Played 6 games today

Jayce Account 35·5/5/2019, 9:03:35 AM·25 votes·4,677 views

First game, team goes 4/15, I go 3/1, only 20 minutes into the game, we lose.

Next game, enemy team goes 14/38, only 24 minute game, we win.

After that, a close game 55/60, 44 minute game. Which was actually fun to play.

Next game, enemy team goes 20/31 in a 24 minute game, we win.

Next game, my team goes 15/27, I go 4/2 in a 24 minute game, we lose.

Finally last game, my team goes 6/34, I go 2/1 in a 19 minute game, we lose.

Notice something similar in all these games? Only one of these games felt like I had any impact at all and it was the 44 minute game which Riot despises to have because theyre too long. All the other games, I have no impact, I have no way of turning the game around.

Stop with this fiesta meta already Riot. This isnt even fun anymore when every game is practically the same where 1 team is 1/8 in the first 5 minutes of the game. Its completely stupid, nerf damage, all of it. 0 reason people should be starting the game with 500 gold worth of base ad/ap compared to season 7 and previous. Back then the highest AD I could get on Jayce possible was 72 Level 1 with Long Sword. Today I can get 86 starting ad level 1, how hard is it to see the problem?

Edit: How did this go from +16 to -2 within 5 minutes lol?

28 Comments

The thigh guy5/5/2019, 9:05:17 AM7 votes

Gotta appeal to the Koreans. -.-

FSRER5/5/2019, 10:07:11 AM5 votes

Played a game as a morgana support, hit every Q in lane and my cait adc didn't even bother to trap them when they were rooted nor auto em when they were rooted. Lost the game and they were calling me useless when I saved every single one of them from soan ults, fizz ults, rumble ults etc.

DuskDaUmbreon5/5/2019, 9:23:32 AM4 votes

Yes, because 6 games is a massive sample size. And your personal feeling is what matters most, not that of the large majority of people.

2Charmnot2Charm5/5/2019, 9:26:41 AM2 votes

quick question, how many of those games ended up with your bot/support dying high double digits combined?

Powdery Beans5/6/2019, 1:26:55 PM1 votes

I felt this homeslice. Though I'm a slightly different situation. I usually go like 7-1 or 2, but then some random person is 0/4 by 5 minutes and 0/8 by 13, so I can carry a LITTLE more reliably, but performance in this game just doesn't feel consistent with output.

chiefpeaceful5/5/2019, 11:26:14 AM1 votes

I realize that shit is always going to be shit lose games you can win even if ur team flames you for not carrying and hand over bounties over each time they ping you till u mute them. at this point i am playing random shit but still doing my role's job i hard carry some games but the 11 game streak where i have 100% loss on op.gg with 4+ kda and 90% of the kill with my team having less than 20% of the assists and damage overall made me realize not everyone is born equal some people are no humans behind a keyboard they are the feces of the earth pestilence to human kind and they live to be abused threatened and int u

14daysuspensionk5/5/2019, 4:49:48 PM1 votes

Imagine getting all the upvotes you could ever imagine

and then getting to downvote territory.

BlackBerry0075/5/2019, 5:16:12 PM1 votes

[{quoted}](name=Jayce Account 35,realm=NA,application-id=3ErqAdtq,discussion-id=OoOltG2u,comment-id=,timestamp=2019-05-05T09:03:35.589+0000)

First game, team goes 4/15, I go 3/1, only 20 minutes into the game, we lose.

Next game, enemy team goes 14/38, only 24 minute game, we win.

After that, a close game 55/60, 44 minute game. Which was actually fun to play.

Next game, enemy team goes 20/31 in a 24 minute game, we win.

Next game, my team goes 15/27, I go 4/2 in a 24 minute game, we lose.

Finally last game, my team goes 6/34, I go 2/1 in a 19 minute game, we lose.

Notice something similar in all these games? Only one of these games felt like I had any impact at all and it was the 44 minute game which Riot despises to have because theyre too long. All the other games, I have no impact, I have no way of turning the game around.

Stop with this fiesta meta already Riot. This isnt even fun anymore when every game is practically the same where 1 team is 1/8 in the first 5 minutes of the game. Its completely stupid, nerf damage, all of it. 0 reason people should be starting the game with 500 gold worth of base ad/ap compared to season 7 and previous. Back then the highest AD I could get on Jayce possible was 72 Level 1 with Long Sword. Today I can get 86 starting ad level 1, how hard is it to see the problem?

Edit: How did this go from +16 to -2 within 5 minutes lol?

1st of all this depends on your rank, in Plat games that rarely happens the way you describe it, I all ways say this to anyone crying over the matchmaking, no matter what no matter how Riot can't make games 50 50. They just can't, I can win 5 games a day and tomorrow wake up in a bad mood and tilt and lose 4 games, now tell me if I'm Plat 3 what matchmaking would you give me? You can't real tell because I won 5 but lost 4 so where does that put me? My point is that games aren't 50 50 they are 55 45 from the moment you get into champ select, now anything you act/don't act changes it Team comp, mentality, other player's skill, the side on the map your on everything goes into your % of winning the game, if your untitled every game and play consistent Champs you'll climb (I'm Plat 3 20 something lp with 93 wins and 60-59% winrate) now play the game and make the % of the games you impact matter It goes like this 40% you insta lost because of you team mates/team comp/skill differences 40% of 'em you won for the same reasons but on your team And 20% are up to what you do how you play and what you say/don't say Keep all of this in mind what you que up again Sylas