Add a new function to Tahm Kench's W: Ability to QW allies
So technically, he would become a mini-Thresh to save allies from impending doom from a certain location.
Shouldn't this be more helpful in terms of saving far 1 Hp allies? Especially when saving a wounded ally over a wall? I feel like Tahm's role in teamfights is a little bit clunky, since he doesn't really have much heavy CC compared to a Leona or Braum, and especially since he needs to land 3 AAs for a stun/devour.