The cycle of balance in League of Legends

Abibyama··100 votes·5,861 views
  • Riot buffs lethality
  • ADCs complain about getting one shotted
  • Riot buffs shield and support items and nerfs lethality
  • Assassins/lethality users complain about being useless
  • Rinse and repeat from step 1

But seriously, Nerf Duskblade

129 Comments

deadlychuck33 votes

Then the mages are in the corner hoping to one day have any amount of consideration given towards them.

Legacy Hydralpha69 votes

Then the mages that aren't Orianna and Syndra are in the corner hoping to one day have any amount of consideration given towards them.

NodirjonSattarov10 votes

Not like they had their MYMU last year and revamp of AP items introducing some of the most ridiculous items -

New morellonmicon = never run out of mana, here's free CDR AND as a bonus we'll throw in grevious wounds!

Protobelt = lets give mages with gap closes even more gap close!

CDR FOR YOU CDR FOR YOUUU CDR FOR EVERYONE!

Legacy Hydralpha23 votes

Morellos is really good, but it probably has one of the more fair Grievous Wounds passives. The other GW items are basically applied all through right-clicking, be it whether you clicked on someone else (item 3033) or they clicked on you (item 3075).

And I don't think any mages really use Protobelt, asides from Annie.

NodirjonSattarov4 votes

the efficiency of the two items are completely different though. morello is a core item on at least 60% of mages and the GW passive is applied for 3 seconds longer than mortal reminder. the cost efficency of Mortal Reminder is 67% without its passive whereas Morello is 117% WITHOUT its passives.

proto belt fizz? ekko? vlad? I've seldom seen annie build proto. why? she has the pressure of 4 stacks on her passive for incredible zone. she doesn't need to use proto belt lmao

Legacy Hydralpha8 votes

Ekko and Fizz aren't mages tho. I was thinking that Annie would use Protobelt to do the whole Protobelt-Bear combo.

Divewing3 votes

I low key think Gunblade is better on Ekko anyway tbh...

aspects14 votes

except morellos's grevious wounds lasts 8s, while mortal reminder's last 5s, and thornmail's last 1s

9Wly9oMl0214 votes

And let's also reduce the AP on just about every item :D

Torterra622 votes

[{quoted}](name=Lace Up,realm=NA,application-id=3ErqAdtq,discussion-id=OjPczEfw,comment-id=0003000000000001,timestamp=2017-07-17T15:12:24.795+0000)

And let's also reduce the AP on just about every item :D

... so rylais rod of ages and zhonyas

Cosmic Warper8 votes

{quoted}

... so rylais rod of ages and zhonyas

luden's echo and abyssal, which is now a tank item.

AirKingNeo2 votes

Luden's has had 100 AP for a long time before MYMU.

Also you gained a more broken Veil.

Skorch1 votes

Didnt they reduce AD on AD items too? I am fairly sure there were many MANY choices for 80AD items a few seasons back.

9Wly9oMl022 votes

A couple of them, yes. Not nearly as many as AP, though. Also, a slight reduction in AD is no where near as noticeable as a larger amount of AP, considering auto attacks are not the same as spell rotations. They also added a lot of things to those items, like bonus damage on RFC kind of stuff. Which negates the damage a lot more than CD on every item so that you go over the CD cap anyway, making it useless lol.

DrCyanide2 votes

Bloodthirster went from 70AD to 80AD in 4.10, 80AD to 75AD in 5.22, then back to 80AD in 7.9

Infinity Edge went from 80AD to 75AD in 1.0.0.107, back to 80AD in 1.0.0.115, down to 70AD in 1.0.0.152, back up to 80AD in 4.10, down to 65AD in 5.22, up to 70AD in 6.12

Basically AD core items have fluctuated around this point for a long time.

Cosmic Warper4 votes

[{quoted}](name=General KogMaw,realm=NA,application-id=3ErqAdtq,discussion-id=OjPczEfw,comment-id=000300000000,timestamp=2017-07-17T14:21:59.878+0000)

Not like they had their MYMU last year and revamp of AP items introducing some of the most ridiculous items -

New morellonmicon = never run out of mana, here's free CDR AND as a bonus we'll throw in grevious wounds!

Protobelt = lets give mages with gap closes even more gap close!

CDR FOR YOU CDR FOR YOUUU CDR FOR EVERYONE!

only a few champions actually use protobelt. GLP is like an Asol only item, and morello's has always been strong. It has to be for a primary core, just like youmuus, Bork, sunfire (which is now trash :/).

r4ndomkill2 votes

kass also likes glp

GGLineaR1 votes

TwistedFate cowers in the corner as Fizz and Talon beat the shit out of him

GGLineaR1 votes

Nevermind guys, that 5 movement speed really made people not shit on me as hard.

smh

Big Lincoln3 votes

muh wizards

NineTailedMystic6 votes

muh jägernauts

Cryo005 votes

I am still waiting on mages having the same item diversity as ADCs.

Junkο32 votes

More like

  • Riot reworks lethality
  • ADCs abuse lethality
  • Lethality gets nerfed leaving assassins in worse state than before
  • Riot reworks lethality
Joxcab8 votes

And as we all know, we can't just make Lethality items melee only so that literally their intended users can use them because then Riot fails in pandering to ADCs once again.

ModCaptainMårvelous7 votes

Hell, you don't even need to make it melee only. Just give melee the long-end of the stick like they were going to with BORK. That way you can still get it if it's a champ who REALLY loves it (Lucian) but it won't ever be as good as a melee using it.

Big Lincoln6 votes

compensating melee characters for being melee isn't on riot's to-do list

ModCaptainMårvelous8 votes

The weird part was that they did for like half a PBE patch.

Joxcab2 votes

Yeah then Riot realized their mistake. Kappa.

Thefrostyviking1 votes

OBJECTION!.

There are only two "good" lethality users among marksmen, MF and Jhin.

They are the only ones based on the current subclass classifications among marksmen that use lethality well.

And you totally missed the point where Zed and Talon are monstrously strong too.

LeBlanc Rose1 votes

Lucian and Cait deal true damage with their ults and enough lethality.... Cait can click on someone to delete them.

Thefrostyviking2 votes

Only works when she has all the items, snowballs a bit and targets someone with no extra armor.

I know it because i tested it for a while to see.

Lucian is better but he honestly works better with either the facemelter build (botrk-cleaver) or just straight up crits.

Because being so reliant on a ultimate with such limitations is a terrible idea, jhin works because of his unique kit and passive and MF because her ulti is a channeled AOE along with her passive ontop as well as her W.

Lethality cait needs someone to feed her and step on traps and lethality lucian needs to snowball.

Jhin and MF work just fine even if they don't and simply go even or have a small snowball.

LeBlanc Rose1 votes

I never said they were viable, just true damage with their ults.

Thefrostyviking1 votes

Yet you presented it in a way that made it sound OP.

" Cait can click on someone to delete them"

This is pretty much as close as you can get with saying that a champions damage is OP without actually outright saying it.

And what does true damage matter when it's extremely low? People just grab a small amount of armor and the lethality is pretty much nullified.

item 3047 item 3026 for marksmen and item 3047 item 3157 for mages.

Chance of being instantly deleted by AD is utterly nonexistent with a build that uses those items unless the attackers is extremely fed.

Synnx710 votes

Balance in this game doesnt exist. at all

RainXBlade4 votes

The day League becomes balanced is the day people will stop hating on the following:

  • Yasuo
  • Lee Sin
  • Every ADC that can go DD or abuse lethality
  • Lulu
  • Orianna and Syndra Which is never.
TimX24968B9 votes

Nasus the cycle of nerfs and buffs continues

Wicked Hunter2 votes

{quoted}

Nasus the cycle of nerfs and buffs continues

We will live, ADC's will die

Dream High9 votes

"ADCs complain about getting one shotted" Adc's are also doing the one shotting as well.

Skias8 votes

Honestly, if the game didn't have copious amounts of CDR exploding out of every item, the game would be in better shape. Cooldowns would actually matter and be a stat to build into. Now you just get 40% for free.

Kovorix5 votes

Not like ADCs don't build duskblade and oneshot.

Wicked Hunter1 votes

Nop but tanks build one item and oneshot adc's cause we got nice balance in this game. Dunno who's brain they re using when they re bringing more "balance". I start to think it's Shaco cause most of patches are a joke

Jbels5 votes

{quoted}

Nop but tanks build one item and oneshot adc's cause we got nice balance in this game. Dunno who's brain they re using when they re bringing more "balance". I start to think it's Shaco cause most of patches are a joke

Tanks are not able to actually do that.

Wicked Hunter1 votes

{quoted}

Tanks are not able to actually do that.

Oh they do and they do it rlly good. Check Darius Illaoi they re actually unkillable and poke rlly hard. Even ww is a danger

Jbels3 votes

{quoted}

Oh they do and they do it rlly good. Check Darius Illaoi they re actually unkillable and poke rlly hard. Even ww is a danger

Those aren't tanks...Darius and Illaoi are juggernauts, Warwick is a diver. How are people still making this mistake?

Divewing1 votes

Because people would rather group everything that builds a defensive item as a tank, then cry about it when they apply logic that applies solely to actual tanks to the rest.

LeBlanc Rose1 votes

I build item 3022 as a defensive item on some adc.... guess I'm a tank?

Divewing1 votes

When an item is built to slow people so you can hit them more, is it still a defensive item?

Also, if a Maokai dies in the jungle and no one is around, does it make a sound? (Answer is yes, n00b got executed LUL)

LeBlanc Rose1 votes

700 health = defensive item

Divewing1 votes

Ok we get, you can be a pedantic douche

Ðelofasht4 votes

{quoted}

Oh they do and they do it rlly good. Check Darius Illaoi they re actually unkillable and poke rlly hard. Even ww is a danger

. . . Tank = CC monster, hits like a wet paper sack (strings but is very unlikely to kill you unless you slipped and fell down a cliff on the bag).

Juggernaut = Damage dealing monster, hits like a truck, unfortunately if you see the you are safe to just limp away because they should never be able to catch up to you (no mobility).

Tanks will get to you and CC you, Juggernauts will get kited. WW is a diver, not a tank or juggernaut.

Please learn roles and how to play against them.

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