but Irelia, Rengar, and Riven is in 3/4 of every match. They should just return URF, give us back our bans, and have certain champs perma banned by Riot themselves in the game mode. Not this, "Random" (Which is a lie cause you only have a random of your champion pool), hope for the best RNG roll ever.
Don't forget your teammates flaming you for picking a champ with less than a 55% winrate.
Hey, I had fun in regular URF!
Mainly because all the champs I play were cancerous in that mode.
It's just a bit unfair because people spam it with their ARAM-only smurfs because what's broken in ARAM is broken in urf. And they always have the overpowered champs
ARAM, ARURF, and any other "random" mode should be out of all champions. It's not like it's competitive, so letting people have access to champions they don't own should be fine because they can't specifically pick a champion they don't own just to play them repeatedly.
URF sucks
Does that summarize it better?
I don't have a ARAM only account, which basically means that the 4 champs that I actually really want to play in URF I will practically never get to play. Honestly, I played 43 ARURF games over this last weekend (it was kind of disgusting how much I splurged) and although ARURF is way better than the standard summoners rift, I started every game just wanting it to be over so I could get to the next game and HOPEFULLY get one of the 4 I actually wanted to play. 43 games later... ARURF goes away and I still didn't get to play the champs I actually wanted to.
I would take a game mode where everyone picks the same champs that they ACTUALLY WANT to play, over a game mode that is so one sided 90% of the games that you're just waiting for it to be over to try and roll your luck on the next one. ARURF is a crappy answer to the "Everyone picks the same champs" argument. Just give URF more bans (like they're planning on doing anyways later for SR), and let me play a champ who I actually want to play.
ARURF just opened up again this week, I played two games... got the same crap champs that I got last week (even using all my re-rolls), and now I'm done.
Just remove the stealth champions and ARURF is fine. It's stupid that a champ can stay invisible the whole game...
[{quoted}](name=Kempachi Taichou,realm=NA,application-id=3ErqAdtq,discussion-id=OxzgEzLl,comment-id=0002,timestamp=2017-02-24T23:36:05.649+0000)
Just remove the stealth champions and ARURF is fine. It's stupid that a champ can stay invisible the whole game...
It's also stupid that
and the like are damn near perma-CC locks.
Also you can counter stealth extremely easily in that mode after level 9.
I think so many problems with URF would go away if they changes the stats on some of the items in URF. Feels bad playing Taric (Who has a great kit for URF) and looking at your recommended build with 9001 mana/CDR items.
Pretty much all the strong picks in URF are champions who buy items that don't give CDR/Mana because it means they are still buying the most efficient items for their champion instead of trying to decide if IBG is worth it. Kassadin and Ryze still do fine because tears stack really fast and still provide all the mana they need to function (Kass for ult, Ryze for passive damage.)
Leave tear/RoA alone and change the CDR/Mana stats on every other item to actually useful stats in URF and the good champ pool will heavily diversify while still providing options for those who want some mana.
you do know you dont have to buy the reccomended items right?
You do know that half the items that have actives/passives that Taric wants are mana/CDR items right? The fact is that IBG is a terrible item in URF. All it gives is a decent passive and 65 armour for 2700 gold. That is just terrible. Yet so many champions without dashes such as Taric rely on the passive to function.
What if I want to build a healer Taric? Well lets see what we have:

Oh boy, over 3k gold of 100% useless stats between the CDR and Mana Regen!
People complain and argue about how URF has a stagnant meta. I wonder why when only half the items in the game stay at their same power level in URF.
URF is just a game of who best abuses CD's and likes items that don't give Mana, CDR, or Mana Regen, if we could actually change some useless stats on items into useful stats a ton of champions that like those items would be able to compete with top URF champions again.
if the items that YOU want are not good then why do you want it? just buy something else duh.
Because I would like to build in different ways. Should I just not be able to build healers in Urf? If I am playing a champion that needs IBG passive to stay on people and actually do what they are supposed to do should I just not buy the item? Because the options are play and do nothing because you don't have the actives/passives you need, or play and do nothing because your build has no synergy with your champion because those items give good stats.
Is it really so much to ask for items that certain champions need to succeed to be given actual stats? Everyone complains about how stale the meta is, part of why we got ARURF in the first place. If we actually had a diverse set of items instead of half the items being terrible when half the champ pool depends on those items to function we might see more than Zed Eve and Urgot every URF game.
ARURF doesn't suck it's better then URF, but the way they messed with % chance for each champion in this weeks ARURF, bothers me so much. I keep seeing Cassio, Amumu and Twitch in every single game or lobby. They lowered the % chance of Zed, Ezreal, Varus etc, and made the game mode boring cause we keep seeing the same set of champions out of 130+ . They should truly make it random like the last time we got it in 2016, and ARURF will be fun again
I mean, I played jungle full-AD irelia and AP skarner in URF.