What exactly did the Fizz ult animation changes this patch do?
Because seeing it slowly latch onto you doesn't make it any less bullshit https://clips.twitch.tv/wingsofdeath/HelplessPheasantRiPepperonis
Because seeing it slowly latch onto you doesn't make it any less bullshit https://clips.twitch.tv/wingsofdeath/HelplessPheasantRiPepperonis
The primary change is that if it doesn't hit anyone, it will show players how far away they have to stand to not pick it up as they pass. In this case the Irelia was already within that radius.
The instant before it latched onto her: http://puu.sh/sKu8m/870293134e.png There is 0 visual clarity here that it would latch on
Zilean's bombs do the same thing, though there's a much smaller pick-up radius on them: if you're in the radius, it never gets a chance to show you the ground-based info.
I think it was supposed to show the pool on the ground as it latched onto you but that isn't happening here. However, before patch that shark would've hit anyway. It has to do with the fact max range shark's pool is super large and the fish itself is very big. The fish dropping on the ground at max range extends the hit box QUITE a bit because the pool is MUCH larger than the missile hitbox. However for some reason the visual of the pool isn't being shown, probably a bug. However, the fish hitting from that range is 100% intended. It is 100% intended and stated by the devs who worked on fizz that they made it so it is mostly impossible to just step side the shark at max range. You have to actually use an item active, flash or mobility tool in order to dodge it and that is how they want it.
Pool isn't showing because Irelia was in pickup range as it finished travel most likely
Yeah it's pretty annoying when you think you've avoided his fish and then the chum bucket size increases, the size of the fish itself is very deceiving. It's very ridiculous to play against especially now that most FIzz players I fight against end up randomly throwing their ult out at max range with a still 50/50 chance of it actually working.
Yeah it's pretty annoying when you think you've avoided his fish and then the chum bucket size increases, the size of the fish itself is very deceiving. It's very ridiculous to play against especially now that most FIzz players I fight against end up randomly throwing their ult out at max range with a still 50/50 chance of it actually working.
100% intended because of the increased size of the large pool. Pool size or indicator should show on ground as fish is latching but the devs want the player to actually use an item like zhonyas, mobility tool like a dash or flash in order to avoid the max range shark. They said you should not be able to just step side shark by walking and I agree that's how it should be. It's a skill shot yes but it's an ultimate with a longer cd, not something that can be spammed all day like normal ability mundo cleavers or nid spears. Many ultimates are point and click. Could have Fizz just click to throw the fish onto you automatically and have no way to dodge it but instead they allowed you some counter play but not something so stupid as to just walk up or down.
Just because it's 100% intended doesn't make it good design, if anything all they did was make it even easier to feel make the opposing player feel cheated because the visual display isn't being honest.
Just because it's 100% intended doesn't make it good design, if anything all they did was make it even easier to feel make the opposing player feel cheated because the visual display isn't being honest.
It will be fine when it shows the visual of the immense pool on the ground when it reaches it's max length which is what it's supposed to be doing. It would show you still in the pool. However, once it's on the ground as a pool you can't dodge it anyway. Did you see the size of the pool when it was on irelia? Ya, she wasn't out of that radius when it dropped. Does need for visual clarity thou cause right now looks like a homing missile. Makes me laugh watching it.
People complained about QR making his ult too easy to hit, now this is what you get lul