Riot: "We will look at AP items in preseason"

DW Diana·10/30/2019, 7:32:20 PM·6 votes·2,326 views

Hi,

I'm not going to rant or complain: it gets us nowhere. So instead I'm just going to point out that once again it's the preseason patch. Once again Riot have said throughout the year that they will look at AP items; primarily for AP fighters. And once again we're looking at AD item changes.

Has anyone seen ANY of the long awaited items Riot has been promising since the April 2018 disaster that was the AP item rework?

That's all,

Loki

28 Comments

Anime Fizz10/30/2019, 8:58:05 PM3 votes

Mage items need some hard nerfs.

KABLUMP10/30/2019, 7:38:57 PM3 votes

AP items are simultaneously not delivering onthe original goal of interesting utility options while also being obnoxious stat checks with the basically true damage build

Theorex10/30/2019, 8:51:34 PM2 votes

Tell me how you solve the problem of Ziggs and Leblanc.

Leblanc gets the same value out of AP as Ziggs (theoretically speaking, not literally)

But they have completely different play styles.

Do you make an AP item that has when a champion is within 200 range, they take increased damage by 20% for akali, sylas, leblanc, etc

and an Ap item that has when a champion is outside of 800 range, they take increased damage by 15% for Xerath, Lux, Ziggs?

Then you are left with Ryze, Cass, Viktor, Azir, TF, etc. Whom are in the golden range of both sets where they want It to be between 201 range and 799 range. Every AP champion wants that. (Other than Sylas, Akali, and Ekko) But they also benefit from within 200 range, and outside of 800 range. But that is in situational play.

That is just the range difference.

Then when you get down to the nitty gritty.

Do you emphasis continuous spell cast like Ryze, Azir, Cass, Kass, Karthus with an Item like for each spell that damages the same enemy champion increase the damage output by 4% per spell up to 40% increased damage?

Or do you make an item that does a flat 25% increased damage on the spell after clicking R for Syndra, LB, Akali, Sylas?

I am only using increased damage as a consistency.

AP Itemization is really bad not because the items themselves are bad, but because how varied the AP champions are.

Where as in the AD portion of the game, the game items and champions are defined by Ranged/Melee skill sets being locked by the skill set.

Mages don't have locked skill sets like AD champions do. Few AD champions have ranged attacks like Viktor, and few Mages have Dashes like Riven. (Assassins/Divers don't count as mages)

HP Crookshanks10/30/2019, 7:39:45 PM2 votes

We need an AP version of item 3071

Dead Anime Dad11/7/2019, 11:09:21 AM2 votes

What we could really use is an ap version of item 3139 Or atleast an ap item with that active so qss isn't a dead item on ap.

Its All Skillzz10/31/2019, 4:09:12 PM1 votes

You dont see many ap champs banned compared to ad ones.

Akali Ekko Fizz

Probably the only Ap champs you will see banned and its because they are assassins and actually broken.

Yasuo Zed Rengar Kha zix Kayn

Are banned a lot more than any ap champ in the game, because they are mobile anti-fun cancer that keeps doing damage even after they miss all their skillshots due to heavy Ad AAs.

Death by Glamour10/30/2019, 7:56:00 PM1 votes

What makes you think that adding AP fighter items will be any less disastrous than the AP rework? Any such items will be picked up by the likes of Fizz, Ekko and akali as riot will likely not bother taking them into factor or completely ignoring that it could likely break them.