Champion designers must be restrained a bit.

WoodenCreature·11/30/2018, 8:55:52 AM·9 votes·4,217 views

Every new champion since s6 is extremely toxic to be played against and has an overloaded kit that does way too much stuff having a dash a 3 hit passive long cc abilities or executing spells. And in result they are a nightmare for the balance of the game. They are either getting gutted few months after release and they become semi unplayable or staying broken and with above 50% banrate. The game more than anything needs simplicity and champions that have clear pros and cons and are not taking the best stuff from existing champion kits to mash em in the new champion just because they are going to be fun & crazy to be played with new interesting mechanics.For example just the Kled's passive tooltip can fill info for 2-3 champions lol.

Broken champions are not fun to anyone. The mains of those champions face high banratios and the rest are just feeling violated after playing against the next fancy overloaded champion.

4 Comments

xDelightifyx11/30/2018, 10:23:15 AM6 votes

Thanks to CertainlyT and his unability to design a balanced, or healthy champion. Evreything he did is stupidly overpowered or super toxic. Ppl who want to see the world burn should not work in a position like he does. But still this sadist does.

Oleandervine11/30/2018, 8:22:10 PM2 votes

Bard Ivern AurelionSol Jhin Kayn Kled Rakan Taliyah Xayah

The above champions were not "toxic with overloaded kits" that were nightmares and had to be immediately gutted. In fact, many of them started out too weak and had to be buffed. There of course have been things since their initial release that have pushed some (like Jhin, Xayah, Rakan, Taliyah) over the top, but in terms of their general design and starting balance, they're not the catastrophes you've said all champions since Season 6 were.

Jorencice11/30/2018, 11:36:03 AM1 votes

Bah. Pyke didnt take long to balance and neither did zoe.