Hotfix to Reduce Snowballing
Riot adds elemental dragons that give a permanent advantage with no comeback mechanic.
Then they add a hotfix to snowballing.
Just get rid of elemental drakes. It's a horrible mechanic and not fun to play.
Riot adds elemental dragons that give a permanent advantage with no comeback mechanic.
Then they add a hotfix to snowballing.
Just get rid of elemental drakes. It's a horrible mechanic and not fun to play.
I'm starting to think they want to make games snowbally but pretend not to. The season changes wouldn't make sense otherwise.
More objectives, more Dragon buffs, Dragon souls, Dragons hp nerf, double Herald, solo exp buff, duo exp nerf, jungle xp nerf. ALL of this changes favor snowballing and what they do to reduce it? They don't nerf Drake buffs or Dragon souls or Herald Damage, they remove gold from Drake, which is actually ONE MORE STEP to avoid comebacks.
You're buying all of their lies and you make a war of the poor between laners and junglers.
If they really wanted to avoid snowballs they would have made the opposite changes to the exp across the map and to jungle in particular. Make Dragons twice as hard to take so they're always a team effort and there is ACTUAL TIME TO CONTEST THEM. Reduce the exp gap between roles so anyone can fight anyone instead of relying on mid to do everything, reduction of solo lane exp would also reduce how much you behind if you get ganked and miss 2-3 minion waves. Nerf Dragon Souls, nerf Herald damage. Make the jungle slower, less safe but more rewarding so ganking really becomes a tradeoff.
They lie to you people! They did everything they possibly could to make games end faster but you can't read between the lines and you let the sugar coating of it all distract you from the bigger picture.
They should just be top side or something, too at this point if they are that strong. Bot lane is an unfun fiesta atm with how important drakes are and how far you fall behind the solo laners.
I know botlane is always a feista, but it seems even worse now. Drake priority seems overwhelmingly the most important thing in the game atm. I dont even know if Ive lost a game where we have gotten drakes, and I dont know if I have won one where we didnt.
Couple that with juste how far behind junglers can get, if the enemy jungler gets any sort of lead its probably over for your jungler and any objective control.
Its really not that fun right now. Coming back into the game is one of the fun aspects of the game. You can about just FF at 10 at this point if your jungler is behind, your bot is behind, and they got a drake.
I like the map changes the Drakes provide, but wouldn't mind seeing changes/nerfs to the buffs. More than anything the Elder Dragon buff is anti-fun in a game that already has too much burst. Change it to something closer to a suped up version of the old mountain Drake buff?
You know that Elemental Drakes have been a part of the game for the 4th season now?
You do know that dragons ever since season 3 or 4 have always given a permanent stacking buff right?