The nunu and yi nerfs on PBE are not fixing boosting strats as a whole.

Leto GT··1 votes·1,058 views

Master Yi Alpha Strike (Q) cost lowered from 70/75/80/85/90 to 50/55/60/65/70 [Removed] No longer deals bonus damage to minions

Nunu Blood Boil (W) AP lowered from 40% to 20% [New] now adds [5% per 100 AP] to Ability Power [New] now adds [5% per 100 AP] to Attack Speed Attack speed lowered from 25/30/35/40/45% to 20/24/28/32/36%

As if boosting strat was only done with those champions. You can do it with any carry jungler combined with any cc/tank support and you know that well. This is specifically targeted at the pro scene but not so much at the whole boosting strategy as a whole. I yesterday played agains't a taric/kindred for example, not to mention kaisa is used a lot aswell in the pro scene.

Why don't you do something agains't the whole strategy instead of nerfing those champions as if it would change anything? That will nerf taric/yi and nunu/karthus combos for sure but what about the rest? There's nothing about exp funneling in 8.13 so how long will we have to deal with that? This need an immediate fix, it's unhealthy and lame and it feels like it is considered just a minor issue - while it is spamed every game. I don't find the strategy fun to watch in e-sport and it's very horrible to play agains't. Why does it take you so long? Honestly?

My guess about it is that, it relies on several factors :

  1. Support effectivness : Doesn't need much gold/exp to do what they need to do. I'm glad to see that medic items are getting nerfed but It does target tanky supports which are involed in the strat.
  2. Scuttles : We're talking about a huge ressource gold and exp-wise. 70 - 140 (based on monster's level) / 115 - 230 (based on monster's level) +50 if jungler item both capped at lvl9.
  3. The jungle became less-effective + solo carry enforcement. So if one job had to be less-effective, why just not remove mid and put a hard-carry instead? I mean that's the whole point of that strat.

I don't expect you to agree with my points but something has to be done quickly, I'll take anything at this point. Althought, I saw you want to nerf funneling minions/jungle camps but my guess is that it's going to be a pain for junglers. I'm not sure how this will be implemented but killing minions during a gank because of aoe is just happening all the time.

I can see the reposts coming trying to explain me how to counter it. Fine, I know thank you but you guys all know it requires a lot of synergy and planning with your team which is not possible when you play solo.

Cheers,

1 Comments

RekSai CoffeeCo1 votes

Revert the jungle from it's pathetic state it is in due to scuttle/being underleveled compared to solo laners then the jungle/lane part will dissipate again, of course riot would have to admit they messed up with this so it won't happen and will just go back to nerfing champs.

I would like to know how removing damage to minions is going to help a non jungle YI lane btw, oh right they didn't think of that one.

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